Works matching Call of Duty (Game)
Results: 45
Games of Drones: The Uneasy Future of the Soldier-Hero in Call of Duty: Black Ops II.
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- Surveillance & Society, 2014, v. 12, n. 3, p. 360, doi. 10.24908/ss.v12i3.4954
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- Publication type:
- Article
Call of Duty: Jihad -- How the Video Game Motif Has Migrated Downstream from Islamic State Propaganda Videos.
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- Perspectives on Terrorism, 2019, v. 13, n. 3, p. 17
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- Publication type:
- Article
Beyond the Call of Duty: why shouldn't video game players face the same dilemmas as real soldiers?
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- International Review of the Red Cross, 2012, v. 94, n. 886, p. 711, doi. 10.1017/S1816383113000167
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- Publication type:
- Article
Brutal Games: Call of Duty and the Cultural Narrative of World War II.
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- Cinema Journal, 2015, v. 54, n. 2, p. 94, doi. 10.1353/cj.2015.0015
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- Publication type:
- Article
Características sociológicas de videojugadores online y el e-sport. El caso de Call of duty.
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- Pedagogía Social, 2012, n. 19, p. 113, doi. 10.7179/psri_2012.19.07
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- Publication type:
- Article
SHALL WE PLAY A GAME? Online Games to Get You Through the Winter.
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- Kentucky Libraries, 2023, v. 87, n. 1, p. 14
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- Publication type:
- Article
The World War II Video Game, Adaptation, and Postmodern History.
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- Literature Film Quarterly, 2021, v. 49, n. 1, p. 1
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- Publication type:
- Article
The Images of the Red Army and the Wehrmacht in the Great Patriotic War in Computer Games.
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- Russkaa Starina, 2021, v. 12, n. 1, p. 66, doi. 10.13187/rs.2021.1.66
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- Publication type:
- Article
Call of Duty: Modern Warfare faces Russian backlash.
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- Historian (02651076), 2019, n. 143, p. 48
- Publication type:
- Article
Politics in Video Games: A Socio-Cognitive Analysis of Call of Duty: Modern Warfare 2 and Battlefield 3.
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- Adab Al-Kufa, 2024, v. 1, n. 62, p. 359, doi. 10.36317/kaj/2023/v1.i57.12156
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- Publication type:
- Article
NORIEGA V. ACTIVISION/BLIZZARD: THE FIRST AMENDMENT RIGHT TO USE A HISTORICAL FIGURE'S LIKENESS IN VIDEO GAMES.
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- Duke Law & Technology Review, 2015, v. 14, n. 1, p. 69
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- Publication type:
- Article
Military Shooter Video Games and the Ontopolitics of Derivative Wars and Arms Culture.
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- American Journal of Economics & Sociology, 2017, v. 76, n. 2, p. 483, doi. 10.1111/ajes.12184
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- Publication type:
- Article
The Call of Adventure in Call of Duty: WWII.
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- Journal of Popular Culture, 2018, v. 51, n. 6, p. 1453, doi. 10.1111/jpcu.12737
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- Publication type:
- Article
Call of Duty: Modern Warfare 2 Born to Serve.
- Published in:
- 2010
- Publication type:
- Video Game Review
LATIN AMERICAN LUDOLOGY.
- Published in:
- 2013
- By:
- Publication type:
- Essay
Literature as Identity Laboratory: Storyworld Possible Selves and Boundary Expansions.
- Published in:
- REAL: Yearbook of Research in English & American Literature, 2020, v. 36, p. 57, doi. 10.2357/REAL-2021-0002
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- Publication type:
- Article
History Education in the Digital Age.
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- Teaching History (0040-0602), 2024, v. 58, n. 3, p. 74
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- Publication type:
- Article
Skill Gap: Quantifying Violent Content in Video Game Play Between Variably Skilled Users.
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- Mass Communication & Society, 2013, v. 16, n. 6, p. 829, doi. 10.1080/15205436.2013.773043
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- Publication type:
- Article
Militaries looking for new skills: The British Army, recruitment, and people with additional needs.
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- Journal of Global Faultlines, 2024, v. 11, n. 2, p. 251, doi. 10.13169/jglobfaul.11.2.251
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- Publication type:
- Article
Graphics, playability and social interaction, the greatest motivations for playing Call of Duty. Educational reflections.
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- Journal of New Approaches in Educational Research, 2014, v. 3, n. 1, p. 34, doi. 10.7821/naer.3.1.34-41
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- Publication type:
- Article
Infectious pleasures: Ethnographic perspectives on the production and use of illicit videogame modifications on the Call of Duty franchise.
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- Journal of Gaming & Virtual Worlds, 2013, v. 5, n. 1, p. 59, doi. 10.1386/jgvw.5.1.59_1
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- Publication type:
- Article
Is Sid Meier's Civilization history?
- Published in:
- 2013
- By:
- Publication type:
- Essay
How Russia Uses Video Games as Modern Propaganda.
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- International Policy Digest, 2024, p. 1
- By:
- Publication type:
- Article
Convincing neutral decision-makers: legal and evidentiary lessons from the Rogers-Shaw and Microsoft-Activision decisions.
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- Competition Law International, 2023, v. 19, n. 2, p. 149
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- Publication type:
- Article
Unboxing the Issue: The Future of Video Game Loot Boxes in the U.S.
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- Kansas Law Review, 2019, v. 68, n. 1, p. 201
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- Publication type:
- Article
Serious Games Going beyond the Call of Duty: Impact of an Advertising Literacy Mini-Game Platform on Adolescents' Motivational Outcomes through User Experiences and Learning Outcomes.
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- Cyberpsychology, 2019, v. 13, n. 2, p. 1, doi. 10.5817/CP2019-2-3
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- Publication type:
- Article
WORK VERSUS PLAY: AN EXAMINATION OF THE MOTIVATIONS OF COLLEGIATE ESPORTS ATHLETES.
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- International Journal of Sport Management, 2018, v. 19, n. 4, p. 361
- By:
- Publication type:
- Article
THE PATENTED DESIGN.
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- Tennessee Law Review, 2016, v. 83, n. 2, p. 161
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- Publication type:
- Article
THE PATENTED DESIGN.
- Published in:
- Tennessee Law Review, 2015, v. 83, n. 1, p. 161
- By:
- Publication type:
- Article
Legitimacy and the virtual battlefield: putting the first-person shooter on the witness stand.
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- Australian Journal of International Affairs, 2013, v. 67, n. 5, p. 638, doi. 10.1080/10357718.2013.817523
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- Publication type:
- Article
The World war II Video Game, Adaptation, and Postmodern History.
- Published in:
- 2010
- By:
- Publication type:
- Essay
It's Doubled Edged: The Positive and Negative Relationships Between the Development of Moral Reasoning and Video Game Play Among Adolescents.
- Published in:
- Frontiers in Psychology, 2019, p. N.PAG, doi. 10.3389/fpsyg.2019.00028
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- Publication type:
- Article
Prevalence of exposure to violent video games and media among primary school children in Baghdad city.
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- Medical Journal of Tikrit, 2016, v. 21, n. 2, p. 128
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- Publication type:
- Article
Battle Royale, brands and the experiential video game economy.
- Published in:
- Journal of Gaming & Virtual Worlds, 2024, v. 16, n. 1, p. 69, doi. 10.1386/jgvw_00092_1
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- Publication type:
- Article
‘Shall we kill the pixel soldier?’: perceptions of trauma and morality in combat video games.
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- Journal of Gaming & Virtual Worlds, 2010, v. 2, n. 1, p. 39, doi. 10.1386/jgvw.2.1.39_1
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- Publication type:
- Article
The real-time rendering of subdivision surfaces using hardware tessellation.
- Published in:
- IT: Information Technology, 2015, v. 57, n. 5, p. 330, doi. 10.1515/itit-2015-0029
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- Publication type:
- Article
Aesthetics and the semblance of the real in terroristic gameplay.
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- Technoetic Arts: A Journal of Speculative Research, 2020, v. 18, n. 2/3, p. 239, doi. 10.1386/tear_00041_1
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- Publication type:
- Article
Action video game training reduces the Simon Effect.
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- Psychonomic Bulletin & Review, 2016, v. 23, n. 2, p. 587, doi. 10.3758/s13423-015-0912-6
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- Publication type:
- Article
Historians and Video Games: How the Profession Can Better Engage in Play.
- Published in:
- Journal of American History, 2022, v. 109, n. 2, p. 494, doi. 10.1093/jahist/jaac342
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- Publication type:
- Article
“GOOD FOR A GIRL” – ET NETNOGRAFISK FELTSTUDIE AF KVINDELIGE GAMERES DELTAGELSE PÅ TWITCH.TV.
- Published in:
- Psyke & Logos, 2024, v. 45, n. 2, p. 92
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- Publication type:
- Article
LA REPRéSENTATION DE LA SHOAH DANS LES FICTIONS VIDéOLUDIQUES.
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- Interférences Littéraires - Literaire Interferenties, 2023, v. 28, n. 1, p. 73
- By:
- Publication type:
- Article
Prevalence of exposure to violent video games and media among primary school children in Baghdad city.
- Published in:
- Tikrit Medical Journal, 2016, v. 21, n. 2, p. 128
- By:
- Publication type:
- Article
THE POSSIBLE PROSOCIAL AND ANTISOCIAL EFFECTS OF PLAYING VIDEO GAMES FREQUENTLY.
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- Journal of Communications Research, 2014, v. 6, n. 2, p. 79
- By:
- Publication type:
- Article
Narratives of Racial Duty: Competitive Reality Television Series as Sites for Studying Racialized Social Obligations and Black Group-Based Decision-Making.
- Published in:
- Journal of Race, Ethnicity & Politics, 2023, v. 8, n. 3, p. 324, doi. 10.1017/rep.2023.17
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- Publication type:
- Article
Comparing the Effects of Real Versus Simulated Violence on Dream Imagery.
- Published in:
- CyberPsychology, Behavior & Social Networking, 2014, v. 17, n. 8, p. 536, doi. 10.1089/cyber.2013.0494
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- Publication type:
- Article