Works matching IS 27917010 AND DT 2022 AND VI 2 AND IP 2
Results: 6
Language, Gender, and Videogames: Using Corpora to Analyse the Representation of Gender in Fantasy Videogames.
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- Language Education & Technology (2791-7010), 2022, v. 2, n. 2, p. 190
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- Publication type:
- Article
Using Wordsift as a Tool to Teach Vocabulary in EFL Classrooms.
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- Language Education & Technology (2791-7010), 2022, v. 2, n. 2, p. 174
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- Publication type:
- Article
Effectiveness and Efficiency of Video Clip Watching Technique versus Traditional Techniques on Vocabulary Retention.
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- Language Education & Technology (2791-7010), 2022, v. 2, n. 2, p. 157
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- Article
Pre-Service Teachers' Lived Experiences with Foreign Language Online Learning.
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- Language Education & Technology (2791-7010), 2022, v. 2, n. 2, p. 141, doi. 10.31124/advance.19304228.v1
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- Publication type:
- Article
Parts of Speech Distribution in the BNC-COCA Word Lists.
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- Language Education & Technology (2791-7010), 2022, v. 2, n. 2, p. 128
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- Publication type:
- Article
Gamification, Anxiety, & Motivation in Second Language Learners: A Qualitative Systematic Review.
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- Language Education & Technology (2791-7010), 2022, v. 2, n. 2, p. 98
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- Publication type:
- Article