Works matching DE "HEAD-mounted displays"
Results: 1115
A Semi-Autonomous Telemanipulation Order-Picking Control Based on Estimating Operator Intent for Box-Stacking Storage Environments.
- Published in:
- Sensors (14248220), 2025, v. 25, n. 4, p. 1217, doi. 10.3390/s25041217
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- Article
Multi-Mode Hand Gesture-Based VR Locomotion Technique for Intuitive Telemanipulation Viewpoint Control in Tightly Arranged Logistic Environments.
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- Sensors (14248220), 2025, v. 25, n. 4, p. 1181, doi. 10.3390/s25041181
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- Article
Using virtual reality to study the impact of audience size on cortisol responses to the Trier Social Stress Test.
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- International Journal of Virtual Reality, 2023, v. 23, n. 1, p. 1, doi. 10.20870/IJVR.2023.23.1.7146
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- Article
Using virtual reality treadmill as a locomotion technique in a navigation task: Impact on user experience -- case of the KatWalk.
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- International Journal of Virtual Reality, 2021, v. 21, n. 1, p. 1, doi. 10.20870/IJVR.2021.21.1.3046
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- Article
Windtherm: A Wearable VR Device That Provides Temperature-Controlled Wind.
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- International Journal of Virtual Reality, 2019, p. 39
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- Article
Identifying Cybersickness through Heart Rate Variability alterations.
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- International Journal of Virtual Reality, 2019, v. 19, n. 1, p. 1, doi. 10.20870/ijvr.2019.19.1.2907
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- Article
Towards an-iconology: the image as environment.
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- Screen, 2020, v. 61, n. 4, p. 594, doi. 10.1093/screen/hjaa060
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- Article
A systematic review of virtual 3D reconstructions of Cultural Heritage in immersive Virtual Reality.
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- Multimedia Tools & Applications, 2024, v. 83, n. 42, p. 89743, doi. 10.1007/s11042-024-18700-3
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- Article
Pinch gesture interaction in the peripersonal space using VST smartphone-based HMDs.
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- Multimedia Tools & Applications, 2024, v. 83, n. 34, p. 80873, doi. 10.1007/s11042-024-18736-5
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Trajectory-based alignment for optical see-through HMD calibration.
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- Multimedia Tools & Applications, 2024, v. 83, n. 28, p. 71925, doi. 10.1007/s11042-024-18252-6
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- Article
How to exploit Augmented Reality (AR) technology in patient customized surgical tools: a focus on osteotomies.
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- Multimedia Tools & Applications, 2024, v. 83, n. 27, p. 70257, doi. 10.1007/s11042-023-18058-y
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- Article
Virtual team training with Mixed Reality and Virtual Reality – benefits and limitations illustrated on the example of two paramedic classes.
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- Multimedia Tools & Applications, 2024, v. 83, n. 23, p. 63871, doi. 10.1007/s11042-023-17878-2
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- Article
An empirical practice of design and evaluation of freehand interaction gestures in virtual reality.
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- Multimedia Tools & Applications, 2024, v. 83, n. 17, p. 52481, doi. 10.1007/s11042-023-17640-8
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- Article
Definition of guidelines for virtual reality application design based on visual attention.
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- Multimedia Tools & Applications, 2024, v. 83, n. 16, p. 49615, doi. 10.1007/s11042-023-17488-y
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- Article
Incorporating real-world object into virtual reality: using mobile device input with augmented virtuality.
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- Multimedia Tools & Applications, 2024, v. 83, n. 15, p. 46625, doi. 10.1007/s11042-022-13637-x
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- Article
Back to reality: transition techniques from short HMD-based virtual experiences to the physical world.
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- Multimedia Tools & Applications, 2024, v. 83, n. 15, p. 46683, doi. 10.1007/s11042-021-11317-w
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- Article
U-DiVE - design and evaluation of a distributed photorealistic virtual reality environment.
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- Multimedia Tools & Applications, 2023, v. 82, n. 22, p. 34129, doi. 10.1007/s11042-023-15064-y
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- Article
Tangible interaction technique with authoring capability for kitchen design.
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- Multimedia Tools & Applications, 2023, v. 82, n. 19, p. 30125, doi. 10.1007/s11042-023-14376-3
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- Article
Development of a user evaluation system in virtual reality based on eye-tracking technology.
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- Multimedia Tools & Applications, 2023, v. 82, n. 14, p. 21117, doi. 10.1007/s11042-023-14583-y
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- Article
Investigating the effects of low-cost head-mounted display based virtual reality environments on learning and presence.
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- Multimedia Tools & Applications, 2023, v. 82, n. 9, p. 14307, doi. 10.1007/s11042-022-13794-z
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- Article
Deep learning model based multimedia retrieval and its optimization in augmented reality applications.
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- Multimedia Tools & Applications, 2023, v. 82, n. 6, p. 8447, doi. 10.1007/s11042-022-13555-y
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- Article
Application of eye-tracking systems integrated into immersive virtual reality and possible transfer to the sports sector - A systematic review.
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- Multimedia Tools & Applications, 2023, v. 82, n. 3, p. 4181, doi. 10.1007/s11042-022-13474-y
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- Article
Omnidirectional stereo video using a hybrid representation.
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- Multimedia Tools & Applications, 2023, v. 82, n. 3, p. 3995, doi. 10.1007/s11042-022-13432-8
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- Article
Historical manuscript dating: traditional and current trends.
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- Multimedia Tools & Applications, 2022, v. 81, n. 22, p. 31573, doi. 10.1007/s11042-022-12927-8
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- Article
Quality of experience of 360 video – subjective and eye-tracking assessment of encoding and freezing distortions.
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- Multimedia Tools & Applications, 2022, v. 81, n. 7, p. 9771, doi. 10.1007/s11042-022-12065-1
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- Article
A comparison of natural user interface and graphical user interface for narrative in HMD-based augmented reality.
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- Multimedia Tools & Applications, 2022, v. 81, n. 4, p. 5795, doi. 10.1007/s11042-021-11723-0
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- Article
VR 360º and its impact on the immersion of viewers of suspense AV content.
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- Multimedia Tools & Applications, 2021, v. 80, n. 20, p. 31021, doi. 10.1007/s11042-021-11067-9
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- Article
How I do it. Posterolateral lumbar spine fixation and decompression with navigation interfaced with a robotic exoscope with head mounted display.
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- Acta Neurochirurgica, 2024, v. 166, n. 1, p. 1, doi. 10.1007/s00701-024-06233-5
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- Article
Holographic patient tracking after bed movement for augmented reality neuronavigation using a head-mounted display.
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- Acta Neurochirurgica, 2021, v. 163, n. 4, p. 879, doi. 10.1007/s00701-021-04707-4
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- Article
3D Video Communication System by Using Kinect and Head Mounted Displays.
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- International Journal of Image & Graphics, 2015, v. 15, n. 2, p. -1, doi. 10.1142/S0219467815400033
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- Article
An empirical comparison of vignette and virtual reality experiments in tourism research.
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- Current Issues in Tourism, 2024, v. 27, n. 5, p. 689, doi. 10.1080/13683500.2023.2238323
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- Article
The Effectiveness of Virtual Reality–Based Training on Cognitive, Social, and Physical Functioning in High-Functioning Older Adults (CoSoPhy FX): 2-Arm, Parallel-Group Randomized Controlled Trial.
- Published in:
- JMIR Research Protocols, 2024, v. 13, p. 1, doi. 10.2196/53261
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- Article
Towards learner performance evaluation in iVR learning environments using eye-tracking and machine-learning.
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- Comunicar (English Edition), 2023, v. 31, n. 76, p. 9, doi. 10.3916/C76-2023-01
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- Article
Enhancement and Communication of Ancient Human Remains through VR: The Case Study of Sexual Dimorphism in the Human Skull.
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- Heritage (2571-9408), 2023, v. 6, n. 5, p. 4120, doi. 10.3390/heritage6050217
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- Article
Student perceptions toward virtual reality training in dental implant education.
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- PeerJ, 2023, p. 1, doi. 10.7717/peerj.14857
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- Article
A novel virtual reality application for autonomous assessment of cervical range of motion: development and reliability study.
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- PeerJ, 2022, p. 1, doi. 10.7717/peerj.14031
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- Article
Don't worry, be active: how to facilitate the detection of errors in immersive virtual environments.
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- PeerJ, 2018, p. 1, doi. 10.7717/peerj.5844
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- Article
AdaPIP: Adaptive picture-in-picture guidance for 360° film watching.
- Published in:
- Computational Visual Media, 2024, v. 10, n. 3, p. 487, doi. 10.1007/s41095-023-0347-3
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- Article
Efficient ray casting of volumetric images using distance maps for empty space skipping.
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- Computational Visual Media, 2020, v. 6, n. 1, p. 53, doi. 10.1007/s41095-019-0155-y
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- Article
Mixed reality based respiratory liver tumor puncture navigation.
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- Computational Visual Media, 2019, v. 5, n. 4, p. 363, doi. 10.1007/s41095-019-0156-x
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- Article
GaitRec-VR: 3D Gait Analysis for Walking Overground with and without a Head-Mounted-Display in Virtual Reality.
- Published in:
- Scientific Data, 2024, v. 11, n. 1, p. 1, doi. 10.1038/s41597-024-03939-0
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- Article
Immersive VR (Virtual Reality) Simulator for Vein Blood Sampling.
- Published in:
- Technologies (2227-7080), 2023, v. 11, n. 6, p. 158, doi. 10.3390/technologies11060158
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- Article
Integrating Animated Computational Fluid Dynamics into Mixed Reality for Building-Renovation Design.
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- Technologies (2227-7080), 2020, v. 8, n. 1, p. 4, doi. 10.3390/technologies8010004
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- Article
Perspective Preserving Solution for Quasi-Orthoscopic Video See-Through HMDs.
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- Technologies (2227-7080), 2018, v. 6, n. 1, p. 9, doi. 10.3390/technologies6010009
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- Article
Motion Instruction Method Using Head Motion-Associated Virtual Stereo Rearview.
- Published in:
- Technologies (2227-7080), 2017, v. 5, n. 4, p. 77, doi. 10.3390/technologies5040077
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- Article
Applicability of an Immersive Virtual Reality Exercise Training System for Office Workers during Working Hours.
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- Sports (2075-4663), 2022, v. 10, n. 7, p. N.PAG, doi. 10.3390/sports10070104
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- Article
The Effectiveness of Virtual Reality on Anxiety and Performance in Female Soccer Players.
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- Sports (2075-4663), 2021, v. 9, n. 12, p. 167, doi. 10.3390/sports9120167
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- Article
Affective and Attentional States When Running in a Virtual Reality Environment.
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- Sports (2075-4663), 2018, v. 6, n. 3, p. 71, doi. 10.3390/sports6030071
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- Article
Analytical and Theoretical Perspectives on Sport-Related VR Research: Spatial Presence Manipulation Guidelines.
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- Journal of Applied Sport Management, 2022, v. 14, n. 4, p. 28, doi. 10.7290/jasm141fjj
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- Article
Body orientation contributes to modelling the effects of gravity for target interception in humans.
- Published in:
- Journal of Physiology, 2019, v. 597, n. 7, p. 2021, doi. 10.1113/JP277469
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- Article