Works matching Video game laws
Results: 85
A First Amendment for Second Life: What Virtual Worlds Mean for the Law of Video Games.
- Published in:
- Vanderbilt Journal of Entertainment & Technology Law, 2009, v. 11, n. 4, p. 779
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- Publication type:
- Article
"Groove is in the Hart": A Workable Solution for Applying the Right of Publicity to Video Games.
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- Washington & Lee Law Review, 2015, v. 72, n. 1, p. 317
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- Publication type:
- Article
Entm't Software Ass'n v. Blagojevich.
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- Urban Lawyer, 2007, v. 39, n. 2, p. 479
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- Publication type:
- Article
Developmental and Family Implications of State-Controlled Video Game Play in China.
- Published in:
- 2022
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- Publication type:
- Opinion
PRECEDENT BE DAMNED -- IT'S ALL ABOUT GOOD POLITICS & SENSATIONAL SOUNDBITES: THE VIDEO GAME CENSORSHIP SAGA OF 2005.
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- Texas Review of Entertainment & Sports Law, 2005, v. 6, n. 1, p. 79
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- Publication type:
- Article
IT'S IN THE GAME: REDEFINING THE TRANSFORMATIVE USE TEST FOR THE VIDEO GAME ARENA.
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- Cardozo Arts & Entertainment Law Journal, 2012, v. 31, n. 1, p. 215
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- Publication type:
- Article
Criminological and Sociological Aspects of Video Games.
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- Journal of Eastern European Criminal Law, 2018, n. 2, p. 127
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- Publication type:
- Article
Censorship, compelled speech, and marketing sexually explicit video games.
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- Journal of the Academy of Marketing Science, 2008, v. 36, n. 3, p. 438
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- Article
A Shield to Legitimize Virtually Any Content: Tracking the Video Game Lobby's Political Economic Power.
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- Communication, Culture & Critique, 2015, v. 8, n. 4, p. 594, doi. 10.1111/cccr.12105
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- Publication type:
- Article
PERSISTENT AND EMERGING QUESTIONS ABOUT THE USE OF END-USER LICENCE AGREEMENTS IN CHILDREN'S ONLINE GAMES AND VIRTUAL WORLDS.
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- University of British Columbia Law Review, 2013, v. 46, n. 3, p. 681
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- Publication type:
- Article
MORAL RIGHTS AND MODS: PROTECTING INTEGRITY RIGHTS IN VIDEO GAMES.
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- University of British Columbia Law Review, 2013, v. 46, n. 3, p. 739
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- Publication type:
- Article
AGE VIDEO GAMES BROWN V. ENTERTAINMENT MERCHANTS ASSOCIATION ---S.CT.--- (CAL. 2011) UNITED STATES SUPREME COURT.
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- Juvenile & Family Law Digest, 2011, v. 43, n. 7, p. 2
- Publication type:
- Article
Playing the Perilous Classification Game.
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- Metro, 2014, n. 181, p. 123
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- Publication type:
- Article
FUMBLING THE FIRST AMENDMENT: THE RIGHT OF PUBLICITY GOES 2-0 AGAINST FREEDOM OF EXPRESSION.
- Published in:
- 2014
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- Publication type:
- Opinion
WHEN THE CAT'S AWAY: TECHLASH, LOOT BOXES, AND REGULATING "DARK PATTERNS" IN THE VIDEO GAME INDUSTRYS MONETIZATION STRATEGIES.
- Published in:
- University of Colorado Law Review, 2021, v. 92, n. 1, p. 285
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- Publication type:
- Article
Case Notes.
- Published in:
- Urban Lawyer, 2009, v. 41, n. 3, p. 597
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- Publication type:
- Article
Piracy on the simulated seas: the computer games industry's non-legal approaches to fighting illegal downloads of games.
- Published in:
- Information & Communications Technology Law, 2014, v. 23, n. 1, p. 61, doi. 10.1080/13600834.2014.899770
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- Publication type:
- Article
ORDENANDO EL JUEGO. UNA MIRADA AL PRIMER REGLAMENTO DE VIDEOJUEGOS PÚBLICOS DE VALPARAÍSO (1987).
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- Historia 396, 2020, v. 10, n. 2, p. 297
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- Publication type:
- Article
PLAYING THE WRONG GAME: THE FOLLY OF CONTENT-BASED REGULATIONS OF VIDEO GAMES.
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- Business Law Review (15337421), 2013, v. 46, p. 85
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- Publication type:
- Article
The Sword and the Shield: Rule Enforcement in Virtual Worlds in a Time After Bragg and MDY.
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- Review of Litigation, 2012, v. 31, n. 2, p. 435
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- Publication type:
- Article
"Why Are Video Games So Special?": The Supreme Court and the Case Against Medium Specificity.
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- Games & Culture, 2020, v. 15, n. 8, p. 923, doi. 10.1177/1555412019857982
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- Publication type:
- Article
EVIDENCE AND RATINGS MATTER: WHAT VIDEO GAME JURISPRUDENCE CAN TEACH THE FCC.
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- George Mason University Civil Rights Law Journal, 2011, v. 21, n. 3, p. 471
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- Publication type:
- Article
Turn That Game Back On: Video Games, Violence and the Myth of Injury to the Public Good.
- Published in:
- 2014
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- Publication type:
- Case Study
THE HUNT FOR LOOT: PROPOSED SOLUTIONS TO MORE EFFECTIVELY REGULATE ADDICTIVE GAMBLING MECHANICS IN VIDEO GAMES.
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- Journal of Law & Policy, 2020, v. 29, n. 1, p. 158
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- Publication type:
- Article
EuG: Wettbewerbsverstoß durch Geoblocking bei Online-Videospielen.
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- Computer und Recht, 2023, v. 39, n. 11, p. r127, doi. 10.9785/cr-2023-391126
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- Publication type:
- Article
International Videogame Distribution--Handling Content-Based Regulations in the United States and Europe.
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- Transnational Law & Contemporary Problems, 2013, v. 22, n. 2, p. 539
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- Publication type:
- Article
Would You Like to Save Your Game?: Establishing a Legal Framework for Long-Term Digital Game Preservation.
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- Ohio State Law Journal, 2020, v. 81, n. 3, p. 567
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- Publication type:
- Article
Would You Like to Save Your Game?: Establishing a Legal Framework for Long-Term Digital Game Preservation.
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- Ohio State Law Journal, 2020, v. 81, n. 1-2, p. 567
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- Publication type:
- Article
Downstream Alteration of Copyrighted Works in a World of Licensed, Digital Distribution.
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- Columbia Journal of Law & the Arts, 2013, v. 36, n. 2, p. 261
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- Publication type:
- Article
Debate: Academics should collaborate with the technology industry, but not in lieu of noncollaborative research.
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- Child & Adolescent Mental Health, 2023, v. 28, n. 2, p. 338, doi. 10.1111/camh.12644
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- Publication type:
- Article
Youth Protection in Virtual Reality Environments.
- Published in:
- Computer Law Review International, 2016, v. 17, n. 3, p. 75, doi. 10.9785/cri-2016-0304
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- Publication type:
- Article
Violence and Video Games 2006: Legislation and Litigation.
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- Texas Review of Entertainment & Sports Law, 2007, v. 8, n. 1, p. 49
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- Publication type:
- Article
The New Resident Evil? State Regulation of Violent Video Games and the First Amendment.
- Published in:
- Brigham Young University Law Review, 2011, v. 2011, n. 5, p. 1659
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- Publication type:
- Article
Policy.
- Published in:
- 2020
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- Publication type:
- journal article
The First Amendment Structure for Speakers and Speech.
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- Seton Hall Law Review, 2014, v. 44, n. 2, p. 394
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- Publication type:
- Article
PROFESSIONAL GAMERS ARE TODAY'S PROFESSIONAL ATHLETES.
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- Georgia State University Law Review, 2021, v. 37, n. 3, p. 1001
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- Publication type:
- Article
Exploring the Relationship between Video Game Ratings Implementation and Changes in Game Content as Represented by Game Magazines.
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- Politics & Policy, 2010, v. 38, n. 4, p. 705, doi. 10.1111/j.1747-1346.2010.00255.x
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- Publication type:
- Article
THE LAW AND SCIENCE OF VIDEO GAME VIOLENCE: WHAT WAS LOST IN TRANSLATION?
- Published in:
- Cardozo Arts & Entertainment Law Journal, 2013, v. 31, n. 2, p. 297
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- Publication type:
- Article
"Whales can be deadly too".
- Published in:
- 2018
- By:
- Publication type:
- Letter
LIFE, LIBERTY, AND THE PURSUIT OF SWORDS AND ARMOR: REGULATING THE THEFT OF VIRTUAL GOODS.
- Published in:
- Emory Law Journal, 2008, v. 57, n. 5, p. 1301
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- Publication type:
- Article
LOSING THE GAME: AN ANALYSIS OF THE BROWN V. ENTERTAINMENT MERCHANTS ASSOCIATION DECISION AND ITS RAMIFICATIONS IN THE AREA OF "INTERACTIVE" VIDEO GAMES.
- Published in:
- St. Louis University Law Journal, 2013, v. 57, n. 2, p. 457
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- Publication type:
- Article
حمایت از طرح های دیجیتال با مطالعه در حقوق اتحادیه اروپا.
- Published in:
- Private Law Studies, 2023, v. 53, n. 4, p. 513, doi. 10.22059/JLQ.2024.359827.1007770
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- Publication type:
- Article
BROWN V. ENTERTAINMENT MERCHANTS ASSOCIATION 131 S. CT. 2729 (2011).
- Published in:
- DePaul Journal of Art, Technology & Intellectual Property Law, 2012, v. 22, n. 2, p. 515
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- Publication type:
- Article
New law criminalises sale of '12' rated video games to young children.
- Published in:
- Communications Law: Journal of Computer, Media & Telecommunications Law, 2012, v. 17, n. 3, p. 77
- Publication type:
- Article
Copyright Complements and Piracy-Induced Deadweight Loss.
- Published in:
- Indiana Law Journal, 2015, v. 90, n. 3, p. 1011
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- Publication type:
- Article
The Video Game Industry and Video Game Culture Dichotomy: Reconciling Gaming Culture Norms With the Anti-Circumvention Measures of the DMCA.
- Published in:
- Texas Intellectual Property Law Journal, 2008, v. 16, n. 3, p. 453
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- Publication type:
- Article
GAME OVER, INSERT COIN TO CONTINUE: ENTERING A NEW ERA OF VIDEO GAME INTELLECTUAL PROPERTY ENFORCEMENT.
- Published in:
- IDEA: The Intellectual Property Law Review, 2013, v. 53, n. 1, p. 101
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- Publication type:
- Article
INTRODUCTORY ESSAY: DIGITAL MEDIA, VIDEO GAMES, AND THE LAW.
- Published in:
- University of British Columbia Law Review, 2013, v. 46, n. 3, p. 615
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- Publication type:
- Article
Breaking Ban: Belgium's Ineffective Gambling Law Regulation of Video Game Loot Boxes.
- Published in:
- Collabra: Psychology, 2023, v. 9, n. 1, p. 1, doi. 10.1525/collabra.57641
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- Publication type:
- Article
Breaking Ban: Belgium's Ineffective Gambling Law Regulation of Video Game Loot Boxes.
- Published in:
- Collabra: Psychology, 2022, v. 8, n. 1, p. 1, doi. 10.1525/collabra.57641
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- Publication type:
- Article