Works by Zhukova, Oksana
Results: 7
A Model of Using Digital Information Systems to Create Video Game Contexts: The Case of GPT Models and Its Effect.
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- Ingénierie des Systèmes d'Information, 2024, v. 29, n. 2, p. 659, doi. 10.18280/isi.290227
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- Article
Digital Technologies for Introducing Gamification into the Education System in the Context of the Development of Industry 4.0.
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- Ingénierie des Systèmes d'Information, 2023, v. 28, n. 1, p. 141, doi. 10.18280/isi.280114
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- Article
Neuropsychological Peculiarities of Studying Future Psychologists’ Emotional Intelligence.
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- BRAIN: Broad Research in Artificial Intelligence & Neuroscience, 2021, v. 12, n. 2, p. 38, doi. 10.18662/brain/12.2/190
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- Article
Coordinated Loss and Acquisition of NK Cell Surface Markers Accompanied by Generalized Cytokine Dysregulation in COVID-19.
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- International Journal of Molecular Sciences, 2023, v. 24, n. 3, p. 1996, doi. 10.3390/ijms24031996
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- Article
Inclusive Education as a Tool For Implementing the Sustainable Development Goals on the Basis of Humanization of Society.
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- Problems of Sustainable Development / Problemy Ekorozwoju, 2022, v. 17, n. 1, p. 114, doi. 10.35784/pe.2022.1.11
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- Article
Innovative Technologies in Higher Education: Social Policy and Development of International Cooperation.
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- Journal of Higher Education Theory & Practice, 2021, v. 21, n. 14, p. 153, doi. 10.33423/jhetp.v21i14.4818
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- Article
Trends in the Development of University Education in the Postmodern Period.
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- Journal of Higher Education Theory & Practice, 2021, v. 21, n. 14, p. 89, doi. 10.33423/jhetp.v21i14.4813
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- Article