Works matching IS 10468781 AND DT 2014 AND VI 45 AND IP 6
Results: 6
Computer Simulation Training in Health Care Education: Fuelling Reflection-in-Action?
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- Simulation & Gaming, 2014, v. 45, n. 6, p. 805, doi. 10.1177/1046878115574027
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- Publication type:
- Article
The Impact of a Video Game on Criminal Thinking: Implicit and Explicit Measures.
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- Simulation & Gaming, 2014, v. 45, n. 6, p. 786, doi. 10.1177/1046878115574018
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- Publication type:
- Article
An Empirical Test of the Theory of Gamified Learning: The Effect of Leaderboards on Time-on-Task and Academic Performance.
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- Simulation & Gaming, 2014, v. 45, n. 6, p. 769, doi. 10.1177/1046878114563662
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- Article
Developing a Theory of Gamified Learning: Linking Serious Games and Gamification of Learning.
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- Simulation & Gaming, 2014, v. 45, n. 6, p. 752, doi. 10.1177/1046878114563660
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- Publication type:
- Article
Simulation of a Dynamic Theory of Reasoned Action.
- Published in:
- 2014
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- Publication type:
- Essay
Evaluation of Strategic Emergency Response Training on an OLIVE Platform.
- Published in:
- Simulation & Gaming, 2014, v. 45, n. 6, p. 732, doi. 10.1177/1046878113495354
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- Publication type:
- Article