Works matching IS 10468781 AND DT 2016 AND VI 47 AND IP 6
Results: 9
Increasing Impact of Simulation/Gaming and Simulation & Gaming.
- Published in:
- Simulation & Gaming, 2016, v. 47, n. 6, p. 707, doi. 10.1177/1046878116677642
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- Publication type:
- Article
Using the Braess Paradox to Teach Tacit Negotiation.
- Published in:
- Simulation & Gaming, 2016, v. 47, n. 6, p. 780, doi. 10.1177/1046878116671754
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- Publication type:
- Article
Subjective Temporalities at Play.
- Published in:
- Simulation & Gaming, 2016, v. 47, n. 6, p. 720, doi. 10.1177/1046878116670292
- By:
- Publication type:
- Article
Simulating Peace Negotiations.
- Published in:
- 2016
- By:
- Publication type:
- Case Study
Proposing a New Debrief Checklist for TeamSTEPPS® to Improve Documentation and Clinical Debriefing.
- Published in:
- Simulation & Gaming, 2016, v. 47, n. 6, p. 710, doi. 10.1177/1046878116667812
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- Publication type:
- Article
Reconfigure.
- Published in:
- Simulation & Gaming, 2016, v. 47, n. 6, p. 851, doi. 10.1177/1046878116667777
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- Publication type:
- Article
Geometry Classrooms With Simulation/Games. Research Results and Future Developments.
- Published in:
- Simulation & Gaming, 2016, v. 47, n. 6, p. 796, doi. 10.1177/1046878116665464
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- Publication type:
- Article
Training Anchoring and Representativeness Bias Mitigation Through a Digital Game.
- Published in:
- Simulation & Gaming, 2016, v. 47, n. 6, p. 751, doi. 10.1177/1046878116662955
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- Publication type:
- Article
UDAN – Playing to Learn the Nuances of Entrepreneurship.
- Published in:
- Simulation & Gaming, 2016, v. 47, n. 6, p. 837, doi. 10.1177/1046878116662185
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- Publication type:
- Article