Works matching IS 00071013 AND DT 2017 AND VI 48 AND IP 3
Results: 12
The effect of the flipped classroom approach to OpenCourseWare instruction on students' self-regulation.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 713, doi. 10.1111/bjet.12444
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- Publication type:
- Article
Navigating the challenges of delivering secondary school courses by videoconference.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 802, doi. 10.1111/bjet.12460
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- Publication type:
- Article
Classification framework for ICT-based learning technologies for disabled people.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 768, doi. 10.1111/bjet.12461
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- Publication type:
- Article
Interactive print: The design of cognitive tasks in blended augmented reality and print documents.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 814, doi. 10.1111/bjet.12462
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- Publication type:
- Article
Table of Contents.
- Published in:
- 2017
- Publication type:
- Table of Contents
Attributes of digital natives as predictors of information literacy in higher education.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 749, doi. 10.1111/bjet.12451
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- Publication type:
- Article
Are augmented reality picture books magic or real for preschool children aged five to six?
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 824, doi. 10.1111/bjet.12452
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- Publication type:
- Article
An investigation of the effects of programming with Scratch on the preservice IT teachers' self-efficacy perceptions and attitudes towards computer programming.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 789, doi. 10.1111/bjet.12453
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- Publication type:
- Article
Serious games as a malleable learning medium: The effects of narrative, gameplay, and making on students' performance and attitudes.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 842, doi. 10.1111/bjet.12455
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- Publication type:
- Article
Interactions and learning outcomes in online language courses.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 730, doi. 10.1111/bjet.12457
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- Publication type:
- Article
The effect of surprising events in a serious game on learning mathematics.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 860, doi. 10.1111/bjet.12458
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- Publication type:
- Article
Using humorous images to lighten the learning experience through questioning in class.
- Published in:
- British Journal of Educational Technology, 2017, v. 48, n. 3, p. 878, doi. 10.1111/bjet.12459
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- Publication type:
- Article