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An objective measure for the visual fidelity of virtual reality and the risks of falls in a virtual environment.
- Published in:
- Virtual Reality, 2016, v. 20, n. 3, p. 173, doi. 10.1007/s10055-016-0288-6
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- Publication type:
- Article
Computerized spatial language generation for object location.
- Published in:
- Virtual Reality, 2016, v. 20, n. 3, p. 183, doi. 10.1007/s10055-016-0289-5
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- Publication type:
- Article
Optimizing human model reconstruction from RGB-D images based on skin detection.
- Published in:
- Virtual Reality, 2016, v. 20, n. 3, p. 159, doi. 10.1007/s10055-016-0291-y
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- Publication type:
- Article
A comparative evaluation of viewing metaphors on psychophysical skills education in an interactive virtual environment.
- Published in:
- Virtual Reality, 2016, v. 20, n. 3, p. 141, doi. 10.1007/s10055-016-0287-7
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- Publication type:
- Article