Works matching DE "NINTENDO Co. Ltd."
Results: 51
NETWORK EFFECTS AND COMPETITION: AN EMPIRICAL ANALYSIS OF THE HOME VIDEO GAME INDUSTRY.
- Published in:
- Strategic Management Journal (John Wiley & Sons, Inc.) - 1980 to 2009, 2003, v. 24, n. 4, p. 375, doi. 10.1002/smj.296
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- Publication type:
- Article
Player power: Networked careers in esports and high-performance game livestreaming practices.
- Published in:
- Convergence: The Journal of Research into New Media Technologies, 2019, v. 25, n. 5/6, p. 953, doi. 10.1177/1354856518809667
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- Publication type:
- Article
The Mathematics of Mario Party 10.
- Published in:
- Journal of the Utah Academy of Sciences, Arts & Letters, 2018, v. 95, p. 215
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- Publication type:
- Article
VIDEOGAME STREAMING AND EMULATORS – A SLIPPI SLOPE FOR FAIR USE?
- Published in:
- Rutgers Computer & Technology Law Journal, 2023, v. 49, n. 2, p. 422
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- Publication type:
- Article
Nintendo Switch Joy-Cons' Infrared Motion Camera Sensor for Training Manual Dexterity in People with Multiple Sclerosis: A Randomized Controlled Trial.
- Published in:
- Journal of Clinical Medicine, 2022, v. 11, n. 12, p. 3261, doi. 10.3390/jcm11123261
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- Publication type:
- Article
The Nintendo<sup>®</sup> Wii Fit Balance Board can be used as a portable and low-cost posturography system with good agreement compared to established systems.
- Published in:
- European Journal of Medical Research, 2020, v. 25, n. 1, p. N.PAG, doi. 10.1186/s40001-020-00445-y
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- Publication type:
- Article
Nintendo's Power Up: How an oddly-named gizmo rebooted the video game industry.
- Published in:
- Harvard Asia Pacific Review, 2008, v. 9, n. 2, p. 38
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- Publication type:
- Article
Future Shock.
- Published in:
- Asia Weekly, 2008, v. 2, n. 30, p. 14
- Publication type:
- Article
Kids' perceptions on gaming experience and learning with the Nintendo Labo: Multiple “make” and “play” experiences.
- Published in:
- Revista Colombiana de Ciencias Sociales, 2024, v. 15, n. 1, p. 114, doi. 10.21501/22161201.4243
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- Publication type:
- Article
Video gamers demonstrate superior bronchoscopy skills among beginners.
- Published in:
- Scientific Reports, 2024, v. 14, n. 1, p. 1, doi. 10.1038/s41598-024-52730-z
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- Publication type:
- Article
(RE-)BALANCING THE TRIFORCE: GENDER REPRESENTATION AND ANDROGYNOUS MASCULINITY IN THE LEGEND OF ZELDA SERIES.
- Published in:
- Human Technology, 2019, v. 15, n. 3, p. 367, doi. 10.17011/ht/urn.201911265025
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- Publication type:
- Article
Cinema? On your bike!
- Published in:
- TCE: The Chemical Engineer, 2016, n. 903, p. 64
- Publication type:
- Article
What Is Nintendo? (What Was?).
- Published in:
- Science & Children, 2022, v. 59, n. 4, p. 62
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- Publication type:
- Article
What Is Nintendo? (What Was?).
- Published in:
- Science Teacher, 2022, v. 89, n. 4, p. 74
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- Publication type:
- Article
CHAPTER 2: We Are Smash Bros: Understanding Player Types and Ideals Through Worldwide Game Design.
- Published in:
- At the Interface / Probing the Boundaries, 2020, v. 134, p. 18, doi. 10.1163/9789004439788_004
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- Publication type:
- Article
Popular pleasures: Sharpening the tools for a popular aesthetic in video game criticism.
- Published in:
- Journal of Gaming & Virtual Worlds, 2023, v. 15, n. 3, p. 209, doi. 10.1386/jgvw_00085_1
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- Publication type:
- Article
An Overview of Environmental Themes in the Video Game Industry.
- Published in:
- Geographical Bulletin, 2022, v. 63, n. 2, p. 97
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- Publication type:
- Article
A Virtual Failure: Evaluating the Success of Nintendo's Virtual Boy.
- Published in:
- Velvet Light Trap: A Critical Journal of Film & Television, 2009, n. 64, p. 23, doi. 10.1353/vlt.0.0039
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- Publication type:
- Article
Health.
- Published in:
- Youth Studies Australia, 1993, v. 12, n. 1, p. 11
- Publication type:
- Article
PLAYING FAIR: YOUTUBE, NINTENDO, AND THE LOST BALANCE OF ONLINE FAIR USE.
- Published in:
- Brooklyn Journal of Corporate, Financial & Commercial Law, 2019, v. 13, n. 2, p. 465
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- Publication type:
- Article
THE EFFECTS OF THE CONTEMPORARY DANCE ON THE PHYSICAL ABILITIES AND BODY BALANCE ON THE 6-9 YEAR-OLD GIRLS: PILOT STUDY.
- Published in:
- Studia Universitatis Babes-Bolyai, Educatio Artis Gymnasticae, 2023, v. 68, n. 2, p. 19, doi. 10.24193/subbeag.68(2).12
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- Publication type:
- Article
Platforming the past: Nostalgia, video games, and A Hat in Time.
- Published in:
- Transformative Works & Cultures, 2024, v. 42, p. 1, doi. 10.3983/twc.2024.2461
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- Publication type:
- Article
Motivations for nostalgia in the Nintendo fandom.
- Published in:
- Transformative Works & Cultures, 2023, v. 40, p. 1, doi. 10.3983/twc.2023.2303
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- Publication type:
- Article
BalanCI: Head-Referenced Cochlear Implant Stimulation Improves Balance in Children with Bilateral Cochleovestibular Loss.
- Published in:
- 2020
- By:
- Publication type:
- journal article
Playing with power, Nintendo style.
- Published in:
- 1993
- By:
- Publication type:
- Book Review
The Impact of Novel 3D Printed Metamaterial Sole Charcot Restraint Orthotic Walker on Peak Vertical Ground Reaction Force in Patients with Charcot Neuroarthropathy.
- Published in:
- Journal of Cardiovascular Disease Research (Journal of Cardiovascular Disease Research), 2021, v. 12, n. 5, p. 230
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- Publication type:
- Article
RESOURCES.
- Published in:
- 2008
- Publication type:
- Product Review
Virtual dogs to teach real responsibility.
- Published in:
- Veterinary Record: Journal of the British Veterinary Association, 2008, v. 163, n. 22, p. 642, doi. 10.1136/vr.163.22.642-b
- Publication type:
- Article
Nintendo Joins Sony in Adopting DVD for Next Generation of Gaming Devices.
- Published in:
- EMedia Professional, 1999, v. 12, n. 7, p. 20
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- Publication type:
- Article
FORECASTING SALES OF NINTENDO GAME CONSOLES.
- Published in:
- Journal of Business Forecasting, 2010, v. 29, n. 1, p. 28
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- Publication type:
- Article
Pursuing Simplicity is the Key for Game Software Development.
- Published in:
- 2004
- By:
- Publication type:
- Interview
I Am Error: The Nintendo Family Computer by Nathan Altice (review).
- Published in:
- 2020
- By:
- Publication type:
- Book Review
Super Power, Spoony Bards, and Silverware: The Super Nintendo Entertainment System by Dominic Arsenault (review).
- Published in:
- 2019
- By:
- Publication type:
- Book Review
What Is Nintendo? (What Was?).
- Published in:
- Science Scope, 2022, v. 45, n. 4, p. 70
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- Publication type:
- Article
'Imagine talking about politics in a kids' game': Making sense of #BLM in Nintendo's Splatoon 2.
- Published in:
- Visual Communication, 2022, v. 21, n. 3, p. 489, doi. 10.1177/14703572221090501
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- Publication type:
- Article
O SOFT POWER DA POLÍTICA EXTERNA JAPONESA: O CASO NINTENDO NO MODELO COOL JAPAN (2004-2011).
- Published in:
- Mural Internacional, 2022, v. 13, n. 1, p. 1, doi. 10.12957/rmi.2022.65869
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- Publication type:
- Article
Extraordinary Dynamic Near Vision in Champion Shotgun Shooters: PDI Check Evaluation of Stereo and Color without Floor Effect.
- Published in:
- Clinical Ophthalmology, 2021, v. 15, p. 575, doi. 10.2147/OPTH.S298234
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- Publication type:
- Article
China ends video game console ban with new Shanghai trade zone.
- Published in:
- ComputerWorld Hong Kong, 2013, p. 48
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- Publication type:
- Article
SWITCH IT UP!
- Published in:
- 2017
- By:
- Publication type:
- Product Review
Motor intervention with and without Nintendo® Wii for children with developmental coordination disorder: protocol for a randomized clinical trial.
- Published in:
- 2019
- By:
- Publication type:
- journal article
Video games as a tool for ecological learning: the case of Animal Crossing.
- Published in:
- Ecosphere, 2023, v. 14, n. 3, p. 1, doi. 10.1002/ecs2.4463
- By:
- Publication type:
- Article
La modification des règles du jeu sectoriel: Le cas de l'industrie du jeu vidéo.
- Published in:
- 2009
- By:
- Publication type:
- Case Study
Game (Not) Over: How a Mark Saved Video Games.
- Published in:
- Journal of Contemporary Legal Issues, 2010, v. 19, n. 1, p. 247
- By:
- Publication type:
- Article
TOMMI – Deutscher Kindersoftwarepreis 2020: Die Sieger 2020 stehen fest.
- Published in:
- Bibliotheksdienst, 2021, v. 55, n. 1, p. 8, doi. 10.1515/bd-2021-0004
- Publication type:
- Article
Shellie Saunders, The Player.
- Published in:
- Management Review, 2000, v. 89, n. 2, p. 48
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- Publication type:
- Article
数字游戏中的美术馆社会美育实践: 以《集合吧!动物森友会》为例.
- Published in:
- Public Art, 2022, n. 3, p. 100
- By:
- Publication type:
- Article
The Eruptive History of Death Mountain: A Geological Investigation of a Virtual Volcano Across The Legend of Zelda Series.
- Published in:
- Press Start, 2024, v. 10, n. 1, p. 1
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- Publication type:
- Article
Who Are You? Nintendo's Game Boy Advance Platform.
- Published in:
- Press Start, 2024, v. 10, n. 1, p. 1
- By:
- Publication type:
- Article
Dialogic interaction between player and non-player characters in animal crossing: A corpus-based study.
- Published in:
- Language & Dialogue, 2023, v. 13, n. 1, p. 81, doi. 10.1075/ld.00136.laz
- By:
- Publication type:
- Article
Being Mii.
- Published in:
- Hyperrhiz, 2019, n. 21, p. 1, doi. 10.20415/hyp/021.let08
- By:
- Publication type:
- Article