GRAND THEFT ARCHITECTURE: ARCHITECTURAL WORKS IN VIDEO GAMES AFTER E.S.S. ENTERTAINMENT V. ROCKSTAR GAMES.Published in:Berkeley Technology Law Journal, 2010, v. 25, n. 1, p. 429By:Stark, David K.Publication type:Article
Torched song: The hyperreal and the music of L.A. Noire.Published in:Soundtrack, 2015, v. 8, n. 1/2, p. 41, doi. 10.1386/st.8.1-2.41_1By:Iv?nescu, AndraPublication type:Article
REVIEW.Published in:Journal of Gaming & Virtual Worlds, 2012, v. 4, n. 1, p. 99, doi. 10.1386/jgvw.4.1.99_5By:Pallant, ChrisPublication type:Article
BATTLING THE BOSS: AGAINST GAMES-INDUSTRY EXPLOITATION.Published in:2019By:Golding, DanPublication type:Video Game Review
Evaluating the Presence of Social Strain in Rockstar Games' Grand Theft Auto IV.Published in:2011By:Osborne, PatrickPublication type:Essay
High Art/Low Life: The Art of Playing Grand Theft Auto.Published in:PAJ: A Journal of Performance & Art, 2005, v. 27, n. 80, p. 91, doi. 10.1162/1520281053850866By:Murray, SorayaPublication type:Article