Works matching IS 07356331 AND DT 2024 AND VI 62 AND IP 1
Results: 7
Integrating Immersive Scenes and Interactive Contextual Clue Scaffolding Into Decision-Making Analysis Ability Training Game.
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- Journal of Educational Computing Research, 2024, v. 62, n. 1, p. 376, doi. 10.1177/07356331231205058
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- Article
Fostering Computational Thinking and Problem-Solving in Programming: Integrating Concept Maps Into Robot Block-Based Programming.
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- Journal of Educational Computing Research, 2024, v. 62, n. 1, p. 406, doi. 10.1177/07356331231205052
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- Article
Educational Programming Environments for Enhancing Conceptual Design in the Object-Oriented Paradigm: A Systematic Mapping Study.
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- Journal of Educational Computing Research, 2024, v. 62, n. 1, p. 290, doi. 10.1177/07356331231203251
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- Article
The Impact of Puzzle-Based Game With Scaffolding-Aid on Cultural Heritage Learning: Evidence From Eye Movements.
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- Journal of Educational Computing Research, 2024, v. 62, n. 1, p. 323, doi. 10.1177/07356331231202951
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- Article
Determinants of Technological Interventions for Children With Autism - A Systematic Review.
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- Journal of Educational Computing Research, 2024, v. 62, n. 1, p. 250, doi. 10.1177/07356331231200701
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- Article
A Deep Learning Framework With Visualisation for Uncovering Students' Learning Progression and Learning Bottlenecks.
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- Journal of Educational Computing Research, 2024, v. 62, n. 1, p. 223, doi. 10.1177/07356331231200600
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- Article
Contextualized Game-Based Language Learning: Retrospect and Prospect.
- Published in:
- Journal of Educational Computing Research, 2024, v. 62, n. 1, p. 357, doi. 10.1177/07356331231189292
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- Article