Works matching IS 21556849 AND DT 2016 AND VI 6 AND IP 3
Results: 4
Exploring the Potential of a Location Based Augmented Reality Game for Language Learning.
- Published in:
- International Journal of Game-Based Learning, 2016, v. 6, n. 3, p. 34, doi. 10.4018/IJGBL.2016070103
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- Publication type:
- Article
The Impact of a Racing Feature on Middle School Science Students' Performance in an Educational Game: The Effect of Content-Free Game-Actions.
- Published in:
- International Journal of Game-Based Learning, 2016, v. 6, n. 3, p. 18, doi. 10.4018/IJGBL.2016070102
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- Publication type:
- Article
Learning in Discussion Forums: An Analysis of Knowledge Construction in a Gaming Affinity Space.
- Published in:
- International Journal of Game-Based Learning, 2016, v. 6, n. 3, p. 1, doi. 10.4018/IJGBL.2016070101
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- Publication type:
- Article
Negative Experiences as Learning Trigger: A Play Experience Empirical Research on a Game for Social Change Case Study.
- Published in:
- International Journal of Game-Based Learning, 2016, v. 6, n. 3, p. 50, doi. 10.4018/IJGBL.2016070104
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- Publication type:
- Article