Spatial audio production for immersive media experiences: Perspectives on practice-led approaches to designing immersive audio content.Published in:Soundtrack, 2021, v. 13, n. 1, p. 73, doi. 10.1386/ts_00017_1By:Turner, Daniel;Murphy, Damian;Pike, Chris;Baume, ChrisPublication type:Article
The 'Truth of Sound': Exploring the effects of an immersive location sound recording methodology within realist filmmaking.Published in:Soundtrack, 2021, v. 13, n. 1, p. 61, doi. 10.1386/ts_00016_1By:Whitford, StevePublication type:Article
Mouthing off: Contesting cinematic synchronization in digital music media.Published in:Soundtrack, 2021, v. 13, n. 1, p. 43, doi. 10.1386/ts_00015_1By:Nechushtan, TomerPublication type:Article
Rainbow remixes: Cut and paste sound in the films of Len Lye.Published in:Soundtrack, 2021, v. 13, n. 1, p. 3, doi. 10.1386/ts_00013_1By:Mangion, SuzyPublication type:Article
Jean-Luc Godard's Le mépris : Conventional film music in an unconventional guise.Published in:Soundtrack, 2021, v. 13, n. 1, p. 17, doi. 10.1386/ts_00014_1By:Baumgartner, MichaelPublication type:Article