Works matching DE "VIRTUAL reality software"
Results: 448
3D-GIS Modeling of Mansoura University Campus for Evidence-Based Urban Decision Making.
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- International Journal on Engineering Applications, 2024, v. 12, n. 5, p. 315, doi. 10.15866/irea.v12i5.23667
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INFORMATION AND SOFTWARE OF VIRTUAL REALITY TRAINING APPLICATION «NATURAL GAS DRYER PLANT».
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- Automation of Technological & Business Processes / Avtomatizaciâ Tehnologiceskih i Biznes-Processov, 2024, v. 16, n. 4, p. 60, doi. 10.15673/atbp.v16i4.3012
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Virtuality of Virtual Reality: Indiscernibility or Ontological Model?
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- International Journal of Virtual Reality, 2019, p. 47
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Using VR technology to improve BIM: maintenance and construction.
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- International Journal of Virtual Reality, 2019, p. 17
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Controller-based Text-input Techniques for Virtual Reality: An Empirical Comparison.
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- International Journal of Virtual Reality, 2019, v. 19, n. 3, p. 2, doi. 10.20870/IJVR.2019.19.3.2917
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CREATING A TOOL TO EXPLORE INTERGENERATIONAL UNDERSTANDINGS THROUGH THE USE OF VIRTUAL REALITY IN MALAYSIA.
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- Junctures: The Journal for Thematic Dialogue, 2023, v. 23, p. 72, doi. 10.34074/junc.23003
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Saving Historic Structures with Advanced Virtual Reality.
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- Concrete International, 2019, v. 41, n. 12, p. 12
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Effectiveness of Virtual Reality in Improving Oral Health.
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- Multimedia Tools & Applications, 2024, v. 83, n. 26, p. 67407, doi. 10.1007/s11042-023-18040-8
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Inspiring Entomological Exploration Via X-ray Microscopy and Virtual Reality in Outreach, Research, and Teaching.
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- Microscopy & Microanalysis, 2024, v. 30, p. 1, doi. 10.1093/mam/ozae044.444
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Virtual reality with distractors to overcome public speaking anxiety in university students.
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- Comunicar (English Edition), 2022, v. 30, n. 72, p. 85, doi. 10.3916/C72-2022-07
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Fourth VR: Indigenous virtual reality practice.
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- Convergence: The Journal of Research into New Media Technologies, 2021, v. 27, n. 2, p. 313, doi. 10.1177/1354856520943083
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Art museums and the incorporation of virtual reality: Examining the impact of VR on spatial and social norms.
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- Convergence: The Journal of Research into New Media Technologies, 2020, v. 26, n. 5/6, p. 1159, doi. 10.1177/1354856519897251
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Medical VR Simulator for Pediatric Strabismus Treatment.
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- Technologies (2227-7080), 2024, v. 12, n. 11, p. 228, doi. 10.3390/technologies12110228
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The Influence of NeoTrie VR's Immersive Virtual Reality on the Teaching and Learning of Geometry.
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- Mathematics (2227-7390), 2021, v. 9, n. 19, p. 2411, doi. 10.3390/math9192411
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Exergames as an Effective Alternative to Real Environmental Tennis Training for Adolescents.
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- Sports (2075-4663), 2024, v. 12, n. 6, p. 168, doi. 10.3390/sports12060168
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Use of Virtual Reality in Medical Practice in Russia.
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- TEM Journal, 2019, v. 8, n. 2, p. 591, doi. 10.18421/TEM82-36
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Exploring participant engagement during an astrophysics virtual reality experience at a science festival.
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- International Journal of Science Education, Part B: Communication & Public Engagement, 2021, v. 11, n. 1, p. 17, doi. 10.1080/21548455.2020.1857458
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Exact and heuristic methods for personalized display advertising in virtual reality platforms.
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- Journal of Industrial & Management Optimization, 2019, v. 15, n. 2, p. 833, doi. 10.3934/jimo.2018073
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EP03.02: First trimester placental growth trajectories are associated with maternal and neonatal placenta‐related pregnancy complications.
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- Ultrasound in Obstetrics & Gynecology, 2019, v. 54, p. 245, doi. 10.1002/uog.21148
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Are You Awed Yet? How Virtual Reality Gives Us Awe and Goose Bumps.
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- Frontiers in Psychology, 2018, p. N.PAG, doi. 10.3389/fpsyg.2018.02158
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Natural Interaction Design for Navigation in Virtual Environment of Sino-Portuguese Architecture in Museum.
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- Walailak Journal of Science & Technology, 2020, v. 17, n. 11, p. 1266, doi. 10.48048/wjst.2021.6493
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El perceptrón simple para el control del comportamiento de hormigas robóticas capaces de generar y seguir un camino óptimo de feromonas.
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- Geominas, 2022, v. 50, n. 87, p. 7
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On Exploiting and Implementing Collaborative Virtual and Augmented Reality in a Cloud Continuum Scenario.
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- Future Internet, 2024, v. 16, n. 11, p. 393, doi. 10.3390/fi16110393
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3D Visualization in Digital Medicine Using XR Technology.
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- Future Internet, 2023, v. 15, n. 9, p. 284, doi. 10.3390/fi15090284
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Commonly Used External TAM Variables in e-Learning, Agriculture and Virtual Reality Applications.
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- Future Internet, 2021, v. 13, p. 7, doi. 10.3390/fi13010007
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Social Media, Quo Vadis? Prospective Development and Implications.
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- Future Internet, 2020, v. 12, n. 9, p. 146, doi. 10.3390/fi12090146
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The Symmetries in Film and Television Production Areas Based on Virtual Reality and Internet of Things Technology.
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- Symmetry (20738994), 2020, v. 12, n. 8, p. 1377, doi. 10.3390/sym12081377
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The Effects of Age, Gender, and Control Device in a Virtual Reality Driving Simulation.
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- Symmetry (20738994), 2020, v. 12, n. 6, p. 995, doi. 10.3390/sym12060995
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Maze Terrain Authoring System in Immersive Virtual Reality for New Visual Realism.
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- Symmetry (20738994), 2019, v. 11, n. 4, p. 490, doi. 10.3390/sym11040490
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Virtual Reality as a Tool for Sustainable Training and Education of Employees in Industrial Enterprises.
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- Sustainability (2071-1050), 2023, v. 15, n. 17, p. 12886, doi. 10.3390/su151712886
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Creation of Virtual Reality for Education Purposes.
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- Sustainability (2071-1050), 2023, v. 15, n. 9, p. 7153, doi. 10.3390/su15097153
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Enhancement of Municipal Solid Waste Management in Hong Kong through Innovative Solutions: A Review.
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- Sustainability (2071-1050), 2023, v. 15, n. 4, p. 3310, doi. 10.3390/su15043310
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Research on Art Teaching Practice Supported by Virtual Reality (VR) Technology in the Primary Schools.
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- Sustainability (2071-1050), 2022, v. 14, n. 3, p. 1246, doi. 10.3390/su14031246
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Design of a Virtual Reality Software to Promote the Learning of Students with Dyslexia.
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- Sustainability (2071-1050), 2021, v. 13, n. 15, p. 8425, doi. 10.3390/su13158425
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Testing the Effect of Hedge Height on Perceived Safety—A Landscape Design Intervention.
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- Sustainability (2071-1050), 2021, v. 13, n. 9, p. 5063, doi. 10.3390/su13095063
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Methodology of Implementing Virtual Reality in Education for Industry 4.0.
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- Sustainability (2071-1050), 2021, v. 13, n. 9, p. 5049, doi. 10.3390/su13095049
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On the Synergy between Virtual Reality and Multi-Agent Systems.
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- Sustainability (2071-1050), 2021, v. 13, n. 8, p. 4326, doi. 10.3390/su13084326
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Exploring the Use of Virtual Reality to Support Environmentally Sustainable Behavior: A Framework to Design Experiences.
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- Sustainability (2071-1050), 2021, v. 13, n. 2, p. 943, doi. 10.3390/su13020943
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BIM-Enabled Virtual Reality (VR) for Sustainability Life Cycle and Cost Assessment.
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- Sustainability (2071-1050), 2021, v. 13, n. 1, p. 249, doi. 10.3390/su13010249
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Research on Teaching a Welding Implementation Course Assisted by Sustainable Virtual Reality Technology.
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- Sustainability (2071-1050), 2020, v. 12, n. 23, p. 10044, doi. 10.3390/su122310044
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Feeling the Service Product Closer: Triggering Visit Intention via Virtual Reality.
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- Sustainability (2071-1050), 2020, v. 12, n. 16, p. 6632, doi. 10.3390/su12166632
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Examining the Impact of a Gamified Entrepreneurship Education Framework in Higher Education.
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- Sustainability (2071-1050), 2019, v. 11, n. 20, p. 5623, doi. 10.3390/su11205623
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Modeling and Simulation of Pedestrian Movement Planning Around Corners.
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- Sustainability (2071-1050), 2019, v. 11, n. 19, p. 5501, doi. 10.3390/su11195501
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Freehand-Steering Locomotion Techniques for Immersive Virtual Environments: A Comparative Evaluation.
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- International Journal of Human-Computer Interaction, 2020, v. 36, n. 18, p. 1734, doi. 10.1080/10447318.2020.1785151
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Player Experience of Needs Satisfaction (PENS) in an Immersive Virtual Reality Exercise Platform Describes Motivation and Enjoyment.
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- International Journal of Human-Computer Interaction, 2020, v. 36, n. 13, p. 1195, doi. 10.1080/10447318.2020.1726107
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Translation and Validation of the System Usability Scale in a Danish Mental Health Setting Using Digital Technologies in Treatment Interventions.
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- International Journal of Human-Computer Interaction, 2020, v. 36, n. 8, p. 709, doi. 10.1080/10447318.2019.1680922
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Selecting Menu Items in Mobile Head-Mounted Displays: Effects of Selection Technique and Active Area.
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- International Journal of Human-Computer Interaction, 2019, v. 35, n. 16, p. 1501, doi. 10.1080/10447318.2018.1541546
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A new simple brain segmentation method for extracerebral intracranial tumors.
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- PLoS ONE, 2020, v. 15, n. 4, p. 1, doi. 10.1371/journal.pone.0230754
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Impact of using immersive virtual reality over time and steps in the Timed Up and Go test in elderly people.
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- PLoS ONE, 2020, v. 15, n. 3, p. 1, doi. 10.1371/journal.pone.0229594
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Effects of immersive virtual reality therapy on intravenous patient-controlled sedation during orthopaedic surgery under regional anesthesia: A randomized controlled trial.
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- PLoS ONE, 2020, v. 15, n. 2, p. 1, doi. 10.1371/journal.pone.0229320
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- Article