Found: 25
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Editorial: Exploring Computing's Impact on Design and Creativity in MST Education.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1115, doi. 10.12973/eurasia.2016.1526a
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Lexicon Sextant: Modeling a Mnemonic System for Customizable Browser Information Organization and Management.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1119, doi. 10.12973/eurasia.2016.1501a
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An Intelligent Recommendation System for Animation Scriptwriters' Education.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1139, doi. 10.12973/eurasia.2016.1502a
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Efficacy of Supplementary Image Schemes on Reading Motivation and Comprehension.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1153, doi. 10.12973/eurasia.2016.1503a
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Online Learning Era: Exploring the Most Decisive Determinants of MOOCs in Taiwanese Higher Education.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1163, doi. 10.12973/eurasia.2016.1504a
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A Concept Transformation Learning Model for Architectural Design Learning Process.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1189, doi. 10.12973/eurasia.2016.1505a
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How do People Construct Communication about their Creative Process? Study on Future Creative Professionals.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1199, doi. 10.12973/eurasia.2016.1506a
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A Study on Design-oriented Demands of VR via ZMET-QFD Model for Industrial Design Education and Students' Learning.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1205, doi. 10.12973/eurasia.2016.1507a
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Design and Implementation of Marine Information System, and Analysis of Learner's Intention Toward.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1221, doi. 10.12973/eurasia.2016.1508a
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A City Parking Integration System Combined with Cloud Computing Technologies and Smart Mobile Devices.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1231, doi. 10.12973/eurasia.2016.1509a
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A Multi Criteria Group Decision-making Model for Teacher Evaluation in Higher Education Based on Cloud Model and Decision Tree.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1243, doi. 10.12973/eurasia.2016.1510a
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The Influence of Design Strategy of Peer Learning on 3-D Software Learning.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1263, doi. 10.12973/eurasia.2016.1511a
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Yet another adaptive learning management system based on Felder and Silverman's learning styles and Mashup.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1273, doi. 10.12973/eurasia.2016.1512a
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Developing a Decision Model of Sustainable Product Design and Development from Product Servicizing in Taiwan.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1285, doi. 10.12973/eurasia.2016.1513a
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Design Genetic Algorithm Optimization Education Software based Fuzzy Controller for a Tricopter Fly Path Planning.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1303, doi. 10.12973/eurasia.2016.1514a
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Analyzing Key Success Factors of Green Brands for Enterprises in Taiwan.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1327, doi. 10.12973/eurasia.2016.1516a
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An Integrated BIM and cost estimating blended learning model - acceptance differences between experts and novice.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1347, doi. 10.12973/eurasia.2016.1517a
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A Research about the Placement of the Top Thousand Students in STEM Fields in Turkey between 2000 and 2014.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1365, doi. 10.12973/eurasia.2016.1518a
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The Effects of Game-Based Learning and Anticipation of a Test on the Learning Outcomes of 10<sup>th</sup> Grade Geology Students.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1379, doi. 10.12973/eurasia.2016.1519a
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A New Perspective on Design Education: A "Creative Production-Manufacturing Model" in "The Maker Movement" Context.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1389, doi. 10.12973/eurasia.2016.1520a
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Building a Relationship between Elements of Product Form Features and Vocabulary Assessment Models.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1399, doi. 10.12973/eurasia.2016.1521a
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Mobile Inverted Constructivism: Education of Interaction Technology in Social Media.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1425, doi. 10.12973/eurasia.2016.1522a
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Developing and Evaluating Creativity Gamification Rehabilitation System: The Application of PCA-ANFIS Based Emotions Model.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1443, doi. 10.12973/eurasia.2016.1523a
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Primary Study of Attitudes of Schoolchildren in Rural and Remote Areas Toward Digital Imaging Learning-Taking Film-Making Summer Camp as an Example.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1469, doi. 10.12973/eurasia.2016.1524a
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Application of the Environmental Sensation Learning Vehicle Simulation Platform in Virtual Reality.
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- Eurasia Journal of Mathematics, Science & Technology Education, 2016, v. 12, n. 5, p. 1477, doi. 10.12973/eurasia.2016.1525a
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