Works matching IS 21556849 AND DT 2012 AND VI 2 AND IP 1
Results: 6
Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education.
- Published in:
- International Journal of Game-Based Learning, 2012, v. 2, n. 1, p. 90, doi. 10.4018/ijgbl.2012010106
- By:
- Publication type:
- Article
PBL as a Framework for Implementing Video Games in the Classroom.
- Published in:
- International Journal of Game-Based Learning, 2012, v. 2, n. 1, p. 77, doi. 10.4018/ijgbl.2012010105
- By:
- Publication type:
- Article
Martian Boneyards: Scientific Inquiry in an MMO Game.
- Published in:
- International Journal of Game-Based Learning, 2012, v. 2, n. 1, p. 52, doi. 10.4018/ijgbl.2012010104
- By:
- Publication type:
- Article
Teachers' Views on the Approach of Digital Games-Based Learning within the Curriculum for Excellence.
- Published in:
- International Journal of Game-Based Learning, 2012, v. 2, n. 1, p. 33, doi. 10.4018/ijgbl.2012010103
- By:
- Publication type:
- Article
Is there a Place for Casual Games in Teaching and Learning? The Snakes and Ladders Case.
- Published in:
- International Journal of Game-Based Learning, 2012, v. 2, n. 1, p. 16, doi. 10.4018/ijgbl.2012010102
- By:
- Publication type:
- Article
How do Professionals' Attitudes Differ between what Game-Based Learning could Ideally Achieve and what is Usually Achieved.
- Published in:
- International Journal of Game-Based Learning, 2012, v. 2, n. 1, p. 1, doi. 10.4018/ijgbl.2012010101
- By:
- Publication type:
- Article