Works matching DE "VIRTUAL reality equipment"
Results: 258
Emerging Affect Detection Methodologies in VR and future directions.
- Published in:
- International Journal of Virtual Reality, 2019, p. 35
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- Article
Using VR technology to improve BIM: maintenance and construction.
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- International Journal of Virtual Reality, 2019, p. 17
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- Article
An Experimental Study to Investigate the Potential of Online Shopping in Immersive Virtual Realities Compared to Conventional Online Shops.
- Published in:
- International Journal of Virtual Reality, 2019, v. 19, n. 3, p. 31, doi. 10.20870/IJVR.2019.19.3.2939
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- Article
Gender Differences in Stress Responses during a Virtual Reality Trier Social Stress Test.
- Published in:
- International Journal of Virtual Reality, 2019, v. 19, n. 2, p. 2, doi. 10.20870/IJVR.2019.19.2.2912
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- Article
EDITORIAL.
- Published in:
- International Journal of Virtual Reality, 2015, v. 15, n. 1, p. 22
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- Article
The Cyberith - Virtualizer.
- Published in:
- 2015
- Publication type:
- Product Review
A Virtual Touch Interaction Device for Immersive Applications.
- Published in:
- International Journal of Virtual Reality, 2011, v. 10, n. 4, p. 1, doi. 10.20870/ijvr.2011.10.4.2824
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- Article
Using Technology to Enhance Student Learning and Clinical Teaching Outcomes.
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- Optometric Education, 2017, v. 42, n. 2, p. 40
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- Article
Student Performance and Perceptions Following Incorporation of Eyesi Indirect Simulators into the Optometric Curriculum.
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- Optometric Education, 2017, v. 42, n. 2, p. 1
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- Article
The permeable screen: Soviet cinema and the fantasy of no limits.
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- Screen, 2018, v. 59, n. 4, p. 420, doi. 10.1093/screen/hjy047
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- Article
LMS Virtual.Lab Makes Virtual Simulation Realistic.
- Published in:
- 2012
- Publication type:
- Product Review
VR content creation and exploration with deep learning: A survey.
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- Computational Visual Media, 2020, v. 6, n. 1, p. 3, doi. 10.1007/s41095-020-0162-z
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- Article
Exact and heuristic methods for personalized display advertising in virtual reality platforms.
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- Journal of Industrial & Management Optimization, 2019, v. 15, n. 2, p. 833, doi. 10.3934/jimo.2018073
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- Article
Laboratory Life.
- Published in:
- Antennae: The Journal of Nature in Visual Culture, 2019, n. 47, p. 190
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- Article
Quantitative analysis of pixel crosstalk in AMOLED displays.
- Published in:
- Journal of Information Display, 2018, v. 19, n. 2, p. 61, doi. 10.1080/15980316.2018.1428232
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- Article
Fall-Prone Older People's Attitudes towards the Use of Virtual Reality Technology for Fall Prevention.
- Published in:
- 2017
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- Publication type:
- journal article
Feeling the Service Product Closer: Triggering Visit Intention via Virtual Reality.
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- Sustainability (2071-1050), 2020, v. 12, n. 16, p. 6632, doi. 10.3390/su12166632
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- Publication type:
- Article
Evaluating How 'Smart' Brașov, Romania Can Be Virtually via a Mobile Application for Cultural Tourism.
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- Sustainability (2071-1050), 2020, v. 12, n. 13, p. 5324, doi. 10.3390/su12135324
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- Article
Walking among Mammoths. Remote Sensing and Virtual Reality Supporting the Study and Dissemination of Pleistocene Archaeological Sites: The Case of Fuente Nueva 3 in Orce, Spain.
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- Sustainability (2071-1050), 2020, v. 12, n. 11, p. 4785, doi. 10.3390/su12114785
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- Article
Virtual Reality Nature Experiences Involving Wolves on YouTube: Presence, Emotions, and Attitudes in Immersive and Nonimmersive Settings.
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- Sustainability (2071-1050), 2020, v. 12, n. 9, p. 3823, doi. 10.3390/su12093823
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- Article
The Emergence of Technology in Physical Education: A General Bibliometric Analysis with a Focus on Virtual and Augmented Reality.
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- Sustainability (2071-1050), 2020, v. 12, n. 7, p. 2728, doi. 10.3390/su12072728
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- Publication type:
- Article
A Prototype that Fuses Virtual Reality, Robots, and Social Networks to Create a New Cyber–Physical–Social Eco-Society System for Cultural Heritage.
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- Sustainability (2071-1050), 2020, v. 12, n. 2, p. 645, doi. 10.3390/su12020645
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- Article
Development of a Reminiscence Therapy System for the Elderly Using the Integration of Virtual Reality and Augmented Reality.
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- Sustainability (2071-1050), 2019, v. 11, n. 17, p. 4792, doi. 10.3390/su11174792
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- Publication type:
- Article
A Systematic Review of a Virtual Reality System from the Perspective of User Experience.
- Published in:
- International Journal of Human-Computer Interaction, 2020, v. 36, n. 10, p. 893, doi. 10.1080/10447318.2019.1699746
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- Publication type:
- Article
Translation and Validation of the System Usability Scale in a Danish Mental Health Setting Using Digital Technologies in Treatment Interventions.
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- International Journal of Human-Computer Interaction, 2020, v. 36, n. 8, p. 709, doi. 10.1080/10447318.2019.1680922
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- Publication type:
- Article
The Effect of Head Tracking on the Degree of Presence in Virtual Reality.
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- International Journal of Human-Computer Interaction, 2019, v. 35, n. 17, p. 1569, doi. 10.1080/10447318.2018.1555736
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- Publication type:
- Article
Selecting Menu Items in Mobile Head-Mounted Displays: Effects of Selection Technique and Active Area.
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- International Journal of Human-Computer Interaction, 2019, v. 35, n. 16, p. 1501, doi. 10.1080/10447318.2018.1541546
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- Publication type:
- Article
Comparison of Gaze Cursor Input Methods for Virtual Reality Devices.
- Published in:
- International Journal of Human-Computer Interaction, 2019, v. 35, n. 7, p. 620, doi. 10.1080/10447318.2018.1484054
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- Publication type:
- Article
Virtual reality as a tool for environmental conservation and fundraising.
- Published in:
- PLoS ONE, 2020, v. 15, n. 4, p. 1, doi. 10.1371/journal.pone.0223631
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- Article
Ready student one: Exploring the predictors of student learning in virtual reality.
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- PLoS ONE, 2020, v. 15, n. 3, p. 1, doi. 10.1371/journal.pone.0229788
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- Article
Impact of using immersive virtual reality over time and steps in the Timed Up and Go test in elderly people.
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- PLoS ONE, 2020, v. 15, n. 3, p. 1, doi. 10.1371/journal.pone.0229594
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- Article
Conducting online virtual environment experiments with uncompensated, unsupervised samples.
- Published in:
- PLoS ONE, 2020, v. 15, n. 1, p. 1, doi. 10.1371/journal.pone.0227629
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- Article
Social interaction in augmented reality.
- Published in:
- PLoS ONE, 2019, v. 14, n. 5, p. 1, doi. 10.1371/journal.pone.0216290
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- Article
It feels real: physiological responses to a stressful virtual reality environment and its impact on working memory.
- Published in:
- 2019
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- Publication type:
- journal article
GET YOUR HEAD IN THE GAME.
- Published in:
- Builder: The Magazine of the National Association of Home Builders, 2017, v. 40, n. 10, p. 63
- Publication type:
- Article
Effectiveness of Virtual Reality Glasses as a Distraction for Children During Dental Care.
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- Pediatric Dentistry, 2020, v. 42, n. 2, p. 93
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- Article
Penumbra Launches VR-based Rehab Platform.
- Published in:
- 2022
- Publication type:
- Product Review
Shopping in Virtual Reality Stores: The Influence of Immersion on System Adoption.
- Published in:
- Journal of Management Information Systems, 2019, v. 36, n. 3, p. 755, doi. 10.1080/07421222.2019.1628889
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- Article
Passing Through: Gesture Interfaces in Virtual Reality.
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- IMAGO Studi di Cinema e Media, 2021, v. 12, n. 23, p. 111
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- Article
BORROWING TOOLS FROM VIDEO GAME INDUSTRY TO CREATE A VIRTUAL REALITY MUSIC INSTRUMENT: VRMINE.
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- Porte Akademik: Journal of Music & Dance Studies / Porte Akademik Müzik ve Dans Araştırmaları Dergisi, 2018, v. 17, p. 76
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- Article
Resources for Integrating Immersive Experiences in an Educational Setting.
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- Life: The Excitement of Biology, 2019, v. 7, n. 4, p. 165, doi. 10.9784/LEB7(4)Kuntz.01
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- Article
Currents and Comments.
- Published in:
- Preservation, Digital Technology & Culture, 2019, v. 48, n. 3, p. 135, doi. 10.1515/pdtc-2019-0019
- Publication type:
- Article
What is the cost of including virtual reality in neurological rehabilitation? A scoping review.
- Published in:
- Physical Therapy Reviews, 2022, v. 27, n. 5, p. 329, doi. 10.1080/10833196.2022.2094102
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- Publication type:
- Article
Virtual Reality Sickness and Challenges Behind Different Technology and Content Settings.
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- Mobile Networks & Applications, 2020, v. 25, n. 4, p. 1436, doi. 10.1007/s11036-019-01373-w
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- Article
Flesh and bone digital sociality: On how humans may go virtual.
- Published in:
- British Journal of Psychology, 2018, v. 109, n. 3, p. 418, doi. 10.1111/bjop.12300
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- Article
Navigating the Medical Metaverse: Using Objective Measures to Stay on Course.
- Published in:
- 2024
- By:
- Publication type:
- Editorial
Virtual Experiences Causing Real Injuries: What Can Be Done?
- Published in:
- 2022
- By:
- Publication type:
- Editorial
Immersive Virtual Reality Therapy as a Support for Cardiac Rehabilitation: A Pilot Randomized-Controlled Trial.
- Published in:
- CyberPsychology, Behavior & Social Networking, 2021, v. 24, n. 8, p. 543, doi. 10.1089/cyber.2020.0297
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- Publication type:
- Article
Virtual Reality for Teletherapy: Avatars May Combine the Benefits of Face-to-Face Communication with the Anonymity of Online Text-Based Communication.
- Published in:
- CyberPsychology, Behavior & Social Networking, 2019, v. 22, n. 2, p. 158, doi. 10.1089/cyber.2018.0247
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- Publication type:
- Article
Efficient Live and On-Demand Tiled HEVC 360 VR Video Streaming.
- Published in:
- International Journal of Semantic Computing, 2019, v. 13, n. 3, p. 367, doi. 10.1142/S1793351X19400166
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- Publication type:
- Article