Works matching IS 01677055 AND DT 2011 AND VI 30 AND IP 2
Results: 46
Estimating Color and Texture Parameters for Vector Graphics.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 523, doi. 10.1111/j.1467-8659.2011.01877.x
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- Article
Comprehensive Facial Performance Capture.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 425, doi. 10.1111/j.1467-8659.2011.01888.x
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- Article
Shape Analysis with Subspace Symmetries.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 277, doi. 10.1111/j.1467-8659.2011.01859.x
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- Article
A Sparse Parametric Mixture Model for BTF Compression, Editing and Rendering.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 465, doi. 10.1111/j.1467-8659.2011.01890.x
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- Article
RTSAH Traversal Order for Occlusion Rays.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 297, doi. 10.1111/j.1467-8659.2011.01861.x
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- Article
Eurographics Outstanding Technical Contribution Award.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. xviii, doi. 10.1111/j.1467-8659.2011.01906.x
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- Article
Langevin Particle: A Self-Adaptive Lagrangian Primitive for Flow Simulation Enhancement.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 435, doi. 10.1111/j.1467-8659.2011.01872.x
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- Article
GeoBrush: Interactive Mesh Geometry Cloning.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 613, doi. 10.1111/j.1467-8659.2011.01883.x
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- Article
Blur-Aware Image Downsampling.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 573, doi. 10.1111/j.1467-8659.2011.01894.x
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- Article
Interactive Modeling of City Layouts using Layers of Procedural Content.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 345, doi. 10.1111/j.1467-8659.2011.01865.x
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- Article
Goal-based Caustics.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 503, doi. 10.1111/j.1467-8659.2011.01876.x
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- Article
Wavelet Rasterization.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 395, doi. 10.1111/j.1467-8659.2011.01887.x
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- Article
Learning Line Features in 3D Geometry.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 267, doi. 10.1111/j.1467-8659.2011.01858.x
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- Article
Contouring Discrete Indicator Functions.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 385, doi. 10.1111/j.1467-8659.2011.01869.x
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- Article
Guided Procedural Modeling.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 325, doi. 10.1111/j.1467-8659.2011.01886.x
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- Article
Fruit Senescence and Decay Simulation.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 257, doi. 10.1111/j.1467-8659.2011.01857.x
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- Article
Scalable Remote Rendering with Depth and Motion-flow Augmented Streaming.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 415, doi. 10.1111/j.1467-8659.2011.01871.x
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- Article
Image and Video Abstraction by Coherence-Enhancing Filtering.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 593, doi. 10.1111/j.1467-8659.2011.01882.x
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- Article
Prior Knowledge for Part Correspondence.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 553, doi. 10.1111/j.1467-8659.2011.01893.x
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- Publication type:
- Article
Predicted Virtual Soft Shadow Maps with High Quality Filtering.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 493, doi. 10.1111/j.1467-8659.2011.01875.x
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- Article
Procedural Modeling of Interconnected Structures.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 335, doi. 10.1111/j.1467-8659.2011.01864.x
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- Article
Projection and Parallax.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. xxi, doi. 10.1111/j.1467-8659.2011.01909.x
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- Article
Global Structure Optimization of Quadrilateral Meshes.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 375, doi. 10.1111/j.1467-8659.2011.01868.x
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- Article
Intrinsic Shape Matching by Planned Landmark Sampling.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 543, doi. 10.1111/j.1467-8659.2011.01879.x
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- Article
Data Visualization: Featuring Interactive Visual Analysis.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. xxiii, doi. 10.1111/j.1467-8659.2011.01911.x
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- Article
Freehand HDR Imaging of Moving Scenes with Simultaneous Resolution Enhancement.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 405, doi. 10.1111/j.1467-8659.2011.01870.x
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- Article
Image Retargeting Quality Assessment.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 583, doi. 10.1111/j.1467-8659.2011.01881.x
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- Article
Implicit Brushes for Stylized Line-based Rendering.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 513, doi. 10.1111/j.1467-8659.2011.01892.x
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- Article
Combinatorial Bidirectional Path-Tracing for Efficient Hybrid CPU/GPU Rendering.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 315, doi. 10.1111/j.1467-8659.2011.01863.x
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- Publication type:
- Article
Computer-Suggested Facial Makeup.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 485, doi. 10.1111/j.1467-8659.2011.01874.x
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- Article
Eurographics Young Researcher Award.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. xx, doi. 10.1111/j.1467-8659.2011.01908.x
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- Article
Hatching for Motion Picture Production.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 533, doi. 10.1111/j.1467-8659.2011.01878.x
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- Article
Generalized Helicoids for Modeling Hair Geometry.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 247, doi. 10.1111/j.1467-8659.2011.01856.x
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- Publication type:
- Article
Walking On Broken Mesh: Defect-Tolerant Geodesic Distances and Parameterizations.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 623, doi. 10.1111/j.1467-8659.2011.01896.x
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- Article
Discovery of Intrinsic Primitives on Triangle Meshes.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 365, doi. 10.1111/j.1467-8659.2011.01867.x
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- Article
Symmetry Hierarchy of Man-Made Objects.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 287, doi. 10.1111/j.1467-8659.2011.01885.x
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- Article
Deformable Motion: Squeezing into Cluttered Environments.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 445, doi. 10.1111/j.1467-8659.2011.01889.x
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- Article
Neuromatrix: The World is Embodied in our Brain.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. xxii, doi. 10.1111/j.1467-8659.2011.01910.x
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- Article
Component-wise Controllers for Structure-Preserving Shape Manipulation.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 563, doi. 10.1111/j.1467-8659.2011.01880.x
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- Article
Dynamic Display of BRDFs.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 475, doi. 10.1111/j.1467-8659.2011.01891.x
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- Article
Two-Level Grids for Ray Tracing on GPUs.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 307, doi. 10.1111/j.1467-8659.2011.01862.x
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- Article
Eurographics Young Researcher Award.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. xix, doi. 10.1111/j.1467-8659.2011.01907.x
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- Publication type:
- Article
BSSRDF Estimation from Single Images.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 455, doi. 10.1111/j.1467-8659.2011.01873.x
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- Publication type:
- Article
The Natural 3D Spiral.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 237, doi. 10.1111/j.1467-8659.2011.01855.x
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- Article
Paint Mesh Cutting.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 603, doi. 10.1111/j.1467-8659.2011.01895.x
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- Publication type:
- Article
SQuad: Compact Representation for Triangle Meshes.
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- Computer Graphics Forum, 2011, v. 30, n. 2, p. 355, doi. 10.1111/j.1467-8659.2011.01866.x
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- Article