Found: 12
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Play, Toys, Learning, and Understanding.
- Published in:
- 2016
- Publication type:
- Interview
Values at Play in Digital Games.
- Published in:
- 2016
- By:
- Publication type:
- Book Review
I AM ERROR: The Nintendo Family Computer/ Entertainment System Platform.
- Published in:
- 2016
- By:
- Publication type:
- Book Review
Works of Game: On the Aesthetics of Games and Art.
- Published in:
- 2016
- By:
- Publication type:
- Book Review
From Playgrounds to PlayStation: The Interaction of Technology and Play.
- Published in:
- 2016
- By:
- Publication type:
- Book Review
Play, Performance, and Identity: How Institutions Structure Ludic Spaces.
- Published in:
- 2016
- By:
- Publication type:
- Book Review
The Anthropology of Childhood: Cherubs, Chattel, Changelings.
- Published in:
- 2016
- By:
- Publication type:
- Book Review
Play and the Human Condition.
- Published in:
- 2016
- By:
- Publication type:
- Book Review
"We Don't Allow Children to Climb Trees".
- Published in:
- American Journal of Play, 2016, v. 8, n. 2, p. 178
- By:
- Publication type:
- Article
Microgravity Playscapes.
- Published in:
- American Journal of Play, 2016, v. 8, n. 2, p. 157
- By:
- Publication type:
- Article
Inserting Child-Initiated Play into an American Urban School District after a Decade of Scripted Curricula.
- Published in:
- American Journal of Play, 2016, v. 8, n. 2, p. 228
- By:
- Publication type:
- Article
Blocks, Bricks, and Planks.
- Published in:
- American Journal of Play, 2016, v. 8, n. 2, p. 201
- By:
- Publication type:
- Article