On the performance of OnLive thin client games.Published in:Multimedia Systems, 2014, v. 20, n. 5, p. 471, doi. 10.1007/s00530-014-0362-4By:Claypool, Mark;Finkel, David;Grant, Alexander;Solano, MichaelPublication type:Article
Dissecting the protocol and network traffic of the OnLive cloud gaming platform.Published in:Multimedia Systems, 2014, v. 20, n. 5, p. 451, doi. 10.1007/s00530-014-0370-4By:Manzano, M.;Urueña, M.;Sužnjević, M.;Calle, E.;Hernández, J.;Matijasevic, M.Publication type:Article