Works in Computer Animation & Virtual Worlds, 2006, Vol 17, Issue 3/4


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    Facial actions as visual cues for personality.

    Published in:
    Computer Animation & Virtual Worlds, 2006, v. 17, n. 3/4, p. 371, doi. 10.1002/cav.140
    By:
    • Arya, Ali;
    • Jefferies, Lisa N.;
    • Enns, James T.;
    • DiPaola, Steve
    Publication type:
    Article
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    Interactive generation of falling motions.

    Published in:
    Computer Animation & Virtual Worlds, 2006, v. 17, n. 3/4, p. 271, doi. 10.1002/cav.131
    By:
    • Bing Tang;
    • Zhigeng Pan;
    • Le Zheng;
    • Mingmin Zhang
    Publication type:
    Article
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    Editorial.

    Published in:
    Computer Animation & Virtual Worlds, 2006, v. 17, n. 3/4, p. 141, doi. 10.1002/cav.153
    By:
    • Magnenat-Thalmann, Nadia;
    • Enhua Wu;
    • Paiva, Ana;
    • Pai, Dinesh
    Publication type:
    Article
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    Autonomous boids.

    Published in:
    Computer Animation & Virtual Worlds, 2006, v. 17, n. 3/4, p. 199, doi. 10.1002/cav.123
    By:
    • Hartman, Christopher;
    • Beneš, Bedřich
    Publication type:
    Article
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    Facial shape and 3D skin.

    Published in:
    Computer Animation & Virtual Worlds, 2006, v. 17, n. 3/4, p. 501, doi. 10.1002/cav.152
    By:
    • Won-Sook Lee;
    • Soon, Andrew
    Publication type:
    Article
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    Realistic human hand deformation.

    Published in:
    Computer Animation & Virtual Worlds, 2006, v. 17, n. 3/4, p. 479, doi. 10.1002/cav.150
    By:
    • Jieun Lee;
    • Seung-Hyun Yoon;
    • Myung-Soo Kim
    Publication type:
    Article
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