Found: 31
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Modeling Complex Unfoliaged Trees from a Sparse Set of Images.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2075, doi. 10.1111/j.1467-8659.2010.01794.x
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- Article
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2099, doi. 10.1111/j.1467-8659.2010.01797.x
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- Article
Binary Orientation Trees for Volume and Surface Reconstruction from Unoriented Point Clouds.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2011, doi. 10.1111/j.1467-8659.2010.01787.x
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- Article
Least Squares Subdivision Surfaces.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2021, doi. 10.1111/j.1467-8659.2010.01788.x
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- Article
Feature Oriented Progressive Lossless Mesh Coding.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2029, doi. 10.1111/j.1467-8659.2010.01789.x
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- Article
Dirichlet Harmonic Shape Compression with Feature Preservation for Parameterized Surfaces.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2039, doi. 10.1111/j.1467-8659.2010.01790.x
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- Article
Instant Propagation of Sparse Edits on Images and Videos.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2049, doi. 10.1111/j.1467-8659.2010.01791.x
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- Article
Video Painting via Motion Layer Manipulation.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2055, doi. 10.1111/j.1467-8659.2010.01792.x
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- Article
Efficient Mean-shift Clustering Using Gaussian KD-Tree.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2065, doi. 10.1111/j.1467-8659.2010.01793.x
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- Article
Modeling of Clouds from a Single Photograph.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2083, doi. 10.1111/j.1467-8659.2010.01795.x
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- Article
Condenser-Based Instant Reflectometry.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2091, doi. 10.1111/j.1467-8659.2010.01796.x
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- Article
Metalights: Improved Interleaved Shading.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2109, doi. 10.1111/j.1467-8659.2010.01798.x
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- Article
Density-based Outlier Rejection in Monte Carlo Rendering.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2119, doi. 10.1111/j.1467-8659.2010.01799.x
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- Article
Image Synthesis for Branching Structures.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2135, doi. 10.1111/j.1467-8659.2010.01801.x
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- Article
Variance Soft Shadow Mapping.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2127, doi. 10.1111/j.1467-8659.2010.01800.x
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- Article
An Example-based Approach to Synthesize Artistic Strokes using Graphs.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2145, doi. 10.1111/j.1467-8659.2010.01802.x
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- Article
Contour-based Interface for Refining Volume Segmentation.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2153, doi. 10.1111/j.1467-8659.2010.01803.x
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- Article
Manifold-Based 3D Face Caricature Generation with Individualized Facial Feature Extraction.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2161, doi. 10.1111/j.1467-8659.2010.01804.x
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- Article
B-Mesh: A Modeling System for Base Meshes of 3D Articulated Shapes.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2169, doi. 10.1111/j.1467-8659.2010.01805.x
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- Article
Feature based terrain generation using diffusion equation.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2179, doi. 10.1111/j.1467-8659.2010.01806.x
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- Article
L4RW: Laziness-based Realistic Real-time Responsive Rebalance in Walking.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2187, doi. 10.1111/j.1467-8659.2010.01807.x
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- Article
Context-Dependent Crowd Evaluation.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2197, doi. 10.1111/j.1467-8659.2010.01808.x
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- Article
Creating and Preserving Vortical Details in SPH Fluid.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2207, doi. 10.1111/j.1467-8659.2010.01809.x
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- Article
Fast Particle-based Visual Simulation of Ice Melting.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2215, doi. 10.1111/j.1467-8659.2010.01810.x
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- Article
Multi-Resolution Cloth Simulation.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2225, doi. 10.1111/j.1467-8659.2010.01811.x
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- Article
Fast Updating of Delaunay Triangulation of Moving Points by Bi-cell Filtering.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2233, doi. 10.1111/j.1467-8659.2010.01812.x
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- Article
Semi-isometric Registration of Line Features for Flexible Fitting of Protein Structures.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2243, doi. 10.1111/j.1467-8659.2010.01813.x
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- Article
A simple and robust thinning algorithm on cell complexes.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2253, doi. 10.1111/j.1467-8659.2010.01814.x
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- Article
Towards Perceptual Simplification of Models with Arbitrary Materials.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2261, doi. 10.1111/j.1467-8659.2010.01815.x
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- Article
Automatic Animation for Time-Varying Data Visualization.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2271, doi. 10.1111/j.1467-8659.2010.01816.x
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- Article
Polygonal Surface Advection applied to Strange Attractors.
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- Computer Graphics Forum, 2010, v. 29, n. 7, p. 2281, doi. 10.1111/j.1467-8659.2010.01817.x
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- Article