Found: 26
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Electrostatic Halftoning.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2313, doi. 10.1111/j.1467-8659.2010.01716.x
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- Publication type:
- Article
Teaching Quaternions is not Complex.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2447, doi. 10.1111/j.1467-8659.2010.01756.x
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- Publication type:
- Article
Efficient and Quality Contouring Algorithms on the GPU.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2569, doi. 10.1111/j.1467-8659.2010.01825.x
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- Publication type:
- Article
Bayesian Scheme for Interactive Colourization, Recolourization and Image/Video Editing.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2372, doi. 10.1111/j.1467-8659.2010.01751.x
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- Publication type:
- Article
Reviewers.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2608, doi. 10.1111/j.1467-8659.2010.01836.x
- Publication type:
- Article
Fullsphere Irradiance Factorization for Real-Time All-Frequency Illumination for Dynamic Scenes.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2516, doi. 10.1111/j.1467-8659.2010.01818.x
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- Publication type:
- Article
High-Quality Screen-Space Ambient Occlusion using Temporal Coherence.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2492, doi. 10.1111/j.1467-8659.2010.01784.x
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- Publication type:
- Article
A Key-Pose Caching System for Rendering an Animated Crowd in Real-Time.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2304, doi. 10.1111/j.1467-8659.2010.01715.x
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- Publication type:
- Article
Chain Shape Matching for Simulating Complex Hairstyles.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2438, doi. 10.1111/j.1467-8659.2010.01755.x
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- Publication type:
- Article
How to Write a Visualization Research Paper: A Starting Point.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2363, doi. 10.1111/j.1467-8659.2010.01748.x
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- Publication type:
- Article
A Smoke Visualization Model for Capturing Surface-Like Features.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2352, doi. 10.1111/j.1467-8659.2010.01719.x
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- Publication type:
- Article
31st EUROGRAPHICS General Assembly 31st EUROGRAPHICS General Assembly 31st EUROGRAPHICS General Assembly.
- Published in:
- 2010
- Publication type:
- Other
Virtual Video Camera: Image-Based Viewpoint Navigation Through Space and Time.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2555, doi. 10.1111/j.1467-8659.2010.01824.x
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- Publication type:
- Article
3D Surface Reconstruction Using a Generalized Distance Function.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2479, doi. 10.1111/j.1467-8659.2010.01783.x
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- Publication type:
- Article
Generalized Use of Non-Terminal Symbols for Procedural Modeling.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2291, doi. 10.1111/j.1467-8659.2010.01714.x
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- Publication type:
- Article
An Eyeglass Simulator Using Conoid Tracing.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2427, doi. 10.1111/j.1467-8659.2010.01754.x
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- Publication type:
- Article
Creating and Animating Subject-Specific Anatomical Models.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2340, doi. 10.1111/j.1467-8659.2010.01718.x
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- Publication type:
- Article
Tone Mapping Operators on Small Screen Devices: An Evaluation Study.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2469, doi. 10.1111/j.1467-8659.2010.01758.x
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- Publication type:
- Article
A Survey of Procedural Noise Functions.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2579, doi. 10.1111/j.1467-8659.2010.01827.x
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- Publication type:
- Article
Transparent and Specular Object Reconstruction.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2400, doi. 10.1111/j.1467-8659.2010.01753.x
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- Publication type:
- Article
Progressive Point-Light-Based Global Illumination.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2504, doi. 10.1111/j.1467-8659.2010.01786.x
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- Publication type:
- Article
A Shape Descriptor for 3D Objects Based on Rotational Symmetry.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2328, doi. 10.1111/j.1467-8659.2010.01717.x
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- Publication type:
- Article
Visualization of Large-Scale Urban Models through Multi-Level Relief Impostors.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2456, doi. 10.1111/j.1467-8659.2010.01757.x
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- Publication type:
- Article
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2530, doi. 10.1111/j.1467-8659.2010.01822.x
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- Publication type:
- Article
Generating Classic Mosaics with Graph Cuts.
- Published in:
- Computer Graphics Forum, 2010, v. 29, n. 8, p. 2387, doi. 10.1111/j.1467-8659.2010.01752.x
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- Publication type:
- Article
REPORT OF THE STATUTORY AUDITORS TO THE GENERAL MEETING OF THE MEMBERS OF EUROGRAPHICS ASSOCIATION GENEVA.
- Published in:
- 2010
- By:
- Publication type:
- Other