Found: 7
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A computational model of perceptual saliency for 3D objects in virtual environments.
- Published in:
- Virtual Reality, 2018, v. 22, n. 3, p. 221, doi. 10.1007/s10055-017-0326-z
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- Article
The influence of the availability of visual cues on the accurate perception of spatial dimensions in architectural virtual environments.
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- Virtual Reality, 2018, v. 22, n. 3, p. 235, doi. 10.1007/s10055-017-0331-2
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- Article
Simulator sickness in patients with neck pain and vestibular pathology during virtual reality tasks.
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- Virtual Reality, 2018, v. 22, n. 3, p. 211, doi. 10.1007/s10055-017-0324-1
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- Article
Virtual reality software package for implementing motor learning and rehabilitation experiments.
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- Virtual Reality, 2018, v. 22, n. 3, p. 199, doi. 10.1007/s10055-017-0323-2
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- Article
Evaluation of 2D and 3D interest management techniques in the distributed virtual environment DiVE.
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- Virtual Reality, 2018, v. 22, n. 3, p. 263, doi. 10.1007/s10055-017-0322-3
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- Article
A systematic review of the application of interactive virtual reality to sport.
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- Virtual Reality, 2018, v. 22, n. 3, p. 183, doi. 10.1007/s10055-017-0320-5
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- Article
Real-time adjustment of contrast saliency for improved information visibility in mobile augmented reality.
- Published in:
- Virtual Reality, 2018, v. 22, n. 3, p. 245, doi. 10.1007/s10055-017-0319-y
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- Article