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Flash Card Learning Media in Physical Education Improves Students' Locomotor Movement Skills.
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- Retos: Nuevas Perspectivas de Educación Física, Deporte y Recreación, 2024, v. 57, p. 80, doi. 10.47197/retos.v57.105460
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- Article
ASSESS THE IMPACT OF HEDONIC MOTIVATION, SOCIAL INFLUENCE, GAMIFICATION, AND EDUCATION LEVEL ON BEHAVIORAL INTENTION TO ADOPT MOBILE SHOPPING IN JAKARTA, INDONESIA.
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- Environmental & Social Management Journal / Revista de Gestão Social e Ambiental, 2024, v. 18, n. 7, p. 1, doi. 10.24857/rgsa.v18n7-008
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- Article
Gaming the system: tetromino-based covert channel and its impact on mobile security.
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- International Journal of Information Security, 2024, v. 23, n. 4, p. 3007, doi. 10.1007/s10207-024-00875-3
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- Article
Student engagement and academic achievement: the effect of gamification on case and project-based online learning.
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- Journal of Education & Learning (EduLearn), 2024, v. 18, n. 3, p. 976, doi. 10.11591/edulearn.v18i3.21349
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- Article
Digital Game-Based Inquiry Learning to Improve Eighth Graders' Inquiry Skills in Biology.
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- Journal of Science Education & Technology, 2024, v. 33, n. 4, p. 1, doi. 10.1007/s10956-024-10096-x
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- Article
Tackling teaching patient safety: gamification to the rescue.
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- 2024
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- Test/Instrument
Game-based learning in orthodontic education: a systematic review.
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- BDJ Open, 2024, v. 10, n. 1, p. 1, doi. 10.1038/s41405-024-00218-3
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- Article
Recovery from work by playing video games.
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- Applied Psychology: An International Review, 2024, v. 73, n. 3, p. 1331, doi. 10.1111/apps.12519
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- Article
Exploring the effectiveness and moderators of game learning on creativity enhancement: A meta-analysis.
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- Educational Technology & Society, 2024, v. 27, n. 3, p. 83, doi. 10.30191/ETS.202407_27(3).RP05
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- Article
Improving Security and Environmental Awareness through Game-Based Learning with Minecraft.
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- International Journal of Engineering Pedagogy, 2024, v. 14, n. 4, p. 90, doi. 10.3991/ijep.v14i4.48127
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- Article
Enhancing User Engagement in Mobile Banking Through Personalized Gamification: A Cognitive Evaluation Theory Approach.
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- International Journal of Intelligent Engineering & Systems, 2024, v. 17, n. 4, p. 788, doi. 10.22266/ijies2024.0831.60
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- Article
Investigating the Impact of Online Gamification on Nursing Students' Knowledge of Lung Diseases, Lung Sounds, and Self-Efficacy.
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- Journal of Basic Research in Medical Sciences, 2024, v. 11, n. 3, p. 46
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- Publication type:
- Article
An Exploration of EFL Teachers' Perceptions of Using Game-Based Learning Tools in Virtual Classes in a Saudi Primary School Context.
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- Journal of Language Teaching & Research, 2024, v. 15, n. 4, p. 1156, doi. 10.17507/jltr.1504.13
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- Article
Bloom's Pyramid Challenge for Foundational Concepts: Empowering Nursing Students With Innovative Learning.
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- Journal of Nursing Education, 2024, v. 63, n. 7, p. 495, doi. 10.3928/01484834-20240505-12
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- Publication type:
- Article
Gamification and serious games in dermatology education: A systematic review and quality assessment.
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- Journal of the European Academy of Dermatology & Venereology, 2024, v. 38, n. 7, p. e562, doi. 10.1111/jdv.19711
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- Article
Gamification to Engage Healthy Habits in Socially Deprived Secondary School Students.
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- Retos: Nuevas Perspectivas de Educación Física, Deporte y Recreación, 2024, v. 53, p. 539, doi. 10.47197/retos.v53.102849
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- Publication type:
- Article
INTEGRATING SEGMENTING AND GAMIFICATION PRINCIPLES IN THE DESIGN OF INTERACTIVE GAMIFIED PROGRAMMING ASSESSMENTS FOR LOW ACHIEVERS.
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- Turkish Online Journal of Distance Education (TOJDE), 2024, v. 25, n. 3, p. 167, doi. 10.17718/tojde.1315427
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- Publication type:
- Article
Investigating the influence of gamification on motivation and learning outcomes in online language learning.
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- Frontiers in Psychology, 2024, p. 1, doi. 10.3389/fpsyg.2024.1295709
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- Article
Making decisions based on multiple criteria in developing a league season teaching strategy for understanding playing functionalities.
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- Modern Physics Letters B, 2024, v. 38, n. 16, p. 1, doi. 10.1142/S0217984923410129
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- Article
Gamification of emergency medicine cost awareness education.
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- AEM Education & Training, 2024, v. 8, n. 3, p. 1, doi. 10.1002/aet2.11008
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- Article
A Digital Math Game and Multiple-Try Use with Primary Students: A Sex Analysis on Motivation and Learning.
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- Behavioral Sciences (2076-328X), 2024, v. 14, n. 6, p. 488, doi. 10.3390/bs14060488
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- Publication type:
- Article
P33 Skinvaders: gamification of the skin barrier to engage school-age children in the biology of the skin.
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- British Journal of Dermatology, 2024, v. 190, n. 6, p. e94, doi. 10.1093/bjd/ljae105.055
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- Article
Gamification Approaches and Assessment Methodologies for Occupants' Energy Behavior Change in Buildings: A Systematic Review.
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- Buildings (2075-5309), 2024, v. 14, n. 6, p. 1497, doi. 10.3390/buildings14061497
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- Publication type:
- Article
MakeCode Arcade Platform for Game-Based Learning.
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- Computer Science & Information Systems, 2024, v. 21, n. 3, p. 171, doi. 10.2298/CSIS231111021V
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- Article
Impact of Gamification on Motivation and Academic Performance: A Systematic Review.
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- Education Sciences, 2024, v. 14, n. 6, p. 639, doi. 10.3390/educsci14060639
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- Publication type:
- Article
Navigating the Evolution of Game-Based Educational Approaches in Secondary STEM Education: A Decade of Innovations and Challenges.
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- Education Sciences, 2024, v. 14, n. 6, p. 662, doi. 10.3390/educsci14060662
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- Publication type:
- Article
How does gamification bring long-term sustainable effects on children's learning? Implications from a crossover quasi-experimental study.
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- Educational Technology Research & Development, 2024, v. 72, n. 3, p. 1357, doi. 10.1007/s11423-023-10341-x
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- Publication type:
- Article
Virtual reality and gamification in education: a systematic review.
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- Educational Technology Research & Development, 2024, v. 72, n. 3, p. 1691, doi. 10.1007/s11423-024-10351-3
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- Publication type:
- Article
Investigating the design, participation and experience of teaching and learning facilitated by user-generated microgames on an open educational platform.
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- Educational Technology Research & Development, 2024, v. 72, n. 3, p. 1787, doi. 10.1007/s11423-024-10359-9
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- Publication type:
- Article
Serious Games for Seismic Risk Education: The Case of the ENP-CP Project.
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- GeoHazards, 2024, v. 5, n. 2, p. 310, doi. 10.3390/geohazards5020016
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- Article
Enhancing COVID-19 Knowledge among Nursing Students: A Quantitative Study of a Digital Serious Game Intervention.
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- Healthcare (2227-9032), 2024, v. 12, n. 11, p. 1066, doi. 10.3390/healthcare12111066
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- Publication type:
- Article
Gamification in TEFL Through the Use of Wordwall.net, Salvatore M. Ciancitto, Italy.
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- Humanising Language Teaching, 2024, v. 26, n. 3, p. N.PAG
- Publication type:
- Article
In-Browser Implementation of a Gamification Rule Definition Language Interpreter.
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- Information (2078-2489), 2024, v. 15, n. 6, p. 310, doi. 10.3390/info15060310
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- Article
Analyzing Customer Engagement with Gamification Approach in the Banking Sector Using the Rasch Model.
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- Ingénierie des Systèmes d'Information, 2024, v. 29, n. 3, p. 1051, doi. 10.18280/isi.290323
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- Publication type:
- Article
Advancing Cybersecurity through Civic Skills.
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- International Journal of Information Security & Cybercrime, 2024, v. 13, n. 1, p. 15
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- Article
Supporting Skill Assessment in Learning Experiences Based on Serious Games Through Process Mining Techniques.
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- International Journal of Interactive Multimedia & Artificial Intelligence, 2024, v. 8, n. 6, p. 146, doi. 10.9781/ijimai.2023.05.002
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- Publication type:
- Article
Game-Based Learning: Current Practices and Perceptions of Secondary School Physics Teachers in Malaysia.
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- International Journal of Science, Mathematics & Technology Learning, 2024, v. 31, n. 1, p. 1, doi. 10.18848/2327-7971/CGP/v31i01/1-21
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- Publication type:
- Article
A System Design Approach of Gamification for disseminating Intangible Oral Expressions of Indigenous Textile Heritage.
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- International Journal of Serious Games, 2024, v. 11, n. 2, p. 3, doi. 10.17083/ijsg.v11i2.727
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- Publication type:
- Article
Gamification in Retail: Enhancing Grocery Customer Experience with Location-Based Strategies.
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- International Journal of Serious Games, 2024, v. 11, n. 2, p. 43, doi. 10.17083/ijsg.v11i2.721
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- Publication type:
- Article
Can ChatGPT Match Experts? Comparing input for Serious Game Development.
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- International Journal of Serious Games, 2024, v. 11, n. 2, p. 87, doi. 10.17083/ijsg.v11i2.744
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- Publication type:
- Article
Zermelo Game: All or None?
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- International Journal of Serious Games, 2024, v. 11, n. 2, p. 133, doi. 10.17083/ijsg.v11i2.661
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- Publication type:
- Article
Mathematical experience in game‐based problem‐solving.
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- Journal of Computer Assisted Learning, 2024, v. 40, n. 3, p. 1083, doi. 10.1111/jcal.12938
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- Publication type:
- Article
Which pedagogical approaches are more effective in mobile learning? A meta‐analysis and research synthesis.
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- Journal of Computer Assisted Learning, 2024, v. 40, n. 3, p. 1321, doi. 10.1111/jcal.12950
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- Publication type:
- Article
Effects of a Programming Course Using the GAME Model on Undergraduates' Self-Efficacy and Basic Programming Concepts.
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- Journal of Educational Computing Research, 2024, v. 62, n. 3, p. 702, doi. 10.1177/07356331231206071
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- Publication type:
- Article
A survey of medical school aspirant perceptions of an unexpected lottery‐facilitated admissions adaptation.
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- Journal of Evaluation in Clinical Practice, 2024, v. 30, n. 4, p. 678, doi. 10.1111/jep.13994
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- Publication type:
- Article
Game-based learning as training to use a chemotherapy preparation robot.
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- Journal of Oncology Pharmacy Practice, 2024, v. 30, n. 4, p. 661, doi. 10.1177/10781552231181056
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- Publication type:
- Article
Identifying the Applications of Gamification for Audience Attraction in Public Libraries.
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- Libri: International Journal of Libraries & Information Services, 2024, v. 74, n. 2, p. 171, doi. 10.1515/libri-2023-0123
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- Publication type:
- Article
Orientation and application of gamification as teaching learning method by medical physiologists in India.
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- National Journal of Physiology, Pharmacy & Pharmacology, 2024, v. 14, n. 6, p. 1180, doi. 10.5455/njppp.2024.14.04156202417042024
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- Publication type:
- Article
Evaluation of Knowledge and Competencies in Sexual and Reproductive Health Care Using an Escape Room with Scenario Simulations.
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- Nursing Reports, 2024, v. 14, n. 2, p. 683, doi. 10.3390/nursrep14020052
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- Publication type:
- Article
Development and Validation of the Serious Educational Game in Nursing Appraisal Scale.
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- Nursing Reports, 2024, v. 14, n. 2, p. 1148, doi. 10.3390/nursrep14020087
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- Publication type:
- Article