Works matching IS 09601295 AND DT 2003 AND VI 13 AND IP 4
Results: 6
Sequentiality vs. concurrency in games and logic.
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- Mathematical Structures in Computer Science, 2003, v. 13, n. 4, p. 531, doi. 10.1017/s0960129503003980
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Transition and cancellation in concurrency and branching time.
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- Mathematical Structures in Computer Science, 2003, v. 13, n. 4, p. 485, doi. 10.1017/s0960129503004031
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Foreword to special issue: The difference between concurrent and sequential computation.
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- Mathematical Structures in Computer Science, 2003, v. 13, n. 4, p. 481, doi. 10.1017/s096012950300402x
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The expressive power of urgent, lazy and busy-waiting actions in timed processes.
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- Mathematical Structures in Computer Science, 2003, v. 13, n. 4, p. 619, doi. 10.1017/s0960129503004018
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Embedding untimed into timed process algebra: the case for explicit termination.
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- Mathematical Structures in Computer Science, 2003, v. 13, n. 4, p. 589, doi. 10.1017/s0960129503004006
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- Article
Complexity of weak bisimilarity and regularity for BPA and BPP.
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- Mathematical Structures in Computer Science, 2003, v. 13, n. 4, p. 567, doi. 10.1017/s0960129503003992
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- Article