Found: 31
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University students' online learning attitudes and continuous intention to undertake online courses: a self-regulated learning perspective.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1485, doi. 10.1007/s11423-020-09753-w
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- Article
Effect of the flipped classroom on the mathematics performance of middle school students.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1461, doi. 10.1007/s11423-020-09752-x
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- Article
Implementing an adaptive intelligent tutoring system as an instructional supplement.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1409, doi. 10.1007/s11423-020-09745-w
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- Article
Five ways to increase the effectiveness of instructional video.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 837, doi. 10.1007/s11423-020-09749-6
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- Article
Gifted students' learning experiences in systematic game development process in after-school activities.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1439, doi. 10.1007/s11423-020-09750-z
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- Article
Faculty acceptance of the peer assessment collaboration evaluation tool: a quantitative study.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1381, doi. 10.1007/s11423-020-09742-z
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- Article
Examination of the effectiveness of the task and group awareness support system used for computer-supported collaborative learning.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1355, doi. 10.1007/s11423-020-09741-0
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- Article
Gender, social distance, and justifications: statistical discourse analysis of evidence and explanations in online debates.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1199, doi. 10.1007/s11423-020-09739-8
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- Article
Effects of case library recommendation system on problem solving and knowledge structure development.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1329, doi. 10.1007/s11423-020-09737-w
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Remarks on progress in educational technology.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 833, doi. 10.1007/s11423-020-09736-x
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- Article
An investigation of the influence of intrinsic motivation on students' intention to use mobile devices in language learning.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1181, doi. 10.1007/s11423-019-09733-9
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- Article
Shared lessons in mobile learning among K-12 education, higher education and industry: an international Delphi study.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1149, doi. 10.1007/s11423-019-09731-x
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- Article
Exploring the effects of ubiquitous geometry learning in real situations.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1121, doi. 10.1007/s11423-019-09730-y
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- Article
Decolonizing education with Anishinaabe arcs: generative STEM as a path to indigenous futurity.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1569, doi. 10.1007/s11423-019-09728-6
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- Article
Student-generated awareness information in a group awareness tool: what does it reveal?
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1301, doi. 10.1007/s11423-019-09727-7
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- Article
Exploring the effects of designing a role-playing game with single and peer mode for campus learning.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1275, doi. 10.1007/s11423-019-09726-8
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- Article
Coding in scientific modeling lessons (CS-ModeL).
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1247, doi. 10.1007/s11423-019-09724-w
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- Article
From experiencing to critical thinking: a contextual game-based learning approach to improving nursing students' performance in Electrocardiogram training.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1225, doi. 10.1007/s11423-019-09723-x
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- Article
Influence of teacher-perceived organisational culture and school policy on Chinese teachers' intention to use technology: an extension of technology acceptance model.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1547, doi. 10.1007/s11423-019-09722-y
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- Article
A sociocultural approach to using social networking sites as learning tools.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1089, doi. 10.1007/s11423-019-09721-z
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- Article
Individual differences in response to attributional praise in an online learning environment.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1069, doi. 10.1007/s11423-019-09720-0
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- Article
Latent profile analysis of Korean undergraduates' academic emotions in e-learning environment.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1521, doi. 10.1007/s11423-019-09715-x
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- Article
Multitasking impairs learning from multimedia across gifted and non-gifted students.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 995, doi. 10.1007/s11423-019-09717-9
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- Article
A flipped classroom model in higher education: a review of the evidence across disciplines.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1017, doi. 10.1007/s11423-019-09718-8
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- Article
Instructional digital badges: effective learning tools.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 1053, doi. 10.1007/s11423-019-09719-7
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Fostering integrated mental models of different professional knowledge domains: instructional approaches and model-based analyses.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 905, doi. 10.1007/s11423-019-09704-0
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- Article
Facilitating student autonomy in large-scale lectures with audience response systems.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 975, doi. 10.1007/s11423-019-09713-z
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- Article
Metacognition in covariation reasoning relevant to performance achievement mediated by experiential values in a simulation game.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 929, doi. 10.1007/s11423-019-09711-1
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Fostering college students' design thinking in a knowledge-building environment.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 949, doi. 10.1007/s11423-019-09712-0
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- Article
A scoping review of digital game-based technology on English language learning.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 877, doi. 10.1007/s11423-019-09702-2
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Open educational resources, student efficacy, and user perceptions: a synthesis of research published between 2015 and 2018.
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- Educational Technology Research & Development, 2020, v. 68, n. 3, p. 853, doi. 10.1007/s11423-019-09700-4
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- Article