Works matching IS 16877047 AND DT 2024
Results: 6
Assessing the Students' Usability of e‐Learning Management System: Case in Hawassa University, Ethiopia.
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- International Journal of Computer Games Technology, 2024, v. 2024, p. 1, doi. 10.1155/2024/2378236
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- Article
Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on Different Methods to Combine Player Analytics and Simulated Data.
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- International Journal of Computer Games Technology, 2024, v. 2024, p. 1, doi. 10.1155/2024/5592373
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- Article
Video Games as Awareness Raisers, Attitude Changers, and Agents of Social Change.
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- International Journal of Computer Games Technology, 2024, p. 1, doi. 10.1155/2024/3274715
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- Article
Unlocking Learning: Investigating the Replayability of Educational Games.
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- International Journal of Computer Games Technology, 2024, v. 2024, p. 1, doi. 10.1155/2024/5876780
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- Article
User Experience Techniques Adopted by Brazilian Game Development Studios: An Exploratory Study.
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- International Journal of Computer Games Technology, 2024, v. 2024, p. 1, doi. 10.1155/2024/1857881
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- Article
Enhancing the Achievement of Learning Outcomes for Foreign Language Learners Based on Gamification and Card Games.
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- International Journal of Computer Games Technology, 2024, v. 2024, p. 1, doi. 10.1155/2024/8084687
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- Article