Works matching Second Life (Game)
Results: 382
Game-based learning in Second Life®. Do gender and age make a difference?
- Published in:
- Journal of Gaming & Virtual Worlds, 2010, v. 2, n. 1, p. 53, doi. 10.1386/jgvw.2.1.53_1
- By:
- Publication type:
- Article
OP JACHT NAAR HET ULTIEME SPEL.
- Published in:
- Sociologie, 2009, v. 5, n. 1, p. 27, doi. 10.38139/sociologie.89811
- By:
- Publication type:
- Article
الهوية البديلة (Avatar) في لعبة الحياة الثانية: دراسة اثنوجرافية نفسية افتراضية على مجموعة من الشخصيات الافتراضية
- Published in:
- Journal of Al-Quds Open University for Educational & Psychological Research & Studies, 2018, v. 8, n. 24, p. 54, doi. 10.5281/zenodo.1344937
- By:
- Publication type:
- Article
Virtually Endless Possibilities for Business Communication.
- Published in:
- Business Communication Quarterly, 2010, v. 73, n. 4, p. 456, doi. 10.1177/1080569910385385
- By:
- Publication type:
- Article
Modeling Healthcare Logistics in a Virtual World.
- Published in:
- IEEE Internet Computing, 2008, v. 12, n. 5, p. 100, doi. 10.1109/MIC.2008.106
- By:
- Publication type:
- Article
Ways of (Virtual) Seeing: Applying a Bergerian Lens in a Multi-User Virtual Environment (MUVE).
- Published in:
- M/C Journal, 2017, v. 20, n. 4, p. 8, doi. 10.5204/mcj.1275
- By:
- Publication type:
- Article
Economia paralela?
- Published in:
- GV-executivo, 2007, v. 6, n. 5, p. 51, doi. 10.12660/gvexec.v6n5.2007.34709
- By:
- Publication type:
- Article
Art Treasure Quests in Second Life: A Multi-Literacy Adventure.
- Published in:
- Art Education, 2014, v. 67, n. 2, p. 37, doi. 10.1080/00043125.2014.11519264
- By:
- Publication type:
- Article
Second Life, a 3-D Animated Virtual World: An Alternative Platform for (Art) Education.
- Published in:
- Art Education, 2011, v. 64, n. 4, p. 41, doi. 10.1080/00043125.2011.11519135
- By:
- Publication type:
- Article
Avatars, SECOND LIFE, and New Media Art: The Challenge for Contemporary Art Education.
- Published in:
- Art Education, 2008, v. 61, n. 2, p. 87, doi. 10.1080/00043125.2008.11651148
- By:
- Publication type:
- Article
Myths and Realities.
- Published in:
- TechTrends: Linking Research & Practice to Improve Learning, 2008, v. 52, n. 5, p. 26, doi. 10.1007/s11528-008-0192-3
- By:
- Publication type:
- Article
An Interview with Jeremy Koester.
- Published in:
- 2007
- By:
- Publication type:
- Interview
On Being a Virtual World Librarian: Experiences in Offering Live Reference Services in a Virtual World.
- Published in:
- Reference Librarian, 2009, v. 50, n. 2, p. 219, doi. 10.1080/02763870902755999
- By:
- Publication type:
- Article
The Librarian as Video Game Player.
- Published in:
- New Review of Information Networking, 2006, v. 12, n. 1/2, p. 61, doi. 10.1080/13614570701198262
- By:
- Publication type:
- Article
Psychogeography, Détournement, Cyberspace.
- Published in:
- New Literary History, 2010, v. 41, n. 4, p. 821, doi. 10.1353/nlh.2010.0033
- By:
- Publication type:
- Article
"The Corrected Pessimist": Reading Ramón y Cajal as Real through Second Life.
- Published in:
- Ometeca, 2011, v. 16, p. 117
- By:
- Publication type:
- Article
The Discursive Construct of Virtual Angels, Temples, and Religious Worship: Mormon Theology and Culture in Second Life.
- Published in:
- Dialogue: A Journal of Mormon Thought, 2011, v. 44, n. 1, p. 85, doi. 10.5406/dialjmormthou.44.1.0085
- By:
- Publication type:
- Article
Does Loving an Avatar Threaten Real Life Marriage?
- Published in:
- Journal of Virtual Worlds Research, 2012, v. 5, n. 3, p. 1, doi. 10.4101/jvwr.v5i3.6296
- By:
- Publication type:
- Article
Cyber mission.
- Published in:
- New Humanist, 2007, v. 122, n. 5, p. 6
- Publication type:
- Article
THE VIRTUAL MUSE AND HER TAXMAN.
- Published in:
- ArtAsiaPacific, 2008, n. 57, p. 87
- By:
- Publication type:
- Article
Crowd-Sourcing Shakespeare: Screen Work and Screen Play in Second Life.
- Published in:
- 2010
- By:
- Publication type:
- Essay
UTILISATION ET POTENTIEL COMMERCIAL DES HYPERRÉALITÉS : UNE ANALYSE QUALITATIVE DE SECOND LIFE.
- Published in:
- Revue Française du Marketing, 2009, n. 222, p. 69
- By:
- Publication type:
- Article
SecondLife.com.
- Published in:
- 2009
- By:
- Publication type:
- Video Game Review
Multimedia environment toward analyzing and visualizing live kinematic data for children with Hemiplegia.
- Published in:
- Multimedia Tools & Applications, 2015, v. 74, n. 15, p. 5463, doi. 10.1007/s11042-014-1864-y
- By:
- Publication type:
- Article
Should Planners Start Playing Computer Games? Arguments from SimCity and Second Life.
- Published in:
- Planning Theory & Practice, 2008, v. 9, n. 2, p. 209, doi. 10.1080/14649350802042231
- By:
- Publication type:
- Article
Pre-Service Teachers in Second Life: Potentials of Simulations.
- Published in:
- Journal of Educational Technology Systems, 2011, v. 40, n. 4, p. 415
- By:
- Publication type:
- Article
Games and Web 2.0: A Winning Combination for Millennials.
- Published in:
- Journal of Educational Technology Systems, 2009, v. 37, n. 3, p. 273, doi. 10.2190/ET.37.3.d
- By:
- Publication type:
- Article
Bodies, Selves.
- Published in:
- American Imago, 2008, v. 65, n. 3, p. 405, doi. 10.1353/aim.0.0020
- By:
- Publication type:
- Article
ACTI REI: REAL AND VIRTUAL.
- Published in:
- Texas Tech Law Review, 2011, v. 44, n. 1, p. 165
- By:
- Publication type:
- Article
21<sup>st</sup> Century Literacies.
- Published in:
- Education Libraries, 2008, v. 31, n. 2, p. 7
- Publication type:
- Article
Strata-Caster.
- Published in:
- 2010
- By:
- Publication type:
- Arts/Entertainment Review
The Mediation of Cultural Memory: Digital Preservation in the Cases of Classical Indian Dance and the Cherokee Stomp Dance.
- Published in:
- Journal of Popular Culture, 2012, v. 45, n. 2, p. 264, doi. 10.1111/j.1540-5931.2012.00924.x
- By:
- Publication type:
- Article
Editor's Notes.
- Published in:
- TechTrends: Linking Research & Practice to Improve Learning, 2012, v. 56, n. 4, p. 2, doi. 10.1007/s11528-012-0575-3
- By:
- Publication type:
- Article
Editorial.
- Published in:
- Canadian Theatre Review, 2007, n. 132, p. 1, doi. 10.3138/ctr.132.fm
- By:
- Publication type:
- Article
Multisensor Serious Game-Based Therapy Environment for Hemiplegic Patients.
- Published in:
- International Journal of Distributed Sensor Networks, 2015, v. 2015, p. 1, doi. 10.1155/2015/910482
- By:
- Publication type:
- Article
Virtual Worlds: Relationship Between Real Life and Experience in Second Life.
- Published in:
- International Review of Research in Open & Distance Learning, 2013, v. 14, n. 4, p. 160, doi. 10.19173/irrodl.v14i4.1454
- By:
- Publication type:
- Article
Newsbreak.
- Published in:
- Teaching Artist Journal, 2008, v. 6, n. 4, p. 298, doi. 10.1080/15411790802344447
- By:
- Publication type:
- Article
Valuing Virtual Worlds: The Role of Categorization in Technology Assessment.
- Published in:
- Journal of the Association for Information Systems, 2012, v. 13, n. 10, p. 772
- By:
- Publication type:
- Article
The Health Educator’s Guide to Virtual Reality: Your First Trip to Second Life.
- Published in:
- Health Promotion Practice, 2010, v. 11, n. 6, p. 769, doi. 10.1177/1524839910378532
- By:
- Publication type:
- Article
Learning effects of an experimental EFL program in Second Life.
- Published in:
- Educational Technology Research & Development, 2012, v. 60, n. 5, p. 943, doi. 10.1007/s11423-012-9259-0
- By:
- Publication type:
- Article
Virtual Consumption: A Second Life for Earth?
- Published in:
- Brigham Young University Law Review, 2008, v. 2008, n. 1, p. 47
- By:
- Publication type:
- Article
Energizing business transactions in virtual worlds: an empirical study of consumers’ purchasing behaviors.
- Published in:
- Information Technology & Management, 2013, v. 14, n. 4, p. 315, doi. 10.1007/s10799-013-0169-6
- By:
- Publication type:
- Article
SECOND LIFE FOR DISTANCE LANGUAGE LEARNING: A FRAMEWORK FOR NATIVE/NON-NATIVE SPEAKER INTERACTIONS IN A VIRTUAL WORLD.
- Published in:
- i-Manager's Journal of Educational Technology, 2010, v. 7, n. 3, p. 13, doi. 10.26634/jet.7.3.1339
- By:
- Publication type:
- Article
Sexuality in the 3D Internet and its relationship to real-life sexuality.
- Published in:
- Psychology & Sexuality, 2011, v. 2, n. 2, p. 107, doi. 10.1080/19419899.2010.536987
- By:
- Publication type:
- Article
Light Writing: Verbal, Visual, and Virtual Images in the STEM Classroom.
- Published in:
- 2013
- By:
- Publication type:
- Essay
Beauty in the eye of the beholder? Attractiveness in a virtual world.
- Published in:
- Cyberpsychology, 2015, v. 9, n. 2, p. 1, doi. 10.5817/CP2015-2-2
- By:
- Publication type:
- Article
A method for collecting and interpreting interpersonal behavioral data in Second Life: A sample study on Asians', Blacks', and Whites' social distances.
- Published in:
- Cyberpsychology, 2012, v. 6, n. 3, p. 37, doi. 10.5817/CP2012-3-2
- By:
- Publication type:
- Article
Editorial: Innovative and interdisciplinary research.
- Published in:
- Cyberpsychology, 2012, v. 6, n. 3, p. 33, doi. 10.5817/CP2012-3-1
- By:
- Publication type:
- Article
Game over? Negotiating modern capitalism in virtual game worlds.
- Published in:
- European Journal of Cultural Studies, 2011, v. 14, n. 3, p. 299, doi. 10.1177/1367549410393232
- By:
- Publication type:
- Article
THEFT IN THE DIGITAL: CAN YOU STEAL VIRTUAL PROPERTY?
- Published in:
- Canterbury Law Review, 2011, v. 17, n. 2, p. 354
- By:
- Publication type:
- Article