Works matching IS 13594338 AND DT 2020 AND VI 24 AND IP 3
Results: 15
Correction to: Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments.
- Published in:
- 2020
- By:
- Publication type:
- Correction Notice
Comparing head gesture, hand gesture and gamepad interfaces for answering Yes/No questions in virtual environments.
- Published in:
- Virtual Reality, 2020, v. 24, n. 3, p. 515, doi. 10.1007/s10055-019-00416-7
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- Publication type:
- Article
An augmented reality-based training system with a natural user interface for manual milling operations.
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- Virtual Reality, 2020, v. 24, n. 3, p. 527, doi. 10.1007/s10055-019-00415-8
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- Publication type:
- Article
Application of immersive technologies and natural language to hyper-redundant robot teleoperation.
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- Virtual Reality, 2020, v. 24, n. 3, p. 541, doi. 10.1007/s10055-019-00414-9
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- Publication type:
- Article
A comparison of two-dimensional prediction tracing and a virtual reality patient methods for diagnosis and treatment planning of orthognathic cases in dental students: a randomized preliminary study.
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- Virtual Reality, 2020, v. 24, n. 3, p. 399, doi. 10.1007/s10055-019-00413-w
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- Publication type:
- Article
Game play in virtual reality driving simulation involving head-mounted display and comparison to desktop display.
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- Virtual Reality, 2020, v. 24, n. 3, p. 503, doi. 10.1007/s10055-019-00412-x
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- Publication type:
- Article
Evaluation of augmented reality technology for the design of an evacuation training game.
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- Virtual Reality, 2020, v. 24, n. 3, p. 359, doi. 10.1007/s10055-019-00410-z
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- Publication type:
- Article
The impact of the input interface in a virtual environment: the Vive controller and the Myo armband.
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- Virtual Reality, 2020, v. 24, n. 3, p. 483, doi. 10.1007/s10055-019-00409-6
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- Publication type:
- Article
Automatic synthesis of explosion sound synchronized with animation.
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- Virtual Reality, 2020, v. 24, n. 3, p. 469, doi. 10.1007/s10055-019-00408-7
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- Publication type:
- Article
Effects of steering locomotion and teleporting on cybersickness and presence in HMD-based virtual reality.
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- Virtual Reality, 2020, v. 24, n. 3, p. 453, doi. 10.1007/s10055-019-00407-8
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- Publication type:
- Article
Influence of presentation means on industrial product evaluations with potential users: a first study by comparing tangible virtual reality and presenting a product in a real setting.
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- Virtual Reality, 2020, v. 24, n. 3, p. 439, doi. 10.1007/s10055-019-00406-9
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- Publication type:
- Article
Encoding immersive sessions for online, interactive VR analytics.
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- Virtual Reality, 2020, v. 24, n. 3, p. 423, doi. 10.1007/s10055-019-00405-w
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- Publication type:
- Article
How latency, action modality and display modality influence the sense of agency: a virtual reality study.
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- Virtual Reality, 2020, v. 24, n. 3, p. 411, doi. 10.1007/s10055-019-00403-y
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- Publication type:
- Article
Body size illusions influence perceived size of objects: a validation of previous research in virtual reality.
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- Virtual Reality, 2020, v. 24, n. 3, p. 385, doi. 10.1007/s10055-019-00402-z
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- Publication type:
- Article
Negative effects of network latencies in immersive collaborative virtual environments.
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- Virtual Reality, 2020, v. 24, n. 3, p. 369, doi. 10.1007/s10055-019-00395-9
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- Publication type:
- Article