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Newcomers in a Global Industry: Challenges of a Norwegian Game Company.
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- Games & Culture, 2019, v. 14, n. 6, p. 660, doi. 10.1177/1555412017723265
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- Publication type:
- Article
From Manual to Automated to Digital: On Transmediality, Technological Specificity, and Playful Practice in Mahjong.
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- Games & Culture, 2019, v. 14, n. 6, p. 639, doi. 10.1177/1555412017721840
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- Publication type:
- Article
Rhetorical Strategy and Creative Methodology: Revisiting Homo Ludens.
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- Games & Culture, 2019, v. 14, n. 6, p. 622, doi. 10.1177/1555412017721085
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- Publication type:
- Article
Friends and Console-Gaming Aggression: The Role of Friendship Quality, Anger, and Revenge Planning.
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- Games & Culture, 2019, v. 14, n. 6, p. 604, doi. 10.1177/1555412017720554
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- Publication type:
- Article
A Sense of Belonging: Pokémon GO and Social Connectedness.
- Published in:
- Games & Culture, 2019, v. 14, n. 6, p. 583, doi. 10.1177/1555412017719973
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- Publication type:
- Article
Transplatform: Culture, Context, and the Intellivision/Atari VCS Rivalry.
- Published in:
- Games & Culture, 2019, v. 14, n. 6, p. 680, doi. 10.1177/1555412017721839
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- Publication type:
- Article