Found: 11
Select item for more details and to access through your institution.
Enhancing Group Discussion Skills of Educable Children: A Case Study.
- Published in:
- Exceptional Children, 1974, v. 40, n. 4, p. 289, doi. 10.1177/001440297404000410
- By:
- Publication type:
- Article
Effects of Game Design Patterns on Basic Life Support Training Content.
- Published in:
- Educational Technology & Society, 2013, v. 16, n. 1, p. 275
- By:
- Publication type:
- Article
Can cooperative video games encourage social and motivational inclusion of at‐risk students?
- Published in:
- British Journal of Educational Technology, 2018, v. 49, n. 4, p. 775, doi. 10.1111/bjet.12642
- By:
- Publication type:
- Article
Designing an augmented tabletop game for children with cognitive disabilities: The “Home game” case.
- Published in:
- British Journal of Educational Technology, 2018, v. 49, n. 4, p. 701, doi. 10.1111/bjet.12641
- By:
- Publication type:
- Article
The opportunities and challenges of serious games for people with an intellectual disability.
- Published in:
- British Journal of Educational Technology, 2018, v. 49, n. 4, p. 690, doi. 10.1111/bjet.12638
- By:
- Publication type:
- Article
Using game learning analytics for validating the design of a learning game for adults with intellectual disabilities.
- Published in:
- British Journal of Educational Technology, 2018, v. 49, n. 4, p. 659, doi. 10.1111/bjet.12632
- By:
- Publication type:
- Article
An evaluation of ‘Reach Out Central’: an online gaming program for supporting the mental health of young people.
- Published in:
- Health Education Research, 2010, v. 25, n. 4, p. 563, doi. 10.1093/her/cyq002
- By:
- Publication type:
- Article
Teacher Directed Active Learning Games.
- Published in:
- Journal of Educational Technology Systems, 2008, v. 37, n. 1, p. 3, doi. 10.2190/ET.37.1.b
- By:
- Publication type:
- Article
Usability evaluation of a kinematics focused Kinect therapy program for individuals with stroke.
- Published in:
- Technology & Health Care, 2015, v. 23, n. 2, p. 143, doi. 10.3233/THC-140880
- By:
- Publication type:
- Article
GoLIAh: A Gaming Platform for home-Based Intervention in Autism - Principles and design.
- Published in:
- Frontiers in Psychiatry, 2016, p. 1, doi. 10.3389/fpsyt.2016.00070
- By:
- Publication type:
- Article
Maricuricomio: un gioco per varcare il muro.
- Published in:
- Storia e Regione, 2008, v. 17, n. 2, p. 161
- By:
- Publication type:
- Article