Works matching IS 10949313 AND DT 2006 AND VI 9 AND IP 3
Results: 14
Psychological Motives and Online Games Addiction: ATest of Flow Theory and Humanistic Needs Theory for Taiwanese Adolescents.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 317, doi. 10.1089/cpb.2006.9.317
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- Article
Psychological Barriers to Maintaining Knowledge Management Systems.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 367, doi. 10.1089/cpb.2006.9.367
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- Article
Cybereurope.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 374, doi. 10.1089/cpb.2006.9.374
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- Article
Virtual Action Planning in Parkinson's Disease: AControl Study.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 342, doi. 10.1089/cpb.2006.9.342
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- Article
An Ongoing Study of Group Treatment for Men Involved in Problematic Internet-Enabled Sexual Behavior.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 348, doi. 10.1089/cpb.2006.9.348
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- Article
Perceptions of Personal Web Usage in the Workplace: AQ-Methodology Approach.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 325, doi. 10.1089/cpb.2006.9.325
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- Article
Virtual Reality and Acrophobia: One-Year Follow-Up and Case Study.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 336, doi. 10.1089/cpb.2006.9.336
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- Article
Affect and the Computer Game Player: The Effect of Gender, Personality, and Game Reinforcement Structure on Affective Responses to Computer Game-Play.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 308, doi. 10.1089/cpb.2006.9.308
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- Article
Effects of Excessive Internet Use on Undergraduate Students in Pakistan.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 297, doi. 10.1089/cpb.2006.9.297
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- Article
ACognitive Approach to Game Usability and Design: Mental Model Development in Novice Real-Time Strategy Gamers.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 361, doi. 10.1089/cpb.2006.9.361
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- Article
Searching for Self and Relationships Online.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 275, doi. 10.1089/cpb.2006.9.275
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- Article
Cybersightings.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 369, doi. 10.1089/cpb.2006.9.369
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- Article
Online Shopping Interface Components: Relative Importance as Peripheral and Central Cues.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 285, doi. 10.1089/cpb.2006.9.285
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- Publication type:
- Article
Online Shopping Hesitation.
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- CyberPsychology & Behavior, 2006, v. 9, n. 3, p. 261, doi. 10.1089/cpb.2006.9.261
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- Publication type:
- Article