Works about VIDEO games


Results: 5000
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    Perspectives on Video Games as Art.

    Published in:
    CLCWeb: Comparative Literature & Culture: A Web Journal, 2017, v. 19, n. 4, p. 1, doi. 10.7771/1481-4374.3024
    By:
    • BOURGONJON, Jeroen;
    • VANDERMEERSCHE, Geert;
    • RUTTEN, Kris
    Publication type:
    Article
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    Video Games and Citizenship.

    Published in:
    CLCWeb: Comparative Literature & Culture: A Web Journal, 2013, v. 15, n. 3, p. 1, doi. 10.7771/1481-4374.2245
    By:
    • Bourgonjon, Jeroen;
    • Soetaert, Ronald
    Publication type:
    Article
    37

    Video Games as Equipment for Living.

    Published in:
    CLCWeb: Comparative Literature & Culture: A Web Journal, 2011, v. 13, n. 3, p. 1, doi. 10.7771/1481-4374.1794
    By:
    • SOETAERT, Ronald;
    • BOURGONJON, Jeroen;
    • RUTTEN, Kris
    Publication type:
    Article
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    Violent Video Games and Violent Crime.

    Published in:
    Southern Economic Journal, 2016, v. 82, n. 4, p. 1247, doi. 10.1002/soej.12139
    By:
    • Cunningham, Scott;
    • Engelstatter, Benjamin;
    • Ward, Michael R.
    Publication type:
    Article
    49

    Trust in Second Life.

    Published in:
    Southern Economic Journal, 2011, v. 78, n. 1, p. 53, doi. 10.4284/0038-4038-78.1.53
    By:
    • Duffy, John
    Publication type:
    Article
    50

    SecondLife.com.

    Published in:
    2009
    By:
    • Taylor, Pamela G.
    Publication type:
    Video Game Review