Works matching DE "REAL-time rendering (Computer graphics)"
Results: 97
Curvature-Dependent Reflectance Function for Interactive Rendering of Subsurface Scattering.
- Published in:
- International Journal of Virtual Reality, 2011, v. 10, n. 1, p. 45, doi. 10.20870/ijvr.2011.10.1.2801
- By:
- Publication type:
- Article
Full Control of Virtual Objects Manipulation Based on the Images of Real Ones.
- Published in:
- International Journal of Virtual Reality, 2011, v. 10, n. 3, p. 51, doi. 10.20870/ijvr.2011.10.3.2820
- By:
- Publication type:
- Article
OC10.04: Analysis of fetal ear rotation by three-dimensional rendering mode using a novel method: the ear angle - preliminary results.
- Published in:
- Ultrasound in Obstetrics & Gynecology, 2011, v. 38, p. 19, doi. 10.1002/uog.9148
- By:
- Publication type:
- Article
Computer graphics techniques for modeling page turning.
- Published in:
- International Journal on Digital Libraries, 2009, v. 10, n. 2/3, p. 93, doi. 10.1007/s00799-009-0055-3
- By:
- Publication type:
- Article
Binaural Rendering in MPEG Surround.
- Published in:
- EURASIP Journal on Advances in Signal Processing, 2008, p. 1, doi. 10.1155/2008/732895
- By:
- Publication type:
- Article
Per-Pixel Displacement Mapping Using Cone Tracing.
- Published in:
- International Review on Computers & Software, 2008, v. 3, n. 5, p. 465
- By:
- Publication type:
- Article
Real-Time Global Illumination using Topological Information.
- Published in:
- GSTF Journal on Computing, 2014, v. 4, n. 1, p. 1, doi. 10.5176/2251-3043_4.1.301
- By:
- Publication type:
- Article
Effects of Interactive Real-Time Simulations and Humanoid Avatars on Consumers' Responses in Online House Products Marketing.
- Published in:
- Computer-Aided Civil & Infrastructure Engineering, 2014, v. 29, n. 1, p. 31, doi. 10.1111/j.1467-8667.2012.00775.x
- By:
- Publication type:
- Article
Automatic LOD selection using viewpoint entropy.
- Published in:
- International Journal of Modeling, Simulation & Scientific Computing, 2017, v. 8, n. 2, p. -1, doi. 10.1142/S1793962317500593
- By:
- Publication type:
- Article
Real-time visualization of 3D city models at street-level based on visual saliency.
- Published in:
- SCIENCE CHINA Earth Sciences, 2015, v. 58, n. 3, p. 448, doi. 10.1007/s11430-014-4955-8
- By:
- Publication type:
- Article
Tele-Immersive Interaction with Intelligent Virtual Agents Based on Real-Time 3D Modeling.
- Published in:
- Journal of Multimedia, 2012, v. 7, n. 1, p. 57, doi. 10.4304/jmm.7.1.57-65
- By:
- Publication type:
- Article
An Efficient Method for Simulating Flexible Connectors.
- Published in:
- Journal of Multimedia, 2009, v. 4, n. 2, p. 94, doi. 10.4304/jmm.4.2.94-100
- By:
- Publication type:
- Article
Real time multiple planar volume clipping based on the programmable graphics process unit.
- Published in:
- Optica Applicata, 2009, v. 39, n. 2, p. 331
- By:
- Publication type:
- Article
LUX IN TENEBRIS: UN FLUJO DE TRABAJO PARA DIGITALIZAR Y VISUALIZAR OBRAS DE ARTE PICTÓRICAS EN CONTEXTOS MUSEÍSTICOS COMPLEJOS.
- Published in:
- Revista de EGA, 2023, v. 28, n. 49, p. 76, doi. 10.4995/ega.2023.19530
- By:
- Publication type:
- Article
Develop right-turn real-time crash warning system at arterial access considering driver behaviour.
- Published in:
- IET Intelligent Transport Systems (Wiley-Blackwell), 2017, v. 11, n. 1, p. 44, doi. 10.1049/iet-its.2016.0016
- By:
- Publication type:
- Article
RELATIONS BETWEEN SEVERAL PARALLEL COMPUTATIONAL MODELS.
- Published in:
- Scalable Computing: Practice & Experience, 2009, v. 10, n. 2, p. 163
- By:
- Publication type:
- Article
Cartography-Oriented Design of 3D Geospatial Information Visualization - Overview and Techniques.
- Published in:
- Cartographic Journal, 2015, v. 52, n. 2, p. 95, doi. 10.1080/00087041.2015.1119462
- By:
- Publication type:
- Article
Receiving and Processing System for Inmarsat satellite Signal.
- Published in:
- Telecommunication Engineering, 2014, v. 54, n. 5, p. 589, doi. 10.3969/j.issn.1001-893x.2014.05.012
- By:
- Publication type:
- Article
9.2: A Wide-view High Resolution 3D Display Using Real-time Rendering Relating to Viewer Position.
- Published in:
- 2013
- By:
- Publication type:
- Other
Exercise (Djibouti) 2012: John Gerrard in conversation with Paul Bonaventura.
- Published in:
- Moving Image Review & Art Journal, 2014, v. 3, n. 2, p. 248, doi. 10.1386/miraj.3.2.248_7
- By:
- Publication type:
- Article
Binary Large Object-Based Approach for QR Code Detection in Uncontrolled Environments.
- Published in:
- Journal of Electrical & Computer Engineering, 2017, p. 1, doi. 10.1155/2017/4613628
- By:
- Publication type:
- Article
Snap Target: Investigating an Assistance Technique for Mobile Magic Lens Interaction With Large Displays.
- Published in:
- International Journal of Human-Computer Interaction, 2014, v. 30, n. 6, p. 446, doi. 10.1080/10447318.2014.880142
- By:
- Publication type:
- Article
Three-dimensional trees for virtual globes.
- Published in:
- International Journal of Digital Earth, 2014, v. 7, n. 10, p. 789, doi. 10.1080/17538947.2013.783126
- By:
- Publication type:
- Article
IMAGO DIXIT: Painting, sound & realtime gesture capture.
- Published in:
- Body, Space & Technology, 2010, v. 9, n. 2, p. 1, doi. 10.16995/bst.107
- By:
- Publication type:
- Article
FPGA-BASED DVCPRO HD DECODER IMPLEMENTATION USING IMPULSE C.
- Published in:
- Computer Science, 2013, v. 14, n. 4, p. 531, doi. 10.7494/csci.2013.14.4.531
- By:
- Publication type:
- Article
3D Terrain Real-time Rendering Method Based on CUDA-OpenGL Interoperability.
- Published in:
- IETE Technical Review, 2015, v. 32, n. 6, p. 471, doi. 10.1080/02564602.2015.1040473
- By:
- Publication type:
- Article
The real-time rendering of subdivision surfaces using hardware tessellation.
- Published in:
- IT: Information Technology, 2015, v. 57, n. 5, p. 330, doi. 10.1515/itit-2015-0029
- By:
- Publication type:
- Article
NOVEL USE OF A REMOTE LABORATORY FOR ACTIVE LEARNING IN CLASS.
- Published in:
- CEE: Chemical Engineering Education, 2016, v. 50, n. 2, p. 141
- By:
- Publication type:
- Article
Real-time video fire smoke detection by utilizing spatial-temporal ConvNet features.
- Published in:
- Multimedia Tools & Applications, 2018, v. 77, n. 22, p. 29283, doi. 10.1007/s11042-018-5978-5
- By:
- Publication type:
- Article
Photorealistic rendering: a survey on evaluation.
- Published in:
- Multimedia Tools & Applications, 2018, v. 77, n. 19, p. 25983, doi. 10.1007/s11042-018-5834-7
- By:
- Publication type:
- Article
A pipeline for the creation of progressively rendered web 3D scenes.
- Published in:
- Multimedia Tools & Applications, 2018, v. 77, n. 16, p. 20355, doi. 10.1007/s11042-017-5463-6
- By:
- Publication type:
- Article
Realistic real-time rendering of light shafts using blur filter: considering the effect of shadow maps.
- Published in:
- Multimedia Tools & Applications, 2018, v. 77, n. 13, p. 17007, doi. 10.1007/s11042-017-5267-8
- By:
- Publication type:
- Article
Real-time motion blur using extruded triangles.
- Published in:
- Multimedia Tools & Applications, 2018, v. 77, n. 11, p. 13323, doi. 10.1007/s11042-017-4949-6
- By:
- Publication type:
- Article
A component-driven distributed framework for real-time video dehazing.
- Published in:
- Multimedia Tools & Applications, 2018, v. 77, n. 9, p. 11259, doi. 10.1007/s11042-017-5518-8
- By:
- Publication type:
- Article
Video-based interactive storytelling using real-time video compositing techniques.
- Published in:
- Multimedia Tools & Applications, 2018, v. 77, n. 2, p. 2333, doi. 10.1007/s11042-017-4423-5
- By:
- Publication type:
- Article
A modified (Dual) fusion technique for image encryption using SHA-256 hash and multiple chaotic maps.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 18, p. 11241, doi. 10.1007/s11042-015-2851-7
- By:
- Publication type:
- Article
Video-based weathering gallery.
- Published in:
- Multimedia Tools & Applications, 2016, v. 75, n. 6, p. 3391, doi. 10.1007/s11042-014-2440-1
- By:
- Publication type:
- Article
Data-driven facial expression synthesis via Laplacian deformation.
- Published in:
- Multimedia Tools & Applications, 2012, v. 58, n. 1, p. 109, doi. 10.1007/s11042-010-0688-7
- By:
- Publication type:
- Article
Geometry processing from an elastic perspective.
- Published in:
- GAMM Mitteilungen, 2014, v. 37, n. 2, p. 184, doi. 10.1002/gamm.201410009
- By:
- Publication type:
- Article
Soft bilateral filtering volumetric shadows using cube shadow maps.
- Published in:
- PLoS ONE, 2017, v. 12, n. 6, p. 1, doi. 10.1371/journal.pone.0178415
- By:
- Publication type:
- Article
Assessing real-time performances of N95 respirators for health care workers by simulated workplace protection factors.
- Published in:
- Industrial Health, 2015, v. 53, n. 6, p. 553, doi. 10.2486/indhealth.2014-0259
- By:
- Publication type:
- Article
Management of virtual network resources for multimedia applications.
- Published in:
- Multimedia Systems, 2017, v. 23, n. 4, p. 405, doi. 10.1007/s00530-015-0501-6
- By:
- Publication type:
- Article
A Dynamic Platform for Developing 3D Facial Avatars in a Networked Virtual Environment.
- Published in:
- International Journal of Computer Games Technology, 2016, p. 1, doi. 10.1155/2016/8489278
- By:
- Publication type:
- Article
Real-time virtual clothes try-on system.
- Published in:
- Industria Textila, 2016, v. 67, n. 6, p. 396
- By:
- Publication type:
- Article
基于曲线拟合函数和 GPU 的地形无缝渲染.
- Published in:
- Application Research of Computers / Jisuanji Yingyong Yanjiu, 2017, v. 34, n. 9, p. 2877, doi. 10.3969/j.issn.1001-3695.2017.09.069
- By:
- Publication type:
- Article
Large‐Scale Pixel‐Precise Deferred Vector Maps.
- Published in:
- Computer Graphics Forum, 2018, v. 37, n. 1, p. 338, doi. 10.1111/cgf.13294
- By:
- Publication type:
- Article
Real-Time Solar Exposure Simulation in Complex Cities.
- Published in:
- Computer Graphics Forum, 2017, v. 36, n. 8, p. 554, doi. 10.1111/cgf.13152
- By:
- Publication type:
- Article
Adaptive Image-Space Sampling for Gaze-Contingent Real-time Rendering.
- Published in:
- Computer Graphics Forum, 2016, v. 35, n. 4, p. 129, doi. 10.1111/cgf.12956
- By:
- Publication type:
- Article
Real-Time Rendering Techniques with Hardware Tessellation.
- Published in:
- Computer Graphics Forum, 2016, v. 35, n. 1, p. 113, doi. 10.1111/cgf.12714
- By:
- Publication type:
- Article
Procedural Tree Modeling with Guiding Vectors.
- Published in:
- Computer Graphics Forum, 2015, v. 34, n. 7, p. 47, doi. 10.1111/cgf.12744
- By:
- Publication type:
- Article