Works matching IS 13594338 AND DT 2023 AND VI 27 AND IP 4
Results: 55
Constructing hermeneutical relations: a postphenomenological inquiry into immersive VR memory palaces.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3239, doi. 10.1007/s10055-023-00868-y
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- Article
An innovative mixed reality approach for maxillofacial osteotomies and repositioning.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3221, doi. 10.1007/s10055-023-00867-z
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- Article
Utilization of virtual reality for operating room fire safety training: a randomized trial.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3211, doi. 10.1007/s10055-023-00866-0
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- Article
A novel low cybersickness dynamic rotation gain enhancer based on spatial position and orientation in virtual environments.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3191, doi. 10.1007/s10055-023-00865-1
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- Article
Evaluating the viewer experience of interactive virtual reality movies.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3181, doi. 10.1007/s10055-023-00864-2
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- Article
A systematic evaluation of an RTK-GPS device for wearable augmented reality.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3165, doi. 10.1007/s10055-023-00863-3
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- Article
ARLexic game: an augmented reality-based serious game for training of dyslexic and dysgraphic children.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3649, doi. 10.1007/s10055-023-00862-4
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- Article
Training street-level "sense of scale" as a spatial perception ability in recorded virtual reality: A Solomon four-group design approach.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3149, doi. 10.1007/s10055-023-00861-5
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- Article
Robust vision-based glove pose estimation for both hands in virtual reality.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3133, doi. 10.1007/s10055-023-00860-6
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- Article
The impact of misaligned idiotropic and visual axes on spatial ability under altered visuospatial conditions.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3633, doi. 10.1007/s10055-023-00859-z
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- Article
Lightweight real-time hand segmentation leveraging MediaPipe landmark detection.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3125, doi. 10.1007/s10055-023-00858-0
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- Article
Physiological responses to the virtual reality-based Trier social stress test in patients with psychosis.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3115, doi. 10.1007/s10055-023-00857-1
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- Article
Revisiting multimedia learning design principles in virtual reality-based learning environments for autistic individuals.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3101, doi. 10.1007/s10055-023-00856-2
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- Article
A method of comparing virtual reality orthognathic surgical predictions and postsurgical treatment outcomes.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3089, doi. 10.1007/s10055-023-00855-3
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- Article
Shaping the auditory peripersonal space with motor planning in immersive virtual reality.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3067, doi. 10.1007/s10055-023-00854-4
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- Article
3D model-based tracking combining edges, keypoints and fiducial markers.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3051, doi. 10.1007/s10055-023-00853-5
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- Article
User behavior modeling for AR personalized recommendations in spatial transitions.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3033, doi. 10.1007/s10055-023-00852-6
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- Article
Overground walking while using a virtual reality head mounted display increases variability in trunk kinematics and reduces dynamic balance in young adults.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3021, doi. 10.1007/s10055-023-00851-7
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- Article
Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2989, doi. 10.1007/s10055-023-00850-8
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- Article
Older adults' user experience of virtual tourism: exploring presence and experiential value with respect to age difference.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2967, doi. 10.1007/s10055-023-00849-1
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- Article
A comprehensive survey on AR-enabled local collaboration.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2941, doi. 10.1007/s10055-023-00848-2
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- Article
Virtual reality in academic English writing: exploring factors influencing abstract knowledge learning.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2927, doi. 10.1007/s10055-023-00847-3
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- Article
Hand-as-a-prop: using the hand as a haptic proxy for manipulation in virtual reality.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2911, doi. 10.1007/s10055-023-00846-4
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- Article
An educational virtual reality game for learning historical events.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2895, doi. 10.1007/s10055-023-00845-5
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- Article
A Meta-analysis of augmented reality programs for education and training.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2871, doi. 10.1007/s10055-023-00844-6
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- Article
Evaluating the effectiveness of virtual reality for safety-relevant training: a systematic review.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2839, doi. 10.1007/s10055-023-00843-7
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- Article
A user experience analysis for a mobile Mixed Reality application for cultural heritage.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2821, doi. 10.1007/s10055-023-00840-w
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- Article
Design principles for social exchange in social virtual reality-enabled virtual teams.
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- Virtual Reality, 2023, v. 27, n. 4, p. 2791, doi. 10.1007/s10055-023-00832-w
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- Article
The potential of using virtual reality-based self-paced treadmill to assess road-crossing safety and self-evaluation with traumatic brain injuries: a series case study.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3621, doi. 10.1007/s10055-023-00823-x
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- Article
Identifying presence of cybersickness symptoms using AI-based predictive learning algorithms.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3613, doi. 10.1007/s10055-023-00813-z
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- Article
Virtual reality technology using a 360° video: development and evaluation of an educational tool for intraoral radiography using the bisecting angle technique.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3599, doi. 10.1007/s10055-023-00803-1
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- Article
Effects of personalized movement models in virtual reality on pain expectancy and motor behavior in patients with chronic back pain: a feasibility study.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3581, doi. 10.1007/s10055-023-00800-4
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- Article
Using 360-degree immersive videos to assess multiple transdiagnostic symptoms: A study focusing on fear of negative evaluation, paranoid thoughts, negative automatic thoughts, and craving.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3565, doi. 10.1007/s10055-023-00779-y
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- Article
Immersive virtual reality for improving cognitive deficits in children with ADHD: a systematic review and meta-analysis.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3545, doi. 10.1007/s10055-023-00768-1
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- Article
A pilot randomized controlled trial of virtual reality delivered relaxation for chronic low back pain.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3533, doi. 10.1007/s10055-023-00760-9
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- Article
Improving real-world skills in people with intellectual disabilities: an immersive virtual reality intervention.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3521, doi. 10.1007/s10055-023-00759-2
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- Article
Correction: Mixed reality and sensor real-time feedback to increase muscle engagement during deep core exercising.
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- 2023
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- Correction Notice
Home-based immersive virtual reality physical rehabilitation in paediatric patients for upper limb motor impairment: a feasibility study.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3505, doi. 10.1007/s10055-023-00747-6
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- Article
The affordances of clinical simulation immersive technology within healthcare education: a scoping review.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3485, doi. 10.1007/s10055-022-00745-0
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- Article
A low-cost AR application to control arm prosthesis.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3469, doi. 10.1007/s10055-022-00741-4
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- Article
Dropout rate in randomised controlled trials of balance and gait rehabilitation in multiple sclerosis: is it expected to be different for virtual reality-based interventions? A systematic review with meta-analysis and meta-regression.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3451, doi. 10.1007/s10055-022-00733-4
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- Article
Mixed reality and sensor real-time feedback to increase muscle engagement during deep core exercising.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3435, doi. 10.1007/s10055-022-00726-3
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- Publication type:
- Article
Egocentric upper limb segmentation in unconstrained real-life scenarios.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3421, doi. 10.1007/s10055-022-00725-4
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- Article
A social VR-based collaborative exergame for rehabilitation: codesign, development and user study.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3403, doi. 10.1007/s10055-022-00721-8
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- Article
The effects of virtual reality glasses and external cold and vibration on procedural pain and anxiety in children during venous phlebotomy: randomized controlled trial.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3393, doi. 10.1007/s10055-022-00714-7
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- Article
Examining the potential of VR program Tilt Brush in reducing anxiety.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3379, doi. 10.1007/s10055-022-00711-w
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- Article
The application of markerless motion capture (MMC) technology in rehabilitation programs: a systematic review and meta-analysis.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3363, doi. 10.1007/s10055-022-00696-6
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- Article
Mild simulator sickness can alter heart rate variability, mental workload, and learning outcomes in a 360° virtual reality application for medical education: a post hoc analysis of a randomized controlled trial.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3345, doi. 10.1007/s10055-022-00688-6
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- Article
Construction and effect of relationships with agents in a virtual reality environment.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3665, doi. 10.1007/s10055-022-00669-9
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- Article
Virtual fieldwork on a ship's bridge: virtual reality-reconstructed operation scenarios as contextual substitutes for fieldwork in design education.
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- Virtual Reality, 2023, v. 27, n. 4, p. 3333, doi. 10.1007/s10055-022-00655-1
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- Article