Works matching DE "GAMES industry"


Results: 282
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    Web & Wild.

    Published in:
    2005
    Publication type:
    Product Review
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    News & Notes.

    Published in:
    Simulation & Gaming, 2016, v. 47, n. 5, p. 701, doi. 10.1177/1046878116671251
    By:
    • Kikkawa, Toshiko
    Publication type:
    Article
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    IP box effects in the gaming industry.

    Published in:
    Central European Management Journal, 2023, v. 31, n. 3, p. 291, doi. 10.1108/CEMJ-12-2021-0143
    By:
    • Białek-Jaworska, Anna;
    • Teterycz, Agnieszka;
    • Sichel, Ricardo;
    • Woźniak, Michał
    Publication type:
    Article
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    Editorial.

    Published in:
    Press Start, 2024, v. 10, n. 2, p. i
    Publication type:
    Article
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    Understanding game data work.

    Published in:
    Big Data & Society, 2025, v. 12, n. 1, p. 1, doi. 10.1177/20539517241309892
    By:
    • Tyni, Heikki;
    • Sotamaa, Olli;
    • Myöhänen, Taina
    Publication type:
    Article
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    Title IX, Esports, and #EToo.

    Published in:
    George Washington Law Review Arguendo, 2021, v. 89, n. 4, p. 857
    By:
    • Stoever, Jane K.
    Publication type:
    Article
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    EMPOWERING GAME DESIGNERS WITH GENERATIVE AI.

    Published in:
    IADIS International Journal on Computer Science & Information Systems, 2023, v. 18, n. 2, p. 213, doi. 10.33965/ijcsis_2023180213
    By:
    • JaeJun Lee;
    • So-Youn Eom;
    • JunHee Lee
    Publication type:
    Article
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