Works matching IS 23848766 AND DT 2017 AND VI 4 AND IP 2
Results: 8
Editorial.
- Published in:
- International Journal of Serious Games, 2017, v. 4, n. 2, p. 1, doi. 10.17083/ijsg.v4i2.188
- By:
- Publication type:
- Article
Guest Editorial.
- Published in:
- International Journal of Serious Games, 2017, v. 4, n. 2, p. 17, doi. 10.17083/ijsg.v4i2.187
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- Publication type:
- Article
Prime Example Ingress Reframing the Pervasive Game Design Framework (PGDF).
- Published in:
- International Journal of Serious Games, 2017, v. 4, n. 2, p. 39, doi. 10.17083/ijsg.v4i2.182
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- Publication type:
- Article
A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents.
- Published in:
- International Journal of Serious Games, 2017, v. 4, n. 2, p. 75, doi. 10.17083/ijsg.v4i2.163
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- Publication type:
- Article
A proposed framework for the collection of health-related data from Serious Games and Apps.
- Published in:
- International Journal of Serious Games, 2017, v. 4, n. 2, p. 59, doi. 10.17083/ijsg.v4i2.162
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- Publication type:
- Article
Procedural Attack! Procedural Generation for Populated Virtual Cities: A Survey.
- Published in:
- International Journal of Serious Games, 2017, v. 4, n. 2, p. 19, doi. 10.17083/ijsg.v4i2.161
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- Publication type:
- Article
People with Disabilities Leading the Design of Serious Games and Virtual Worlds.
- Published in:
- International Journal of Serious Games, 2017, v. 4, n. 2, p. 87, doi. 10.17083/ijsg.v4i2.160
- By:
- Publication type:
- Article
A Comparison of Active and Passive Virtual Reality Exposure Scenarios to Elicit Social Anxiety.
- Published in:
- International Journal of Serious Games, 2017, v. 4, n. 2, p. 3, doi. 10.17083/ijsg.v4i2.154
- By:
- Publication type:
- Article