Works matching Social Games
Results: 4237
Using Social Impact Games (SIGS) to Support Constructivist Learning: Creating a Foundation for Effective Use in the Secondary Social Studies Education.
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- American Secondary Education, 2013, v. 41, n. 2, p. 60
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- Article
Children's perceptions of gender differences in social approval for playing electronic games.
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- Sex Roles, 1996, v. 35, n. 3-4, p. 219, doi. 10.1007/BF01433108
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- Article
A identidade pelo texto em social games.
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- Comunicação & Sociedade, 2013, v. 35, n. 1, p. 277, doi. 10.15603/2175-7755/cs.v35n1p277-300
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- Article
Flow experiences of children in an interactive social game environment.
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- British Journal of Educational Technology, 2007, v. 38, n. 3, p. 455, doi. 10.1111/j.1467-8535.2007.00709.x
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- Article
Lugares de apropriação em Social Network Games: construindo identidades por meio do entretenimento.
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- Sessões do Imaginário, 2013, v. 17, n. 29, p. 52
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- Article
What Drives Consumers to Pass Along Marketer-Generated eWOM in Social Network Games? Social and Game Factors in Play.
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- Journal of Theoretical & Applied Electronic Commerce Research, 2013, v. 8, n. 1, p. 53, doi. 10.4067/S0718-18762013000100005
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- Article
Медиа в контексте «социальной игры» Ж. Бодрийяра
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- Hileya: Scientific Bulletin / Gileya, 2016, n. 113, p. 172
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- Article
모바일 소셜 네트워크 게임에 대한 지각된 즐거움과 이용자 특성이 지속적 이용의도에 미치는 영향: 플로우 경험의 매개효과를 중심으로
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- Journal of Digital Convergence, 2017, v. 15, n. 9, p. 415, doi. 10.14400/JDC.2017.15.9.415
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- Article
모바일 소셜 네트워크 게임 이용만족에 영향을 미치는 요인: 품질과 자기결정성 요인을 중심으로
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- Journal of Digital Convergence, 2016, v. 14, n. 11, p. 459, doi. 10.14400/JDC.2016.14.11.459
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- Article
소셜 네트워크 게임 내 푸시알림 시스템 분석을 통한 푸시알림 활용 방안 : 퍼즐게임을 중심으로
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- Journal of Digital Convergence, 2015, v. 13, n. 11, p. 427, doi. 10.14400/JDC.2015.13.11.427
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- Article
Situating social games in the everyday: an Australian perspective.
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- Journal of Contemporary Eastern Asia, 2015, v. 14, n. 1, p. 57, doi. 10.17477/jcea.2015.14.1.057
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- Article
책임게임시스템 기반 소셜 카지노 게임 정책 제언.
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- Journal of the Korea Institute of Information & Communication Engineering, 2016, v. 20, n. 11, p. 2039, doi. 10.6109/jkiice.2016.20.11.2039
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- Article
Linking Group Theory to Social Science Game Theory: Interaction Grammars, Group Subcultures and Games for Comparative Analysis.
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- Social Sciences (2076-0760), 2017, v. 6, n. 3, p. 107, doi. 10.3390/socsci6030107
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- Article
Social Influence and Monetization of Freemium Social Games.
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- Journal of Management Information Systems, 2019, v. 36, n. 3, p. 730, doi. 10.1080/07421222.2019.1628878
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- Article
Successful social games and their super-power: Big data analytics.
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- Database Systems Journal, 2017, v. 8, n. 1, p. 22
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- Article
DYLEMATY EKONOMICZNE GIER SPOŁECZNOŚCIOWYCH.
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- Transformations / Transformacje, 2015, v. 1/2, n. 84/85, p. 197
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- Article
Effects of Personality Traits on Compulsive Use of Social Media Apps and Mobile Games Among Young Smartphone Users.
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- Journal of Emerging Economies & Policy, 2022, v. 7, n. 2, p. 496
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- Article
Structural or dispositional? An experimental investigation of the experience of winning in social casino games (and impulsivity) on subsequent gambling behaviors.
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- Journal of Behavioral Addictions, 2019, v. 8, n. 3, p. 479, doi. 10.1556/2006.8.2019.48
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- Article
Who Pays to Play Freemium Games? The Profiles and Motivations of Players Who Make Purchases Within Social Casino Games.
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- Journal of Behavioral Addictions, 2016, v. 5, n. 2, p. 221, doi. 10.1556/2006.5.2016.031
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- Article
Analysis of critical factors for social games based on extended technology acceptance model: a DEMATEL approach.
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- Behaviour & Information Technology, 2018, v. 37, n. 8, p. 774, doi. 10.1080/0144929X.2018.1480654
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- Article
The Role of Auditory Features Within Slot-Themed Social Casino Games and Online Slot Machine Games.
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- 2015
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- Publication type:
- journal article
Social Network Games: Players’ Perspectives.
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- Simulation & Gaming, 2013, v. 44, n. 6, p. 794, doi. 10.1177/1046878113514808
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- Article
PHYSICAL ACTIVITY AND PSYCHO-SOCIAL GAMES IMPROVE THE MOOD AND COGNITIVE-BEHAVIORAL SKILLS OF PRESCHOOL CHILDREN.
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- Education (2671-3268), 2022, v. 4, n. 7/8, p. 9
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- Article
EFFECTS OF INTERACTIONS AND PRODUCT INFORMATION ON INITIAL PURCHASE INTENTION IN PRODUCT PLACEMENT IN SOCIAL GAMES: THE MODERATING ROLE OF PRODUCT FAMILIARITY.
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- Journal of Electronic Commerce Research, 2015, v. 16, n. 1, p. 22
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- Article
From Minnows to Whales: An Empirical Study of Purchase Behavior in Freemium Social Games.
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- International Journal of Electronic Commerce, 2015, v. 20, n. 2, p. 177, doi. 10.1080/10864415.2016.1087820
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- Article
Social games between bonobos and humans: evidence for shared intentionality?
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- American Journal of Primatology, 2008, v. 70, n. 3, p. 207, doi. 10.1002/ajp.20469
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- Article
Transgressive Play and the Inherent Limits of Business Growth for China's LGBTQ Platforms: The Case of a Social Game in Aloha.
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- Social Media + Society, 2023, v. 9, n. 2, p. 1, doi. 10.1177/20563051231177964
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- Article
Predicting the Usage Intention of Social Network Games: An Intrinsic-Extrinsic Motivation Theory Perspective.
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- International Journal of Online Marketing, 2011, v. 1, n. 3, p. 29, doi. 10.4018/ijom.2011070103
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- Article
In-game Social Interaction and Gaming Disorder: A Perspective From Online Social Capital.
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- Frontiers in Psychiatry, 2021, v. 11, p. N.PAG, doi. 10.3389/fpsyt.2020.468115
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- Article
Exploring the Meaning of College Students' Leisure Activity: Means-end Chain Analysis of Social Network Game Playing.
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- International Journal of Contents, 2014, v. 10, n. 4, p. 18, doi. 10.5392/IJoC.2014.10.4.018
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- Article
Effect of Self-Directed Learning Readiness by Learner's Interaction on Social Network Games.
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- Journal of Cases on Information Technology, 2013, v. 15, n. 3, p. 47, doi. 10.4018/jcit.2013070104
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- Article
Web-Based Social Stories and Games for Children with Autism.
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- International Journal of Web-Based Learning & Teaching Technologies, 2014, v. 9, n. 4, p. 33, doi. 10.4018/ijwltt.2014100103
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- Publication type:
- Article
모바일 소셜 게임 기반으로 유료아이템의 구매의도에 미치는 영향 - 게임특성 및 개인특성 중심으로 -
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- Journal of Digital Convergence, 2020, v. 18, n. 2, p. 385, doi. 10.14400/JDC.2020.18.2.385
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- Article
모바일 소셜 네트워크 게임 이용 동기가 게임태도와 지속적 이용의도 및 추천의도에 미치는 영향
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- Journal of Digital Convergence, 2017, v. 15, n. 1, p. 453, doi. 10.14400/JDC.2017.15.1.453
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- Article
Why do People Continue to Play Social Network Game (SNG)? An Empirical Study by Social and Emotional Perspectives.
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- International Journal of E-Adoption, 2013, v. 5, n. 4, p. 22, doi. 10.4018/ijea.2013100102
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- Article
Is there evidence that playing games promotes social skills training for autistic children and youth?
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- Autism: The International Journal of Research & Practice, 2025, v. 29, n. 2, p. 329, doi. 10.1177/13623613241277309
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- Publication type:
- Article
Review of Social Games in Social Psychology and Social Neuroscience Research.
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- Journal of Psychosocial Research, 2024, v. 19, n. 2, p. 429, doi. 10.32381/JPR.2024.19.02.23
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- Article
Pressing the Play Button: What Drives the Intention to Play Social Mobile Games?
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- International Journal of E-Business Research, 2015, v. 11, n. 3, p. 54, doi. 10.4018/ijebr.2015070104
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- Publication type:
- Article
Being social for whom? Issues of monetization, exploitation, and alienation in mobile social games.
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- Journal of Consumer Culture, 2024, v. 24, n. 1, p. 82, doi. 10.1177/14695405231195711
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- Article
Marketing communications in social network games: Promotional design considerations in the online era.
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- Journal of Brand Strategy, 2019, v. 8, n. 3, p. 282, doi. 10.69554/mptt2235
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- Article
The stable set of the social conflict game with commitments: existence, uniqueness, and efficiency.
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- International Journal of Game Theory, 2017, v. 46, n. 1, p. 149, doi. 10.1007/s00182-016-0527-9
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- Article
Young adolescents and advertising on social network games: the influence of parents and school on advertising literacy and behavioural intentions.
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- 2015
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- Abstract
Jongeren en reclame in sociaalnetwerkgames.
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- Tijdschrift voor Communicatiewetenschap, 2015, v. 43, n. 4, p. 392, doi. 10.5117/2015.043.004.392
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- Publication type:
- Article
Games for Social Change: Review of the Potential for Multi Player Online Gaming to Facilitate the Emergence and Growth of Progressive Movements for Social Change within Youth and Community Work.
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- International Journal of Game-Based Learning, 2016, v. 6, n. 4, p. 73, doi. 10.4018/IJGBL.2016100105
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- Publication type:
- Article
Game-Based Social Learning for Socially Sustainable Water Management.
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- Sustainability (2071-1050), 2021, v. 13, n. 9, p. 4646, doi. 10.3390/su13094646
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- Article
Factors associated with social casino gaming among adolescents across game types.
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- 2018
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- Publication type:
- journal article
GRY SPOŁECZNOŚCIOWE I SIECIOWE ŹRÓDŁEM DOCHODÓW W INTERNECIE.
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- Transformations / Transformacje, 2016, v. 1/2, n. 88/89, p. 249, doi. 10.7206/tr.1230-0292.16
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- Publication type:
- Article
EigenBots for the Okey Social Board Game.
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- Computer Journal, 2016, v. 59, n. 9, p. 1426, doi. 10.1093/comjnl/bxv121
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- Publication type:
- Article
Moving Beyond Churn: Barriers and Constraints to Playing a Social Network Game.
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- Games & Culture, 2019, v. 14, n. 2, p. 170, doi. 10.1177/1555412018791697
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- Publication type:
- Article
Why Can’t We All Get Along? A Study of Hygge and Janteloven in a Danish Social-Casual Games Community.
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- Games & Culture, 2017, v. 12, n. 5, p. 403, doi. 10.1177/1555412015590062
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- Publication type:
- Article