Found: 12
Select item for more details and to access through your institution.
Effects of anxiety levels on learning performance and gaming performance in digital game‐based learning.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 324, doi. 10.1111/jcal.12245
- By:
- Publication type:
- Article
Improving the effectiveness of English vocabulary review by integrating ARCS with mobile game‐based learning.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 315, doi. 10.1111/jcal.12244
- By:
- Publication type:
- Article
The development of situational interest during a digital mathematics game.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 259, doi. 10.1111/jcal.12239
- By:
- Publication type:
- Article
ViDA: A virtual debugging advisor for supporting learning in computer programming courses.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 243, doi. 10.1111/jcal.12238
- By:
- Publication type:
- Article
The effects of computerized inquiry‐stage‐dependent argumentation assistance on elementary students' science process and argument construction skills.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 279, doi. 10.1111/jcal.12241
- By:
- Publication type:
- Article
Mobile‐Based micro‐Learning and Assessment: Impact on learning performance and motivation of high school students.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 269, doi. 10.1111/jcal.12240
- By:
- Publication type:
- Article
Comprehension and navigation of networked hypertexts.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 306, doi. 10.1111/jcal.12243
- By:
- Publication type:
- Article
Outcomes for design and learning when teenagers with autism codesign a serious game: A pilot study.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 293, doi. 10.1111/jcal.12242
- By:
- Publication type:
- Article
Achievement goals influence mastery experience via two paths in digital creativity games among elementary school students.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 223, doi. 10.1111/jcal.12234
- By:
- Publication type:
- Article
The effects of participation, performance, and interest in a game‐based writing environment.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 211, doi. 10.1111/jcal.12233
- By:
- Publication type:
- Article
Issue Information.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 1, doi. 10.1111/jcal.12228
- Publication type:
- Article
Engagement and performance in a first year natural resource science course.
- Published in:
- Journal of Computer Assisted Learning, 2018, v. 34, n. 3, p. 233, doi. 10.1111/jcal.12236
- By:
- Publication type:
- Article