Works matching IS 1895975X AND DT 2022 AND VI 54 AND IP 4
Results: 11
ERRATA.
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 667
- Publication type:
- Article
DYSKURSY NAUKOWE JAK VR-OWA IMPREZA?
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 649, doi. 10.4467/20843860PK.22.034.16623
- By:
- Publication type:
- Article
W POSZUKIWANIU ZAANGAŻOWANEGO KULTUROZNAWSTWA? SPRAWOZDANIE Z IV ZJAZDU POLSKIEGO TOWARZYSTWA KULTUROZNAWCZEGO (WROCŁAW, 15-17 WRZEŚNIA 2022 ROKU).
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 634, doi. 10.4467/20843860PK.22.042.17096
- By:
- Publication type:
- Article
PRZEB£YSKI PIÊKNA. SPOTKANIA Z JONASEM MEKASEM.
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 641, doi. 10.4467/20843860PK.22.043.17097
- By:
- Publication type:
- Article
CREATING CLIMATE CONSCIOUS PLAYERS: FINAL FANTASY VII'S ECOACTIVIST FAN COMM UNITIES.
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 621, doi. 10.4467/20843860PK.22.041.17095
- By:
- Publication type:
- Article
PŁEĆ, SPRAWCZOŚĆ, SIOSTRZEŃSTWO: DWIE WIZJE „SOLIDARNOŚCI" KOBIET W DOKUMENTACH FILMOWYCH. ANALIZA FEMINISTYCZNA.
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 599, doi. 10.4467/20843860PK.22.040.17094
- By:
- Publication type:
- Article
UNRAVELLING NARRATIVES OF EMPIRE IN NO MAN'S SKY.
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 585, doi. 10.4467/20843860PK.22.039.17093
- By:
- Publication type:
- Article
AVANT-GARDE, EMERGENCY, AND DIGITAL GAMES DISCOURSE.
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 570, doi. 10.4467/20843860PK.22.038.17092
- By:
- Publication type:
- Article
"TOO EASY" OR "TOO MUCH"? (RE)IMAGINING PROTAGONISTIC ENHANCEMENT THROUGH MACHINE VISION IN VIDEO GAMES.
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 548, doi. 10.4467/20843860PK.22.037.17091
- By:
- Publication type:
- Article
"TEDIOUS BY DESIGN." INSTITUTIONALIZED LABOR OF CONTENT CREATORS IN THE GAME AS A SERVICE MODEL: THE PATH OF EXILE CASE STUDY.
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 527, doi. 10.4467/20843860PK.22.036.17090
- By:
- Publication type:
- Article
EDITORIAL: GAMES IN A TIME OF CRISIS?
- Published in:
- Arts & Cultural Studies Review / Przegląd Kulturoznawczy, 2022, v. 54, n. 4, p. 521, doi. 10.4467/20843860PK.22.035.17089
- By:
- Publication type:
- Article