Works matching IS 07356331 AND DT 2021 AND VI 59 AND IP 2
Results: 7
A Valid and Reliable Scale for Developing Programming-Oriented Computational Thinking.
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- Journal of Educational Computing Research, 2021, v. 59, n. 2, p. 257, doi. 10.1177/0735633120964402
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- Article
Enhancing Learning Performance and Motivation of Cultural Heritage Using Serious Games.
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- Journal of Educational Computing Research, 2021, v. 59, n. 2, p. 287, doi. 10.1177/0735633120963828
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- Article
Investigating the Impact of Integrating Vocabulary Exercises Into an Adventure Video Game on Second Vocabulary Learning.
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- Journal of Educational Computing Research, 2021, v. 59, n. 2, p. 318, doi. 10.1177/0735633120963750
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- Article
Explorative and Exploitative Learning Affected by Extraneous Cognitive Load and Gameplay Anxiety in a Gestalt Perception Game.
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- Journal of Educational Computing Research, 2021, v. 59, n. 2, p. 209, doi. 10.1177/0735633120961415
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- Article
Automatic Assessment of Students' Engineering Design Performance Using a Bayesian Network Model.
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- Journal of Educational Computing Research, 2021, v. 59, n. 2, p. 230, doi. 10.1177/0735633120960422
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- Article
Social Isolation and Acceptance of the Learning Management System (LMS) in the time of COVID-19 Pandemic: An Expansion of the UTAUT Model.
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- Journal of Educational Computing Research, 2021, v. 59, n. 2, p. 183, doi. 10.1177/0735633120960421
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- Article
The Role of Internet-Specific Justification Beliefs in Source Evaluation and Corroboration During Web Search on an Unsettled Socio-Scientific Issue.
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- Journal of Educational Computing Research, 2021, v. 59, n. 2, p. 342, doi. 10.1177/0735633120952731
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- Article