Found: 12
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HapticSnakes: multi-haptic feedback wearable robots for immersive virtual reality.
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- Virtual Reality, 2020, v. 24, n. 2, p. 191, doi. 10.1007/s10055-019-00404-x
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- Article
Don't make me sick: investigating the incidence of cybersickness in commercial virtual reality headsets.
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- Virtual Reality, 2020, v. 24, n. 2, p. 231, doi. 10.1007/s10055-019-00401-0
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- Article
Users' psychophysiological, vocal, and self-reported responses to the apparent attitude of a virtual audience in stereoscopic 360°-video.
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- Virtual Reality, 2020, v. 24, n. 2, p. 289, doi. 10.1007/s10055-019-00400-1
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- Article
UnrealROX: an extremely photorealistic virtual reality environment for robotics simulations and synthetic data generation.
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- Virtual Reality, 2020, v. 24, n. 2, p. 271, doi. 10.1007/s10055-019-00399-5
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- Article
Derivation and simulation verification of the relationship between world coordinates and local coordinates under virtual reality engine.
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- Virtual Reality, 2020, v. 24, n. 2, p. 263, doi. 10.1007/s10055-019-00397-7
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- Article
Self-position awareness-based presence and interaction in virtual reality.
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- Virtual Reality, 2020, v. 24, n. 2, p. 255, doi. 10.1007/s10055-019-00396-8
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- Article
Evaluating the user interface and experience of VR in the electronic commerce environment: a hybrid approach.
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- Virtual Reality, 2020, v. 24, n. 2, p. 241, doi. 10.1007/s10055-019-00394-w
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- Article
Research priorities in immersive learning technology: the perspectives of the iLRN community.
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- Virtual Reality, 2020, v. 24, n. 2, p. 319, doi. 10.1007/s10055-019-00393-x
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- Article
Improvement potentials in balance and visuo-motor reaction time after mixed reality action game play: a pilot study.
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- Virtual Reality, 2020, v. 24, n. 2, p. 223, doi. 10.1007/s10055-019-00392-y
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- Article
Lessons learned from supplementing archaeological museum exhibitions with virtual reality.
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- Virtual Reality, 2020, v. 24, n. 2, p. 343, doi. 10.1007/s10055-019-00391-z
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- Article
Visuomotor adaptation to excessive visual displacement in video see-through HMDs.
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- Virtual Reality, 2020, v. 24, n. 2, p. 211, doi. 10.1007/s10055-019-00390-0
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- Article
Evaluating the effectiveness of mixed reality music instrument learning with the theremin.
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- Virtual Reality, 2020, v. 24, n. 2, p. 303, doi. 10.1007/s10055-019-00388-8
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- Article