Works matching IS 01677055 AND DT 2024 AND VI 43 AND IP 1
Results: 21
Editorial.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.15070
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- Article
Polygon Laplacian Made Robust.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.15069
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- Article
Guided Exploration of Industrial Sensor Data.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.15003
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- Article
End‐to‐End Compressed Meshlet Rendering.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.15002
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- Article
PPSurf: Combining Patches and Point Convolutions for Detailed Surface Reconstruction.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.15000
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- Article
Visualization of Escher‐like Kaleidoscopic Spherical Patterns of Regular Polyhedron Symmetry.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14999
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- Article
State of the Art in Efficient Translucent Material Rendering with BSSRDF.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14998
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- Article
Neural Path Sampling for Rendering Pure Specular Light Transport.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14997
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- Article
Simplified Physical Model‐based Balance‐preserving Motion Re‐targeting for Physical Simulation.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14996
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- Article
Formation‐Aware Planning and Navigation with Corridor Shortest Path Maps.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14995
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- Article
Identifying and Visualizing Terrestrial Magnetospheric Topology using Geodesic Level Set Method.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14994
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- Article
Curvature‐driven Multi‐stream Network for Feature‐preserving Mesh Denoising.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14993
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- Article
Real‐time Terrain Enhancement with Controlled Procedural Patterns.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14992
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- Article
SkyGAN: Realistic Cloud Imagery for Image‐based Lighting.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14990
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- Article
A Survey of Procedural Modelling Methods for Layout Generation of Virtual Scenes.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14989
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- Article
Interactive Locomotion Style Control for a Human Character based on Gait Cycle Features.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14988
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- Publication type:
- Article
Auxiliary Features‐Guided Super Resolution for Monte Carlo Rendering.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14987
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- Article
A Robust Grid‐Based Meshing Algorithm for Embedding Self‐Intersecting Surfaces.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14986
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- Article
Quad Mesh Quantization Without a T‐Mesh.
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- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14928
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- Article
Advances in Data‐Driven Analysis and Synthesis of 3D Indoor Scenes.
- Published in:
- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14927
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- Article
Issue Information.
- Published in:
- Computer Graphics Forum, 2024, v. 43, n. 1, p. 1, doi. 10.1111/cgf.14847
- Publication type:
- Article