Works matching IS 21556849 AND DT 2018 AND VI 8 AND IP 3
Results: 4
Playing in the Virtual Sandbox: Students' Collaborative Practices in Minecraft.
- Published in:
- International Journal of Game-Based Learning, 2018, v. 8, n. 3, p. 56, doi. 10.4018/IJGBL.2018070104
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- Publication type:
- Article
Case Study of an Epistemic Mathematics Computer Game.
- Published in:
- International Journal of Game-Based Learning, 2018, v. 8, n. 3, p. 34, doi. 10.4018/IJGBL.2018070103
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- Publication type:
- Article
A Systematic Review of Gamification Research: In Pursuit of Homo Ludens.
- Published in:
- International Journal of Game-Based Learning, 2018, v. 8, n. 3, p. 15, doi. 10.4018/IJGBL.2018070102
- By:
- Publication type:
- Article
Attitudes Toward Game Adoption: Preservice Teachers Consider Game-Based Teaching and Learning.
- Published in:
- International Journal of Game-Based Learning, 2018, v. 8, n. 3, p. 1, doi. 10.4018/IJGBL.2018070101
- By:
- Publication type:
- Article