Works matching IS 07356331 AND DT 2019 AND VI 57 AND IP 7
Results: 12
Comparing the Efficacy of Virtual Simulation to Traditional Classroom Role-Play.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1772, doi. 10.1177/0735633119855613
- Publication type:
- Article
A Usability and Acceptance Evaluation of the Use of Augmented Reality for Learning Atoms and Molecules Reaction by Primary School Female Students in Palestine.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1643, doi. 10.1177/0735633119855609
- Publication type:
- Article
Effect of Mobile Augmented Reality on Learning Performance, Motivation, and Math Anxiety in a Math Course.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1695, doi. 10.1177/0735633119854036
- Publication type:
- Article
Special Issue: Augmented and Virtual Reality in Education: Immersive Learning Research.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1619, doi. 10.1177/0735633119854035
- Publication type:
- Article
Change of Teacher Beliefs, But Not Practices, Following Integration of Immersive Virtual Environment in the Classroom.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1786, doi. 10.1177/0735633119854034
- Publication type:
- Article
Educational Technology and Its Contributions in Students' Focus and Attention Regarding Augmented Reality Environments and the Use of Sensors.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1832, doi. 10.1177/0735633119854033
- Publication type:
- Article
An Immersive Learning Platform for Efficient Biology Learning of Secondary School-Level Students.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1671, doi. 10.1177/0735633119854031
- Publication type:
- Article
A Design Model for Using Virtual Reality in Behavioral Skills Training.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1723, doi. 10.1177/0735633119854030
- Publication type:
- Article
Using Augmented Reality Flashcards to Learn Vocabulary in Early Childhood Education.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1812, doi. 10.1177/0735633119854028
- Publication type:
- Article
Transforming Earth Science Education Through Immersive Experiences: Delivering on a Long Held Promise.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1745, doi. 10.1177/0735633119854025
- Publication type:
- Article
A Case Study: Visualizing Coulomb Forces With the Aid of Augmented Reality.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1626, doi. 10.1177/0735633119854023
- Publication type:
- Article
Effect of Pokémon GO on the Cognitive Performance and Emotional Intelligence of Primary School Students.
- Published in:
- Journal of Educational Computing Research, 2019, v. 57, n. 7, p. 1849, doi. 10.1177/0735633119854006
- Publication type:
- Article