Works matching IS 23848766 AND DT 2020 AND VI 7 AND IP 3
Results: 7
Designing and Implementing Gamification: GaDeP, Gamifire, and applied Case Studies.
- Published in:
- International Journal of Serious Games, 2020, v. 7, n. 3, p. 97, doi. 10.17083/ijsg.v7i3.357
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- Article
An empirical study on factors affecting user engagement in a gamified team building environment.
- Published in:
- International Journal of Serious Games, 2020, v. 7, n. 3, p. 81, doi. 10.17083/ijsg.v7i3.355
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- Article
Different performance, full experience: a learning game applied throughout adulthood.
- Published in:
- International Journal of Serious Games, 2020, v. 7, n. 3, p. 61, doi. 10.17083/ijsg.v7i3.359
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- Article
Introduction to the GaLA Conf 2019 Special Issue.
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- International Journal of Serious Games, 2020, v. 7, n. 3, p. 59, doi. 10.17083/ijsg.v7i3.390
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- Article
Designing educational escape rooms: validating the Star Model.
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- International Journal of Serious Games, 2020, v. 7, n. 3, p. 41, doi. 10.17083/ijsg.v7i3.367
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- Article
Exploring the use of participatory design in game design: a Brazilian perspective.
- Published in:
- International Journal of Serious Games, 2020, v. 7, n. 3, p. 3, doi. 10.17083/ijsg.v7i3.358
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- Publication type:
- Article
Editorial.
- Published in:
- International Journal of Serious Games, 2020, v. 7, n. 3, p. 1, doi. 10.17083/ijsg.v7i3.391
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- Article