Works matching Avatars (Virtual reality)
Results: 1514
Corrigendum: Exercising With a Six Pack in Virtual Reality: Examining the Proteus Effect of Avatar Body Shape and Sex on Self-Efficacy for Core-Muscle Exercise, Self-Concept of Body Shape, and Actual Physical Activity.
- Published in:
- 2022
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- Publication type:
- Correction Notice
Impact of Customized Content in 3D Virtual Reality Motionless Imagery Exercise through Avatar on Emotional Well-Being, Cognition, and Physiological Response.
- Published in:
- Applied Sciences (2076-3417), 2024, v. 14, n. 7, p. 2724, doi. 10.3390/app14072724
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- Article
Examining the Proteus effect on misogynistic behavior induced by a sports mascot avatar in virtual reality.
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- Scientific Reports, 2024, v. 14, n. 1, p. 1, doi. 10.1038/s41598-024-70450-2
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- Article
Timing and correction of stepping movements with a virtual reality avatar.
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- PLoS ONE, 2020, v. 15, n. 2, p. 1, doi. 10.1371/journal.pone.0229641
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- Article
Correction to: SexTreatverse: Avatar-Based Virtual Reality for the Treatment of Female Sexual Disorders, by Vila and Riva Cyberpsychology, Behavior, and Social Networking 2022;25(6):404–405; doi: 10.1089/cyber.2022.29249.ceu.
- Published in:
- 2022
- Publication type:
- Correction Notice
Avatar-based virtual reality and the associated gender stereotypes in a university environment.
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- European Journal of Open, Distance & E-Learning, 2022, v. 24, n. 1, p. 11, doi. 10.2478/eurodl-2022-0002
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- Publication type:
- Article
Exercising With a Six Pack in Virtual Reality: Examining the Proteus Effect of Avatar Body Shape and Sex on Self-Efficacy for Core-Muscle Exercise, Self-Concept of Body Shape, and Actual Physical Activity.
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- Frontiers in Psychology, 2021, v. 12, p. 1, doi. 10.3389/fpsyg.2021.693543
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- Article
Role of Kinematics Assessment and Multimodal Sensorimotor Training for Motion Deficits in Breast Cancer Chemotherapy-Induced Polyneuropathy: A Perspective on Virtual Reality Avatars.
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- Frontiers in Oncology, 2020, v. 10, p. N.PAG, doi. 10.3389/fonc.2020.01419
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- Publication type:
- Article
Virtual Agents in Immersive Virtual Reality Environments: Impact of Humanoid Avatars and Output Modalities on Shopping Experience.
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- International Journal of Human-Computer Interaction, 2024, v. 40, n. 19, p. 5771, doi. 10.1080/10447318.2023.2241293
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- Publication type:
- Article
Visual perception of one’s own body under vestibular stimulation using biometric self-avatars in virtual reality.
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- PLoS ONE, 2019, v. 14, n. 3, p. 1, doi. 10.1371/journal.pone.0213944
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- Article
Perception of avatars nonverbal behaviors in virtual reality.
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- Psychology & Marketing, 2023, v. 40, n. 11, p. 2464, doi. 10.1002/mar.21871
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- Publication type:
- Article
Does Embodying a Divine Avatar Influence Moral Decisions? An Immersive Virtual Reality Study.
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- CyberPsychology, Behavior & Social Networking, 2024, v. 27, n. 7, p. 482, doi. 10.1089/cyber.2023.0242
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- Publication type:
- Article
Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality.
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- CyberPsychology, Behavior & Social Networking, 2023, v. 26, n. 11, p. 835, doi. 10.1089/cyber.2023.0210
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- Publication type:
- Article
SexTreatverse: Avatar-Based Virtual Reality for the Treatment of Female Sexual Disorders.
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- CyberPsychology, Behavior & Social Networking, 2022, v. 25, n. 6, p. 404, doi. 10.1089/cyber.2022.29249.ceu
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- Publication type:
- Article
Respiration Entrainment in Virtual Reality by Using a Breathing Avatar.
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- CyberPsychology, Behavior & Social Networking, 2019, v. 22, n. 7, p. 494, doi. 10.1089/cyber.2018.0700
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- Publication type:
- Article
Virtual Reality for Teletherapy: Avatars May Combine the Benefits of Face-to-Face Communication with the Anonymity of Online Text-Based Communication.
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- CyberPsychology, Behavior & Social Networking, 2019, v. 22, n. 2, p. 158, doi. 10.1089/cyber.2018.0247
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- Article
Virtual reality and the avatar.
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- European Psychiatry, 2020, v. 63, p. S591
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- Article
Adding tactile feedback increases avatar ownership and makes virtual reality more effective at reducing pain in a randomized crossover study.
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- Scientific Reports, 2023, v. 13, n. 1, p. 1, doi. 10.1038/s41598-023-31038-4
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- Publication type:
- Article
Exercising With Embodied Young Avatars: How Young vs. Older Avatars in Virtual Reality Affect Perceived Exertion and Physical Activity Among Male and Female Elderly Individuals.
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- Frontiers in Psychology, 2021, v. 12, p. 1, doi. 10.3389/fpsyg.2021.693545
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- Article
Acting your avatar's age: effects of virtual reality avatar embodiment on real life walking speed.
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- Media Psychology, 2020, v. 23, n. 2, p. 293, doi. 10.1080/15213269.2019.1598435
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- Article
Upper Body Pose Estimation Using Deep Learning for a Virtual Reality Avatar.
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- Applied Sciences (2076-3417), 2023, v. 13, n. 4, p. 2460, doi. 10.3390/app13042460
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- Publication type:
- Article
Interview with an avatar: Comparing online and virtual reality perspective taking for gender bias in STEM hiring decisions.
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- PLoS ONE, 2022, v. 17, n. 6, p. 1, doi. 10.1371/journal.pone.0269430
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- Publication type:
- Article
Exercise in Virtual Reality With a Muscular Avatar Influences Performance on a Weightlifting Exercise.
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- Cyberpsychology, 2021, v. 15, n. 3, p. 1, doi. 10.5817/CP2021-3-10
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- Publication type:
- Article
A Serious Game for the Assessment of Visuomotor Adaptation Capabilities during Locomotion Tasks Employing an Embodied Avatar in Virtual Reality.
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- Sensors (14248220), 2023, v. 23, n. 11, p. 5017, doi. 10.3390/s23115017
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- Article
Fitted avatars: automatic skeleton adjustment for self-avatars in virtual reality.
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- Virtual Reality, 2023, v. 27, n. 3, p. 2541, doi. 10.1007/s10055-023-00821-z
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- Article
The visuomotor synchronization immersive virtual reality of a depression avatar in a stigma context experience mobilizes the fronto-parietal cortex and anterior insula.
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- Frontiers in Behavioral Neuroscience, 2025, p. 1, doi. 10.3389/fnbeh.2025.1526684
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- Article
Innovations in Practice: Avatar‐based virtual reality in CAMHS talking therapy: two exploratory case studies.
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- Child & Adolescent Mental Health, 2019, v. 24, n. 3, p. 283, doi. 10.1111/camh.12326
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- Article
Active inference unifies intentional and conflict-resolution imperatives of motor control.
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- PLoS Computational Biology, 2022, v. 18, n. 6, p. 1, doi. 10.1371/journal.pcbi.1010095
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- Article
Representation of virtual arm movements in precuneus.
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- Experimental Brain Research, 2011, v. 208, n. 4, p. 543, doi. 10.1007/s00221-010-2503-0
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- Article
Dialogue with Avatars in Simulation-Based Social Work Education: A Scoping Review.
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- Social Sciences (2076-0760), 2024, v. 13, n. 11, p. 628, doi. 10.3390/socsci13110628
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- Article
Platforma kultúrneho dedičstva v súčasnej kyberkultúre.
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- Museology & Cultural Heritage / Muzeologia a Kulturne Dedicstvo, 2019, v. 7, n. 1, p. 57
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- Article
Automatic Control of Virtual Cameras for Capturing and Sharing User Focus and Interaction in Collaborative Virtual Reality.
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- Symmetry (20738994), 2024, v. 16, n. 2, p. 228, doi. 10.3390/sym16020228
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- Article
Nonverbal synchrony in virtual reality.
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- PLoS ONE, 2019, v. 14, n. 9, p. 1, doi. 10.1371/journal.pone.0221803
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- Article
The Neurological Traces of Look-Alike Avatars.
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- Frontiers in Human Neuroscience, 2016, p. 1, doi. 10.3389/fnhum.2016.00392
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- Publication type:
- Article
EEVEE: the Empathy-Enhancing Virtual Evolving Environment.
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- Frontiers in Human Neuroscience, 2015, v. 9, p. 1, doi. 10.3389/fnhum.2015.00112
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- Publication type:
- Article
Why unreal punishments in response to unreal crimes might actually be a really good thing.
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- Ethics & Information Technology, 2009, v. 11, n. 1, p. 71, doi. 10.1007/s10676-009-9182-1
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- Publication type:
- Article
Algorithm of Behaviour of Virtual Avatars During Public Speaking Training in a VR Environment.
- Published in:
- Safety & Fire Technology (2657-8808), 2024, v. 64, n. 2, p. 46, doi. 10.12845/sft.64.2.2024.3
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- Publication type:
- Article
The Design of an Avatar in a Multiplayer Serious Game.
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- Current Directions in Biomedical Engineering, 2022, v. 8, n. 2, p. 153, doi. 10.1515/cdbme-2022-1040
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- Publication type:
- Article
Affecting Explicit and Implicit Body Image with Thin-Idealized Avatars in Virtual Reality: The Role of Sense of Embodiment.
- Published in:
- CyberPsychology, Behavior & Social Networking, 2022, v. 25, n. 3, p. 174, doi. 10.1089/cyber.2021.0091
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- Publication type:
- Article
Stereotype Threat in Virtual Learning Environments: Effects of Avatar Gender and Sexist Behavior on Women's Math Learning Outcomes.
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- CyberPsychology, Behavior & Social Networking, 2019, v. 22, n. 10, p. 634, doi. 10.1089/cyber.2019.0106
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- Publication type:
- Article
Multisensory integration of visual cues from first- to third-person perspective avatars in the perception of self-motion.
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- Attention, Perception & Psychophysics, 2021, v. 83, n. 6, p. 2634, doi. 10.3758/s13414-021-02276-3
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- Publication type:
- Article
Viva Voce Coaching Using a Virtual Viva Simulator for Postgraduate Students.
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- International Journal of Interactive Mobile Technologies, 2020, v. 14, n. 17, p. 141, doi. 10.3991/ijim.v14i17.16637
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- Publication type:
- Article
User Experience of a 3D Interactive Human Anatomy Learning Tool.
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- Educational Technology & Society, 2021, v. 24, n. 2, p. 136
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- Publication type:
- Article
Effects of 3D virtual reality motionless imagery training program with an avatar.
- Published in:
- PsyCh Journal, 2023, v. 12, n. 2, p. 169, doi. 10.1002/pchj.614
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- Publication type:
- Article
An exploratory study of the effect of age and gender on face scanning during affect recognition in immersive virtual reality.
- Published in:
- Scientific Reports, 2024, v. 14, n. 1, p. 1, doi. 10.1038/s41598-024-55774-3
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- Publication type:
- Article
Evaluating gaze behaviors as pre-touch reactions for virtual agents.
- Published in:
- Frontiers in Psychology, 2023, v. 14, p. 01, doi. 10.3389/fpsyg.2023.1129677
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- Publication type:
- Article
Virtual Reality and Avatars in Health care.
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- Clinical Nursing Research, 2019, v. 28, n. 5, p. 523, doi. 10.1177/1054773819845824
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- Publication type:
- Article
Enhancing Digital Identity: Evaluating Avatar Creation Tools and Privacy Challenges for the Metaverse.
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- Information (2078-2489), 2024, v. 15, n. 10, p. 624, doi. 10.3390/info15100624
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- Publication type:
- Article
Effects of avatar character performances in virtual reality dramas used for teachers’ education.
- Published in:
- Behaviour & Information Technology, 2017, v. 36, n. 7, p. 699, doi. 10.1080/0144929X.2016.1275809
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- Publication type:
- Article
Workout at a virtual gym: Surrounding avatar's motion speed and exercise intensity effect on the user's time perception.
- Published in:
- PLoS ONE, 2024, v. 19, n. 12, p. 1, doi. 10.1371/journal.pone.0311860
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- Publication type:
- Article