Works matching IS 13594338 AND DT 2021 AND VI 25 AND IP 4
Results: 23
Correction to: Predicting user visual attention in virtual reality with a deep learning model.
- Published in:
- 2021
- By:
- Publication type:
- Correction Notice
A meta-analysis of the virtual reality problem: Unequal effects of virtual reality sickness across individual differences.
- Published in:
- Virtual Reality, 2021, v. 25, n. 4, p. 1221, doi. 10.1007/s10055-021-00524-3
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- Publication type:
- Article
Scene Walk: a non-photorealistic viewing tool for first-person video.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1171, doi. 10.1007/s10055-021-00523-4
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- Article
An improved colour binary descriptor algorithm for mobile augmented reality.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1193, doi. 10.1007/s10055-021-00519-0
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- Publication type:
- Article
Towards estimating affective states in Virtual Reality based on behavioral data.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1139, doi. 10.1007/s10055-021-00518-1
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- Publication type:
- Article
The assessment of virtual reality training in antromastoidectomy simulation.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1113, doi. 10.1007/s10055-021-00516-3
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- Publication type:
- Article
Contextual priming to increase the sense of presence in virtual reality: exploratory study.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1105, doi. 10.1007/s10055-021-00515-4
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- Publication type:
- Article
Cost–benefit analysis of virtual reality-based training for emergency rescue workers: a socio-technical systems approach.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1071, doi. 10.1007/s10055-021-00514-5
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- Publication type:
- Article
Cybersickness in current-generation virtual reality head-mounted displays: systematic review and outlook.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1153, doi. 10.1007/s10055-021-00513-6
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- Publication type:
- Article
Predicting user visual attention in virtual reality with a deep learning model.
- Published in:
- Virtual Reality, 2021, v. 25, n. 4, p. 1123, doi. 10.1007/s10055-021-00512-7
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- Publication type:
- Article
The relationships between the exploration of virtual space, its presence and entertainment in virtual reality, 360º and 2D.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1043, doi. 10.1007/s10055-021-00510-9
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- Publication type:
- Article
Fooling the size–weight illusion—Using augmented reality to eliminate the effect of size on perceptions of heaviness and sensorimotor prediction.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1061, doi. 10.1007/s10055-021-00508-3
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- Publication type:
- Article
Automatic detection and classification of emotional states in virtual reality and standard environments (LCD): comparing valence and arousal of induced emotions.
- Published in:
- Virtual Reality, 2021, v. 25, n. 4, p. 1029, doi. 10.1007/s10055-021-00506-5
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- Publication type:
- Article
Kinematics of direct reaching in head-mounted and stereoscopic widescreen virtual environments.
- Published in:
- Virtual Reality, 2021, v. 25, n. 4, p. 1015, doi. 10.1007/s10055-021-00505-6
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- Publication type:
- Article
Using virtual reality for professional training practices: exploring the factors of applying stereoscopic 3D technologies in knowledge transfer.
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- Virtual Reality, 2021, v. 25, n. 4, p. 985, doi. 10.1007/s10055-021-00504-7
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- Publication type:
- Article
Surgical navigation system for brachytherapy based on mixed reality using a novel stereo registration method.
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- Virtual Reality, 2021, v. 25, n. 4, p. 975, doi. 10.1007/s10055-021-00503-8
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- Publication type:
- Article
Assessing the learning and transfer of gaze behaviours in immersive virtual reality.
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- Virtual Reality, 2021, v. 25, n. 4, p. 961, doi. 10.1007/s10055-021-00501-w
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- Publication type:
- Article
Contributions of pictorial and binocular cues to the perception of distance in virtual reality.
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- Virtual Reality, 2021, v. 25, n. 4, p. 1087, doi. 10.1007/s10055-021-00500-x
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- Publication type:
- Article
Promoting eco-driving behavior through multisensory stimulation: a preliminary study on the use of visual and haptic feedback in a virtual reality driving simulator.
- Published in:
- Virtual Reality, 2021, v. 25, n. 4, p. 945, doi. 10.1007/s10055-021-00499-1
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- Publication type:
- Article
A review of the evidence for training effectiveness with virtual reality technology.
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- Virtual Reality, 2021, v. 25, n. 4, p. 919, doi. 10.1007/s10055-020-00498-8
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- Publication type:
- Article
A framework for constructing and evaluating the role of MR as a holographic virtual guide in museums.
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- Virtual Reality, 2021, v. 25, n. 4, p. 895, doi. 10.1007/s10055-020-00497-9
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- Publication type:
- Article
A use case study comparing augmented reality (AR) and electronic document-based maintenance instructions considering tasks complexity and operator competency level.
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- Virtual Reality, 2021, v. 25, n. 4, p. 999, doi. 10.1007/s10055-020-00493-z
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- Publication type:
- Article
A virtual classroom can elicit teachers' speech characteristics: evidence from acoustic measurements during in vivo and in virtuo lessons, compared to a free speech control situation.
- Published in:
- Virtual Reality, 2021, v. 25, n. 4, p. 935, doi. 10.1007/s10055-020-00491-1
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- Publication type:
- Article